Atlas 1-Hit kill
#26
Guest_Heartlocker_*
Posté 21 février 2012 - 04:19
Guest_Heartlocker_*
#27
Posté 21 février 2012 - 04:29
#28
Posté 21 février 2012 - 04:42
#29
Posté 21 février 2012 - 04:42
By the way, Phantoms are way more than dangerous of the two. They can kill an entire squad if you're not careful.
#30
Posté 21 février 2012 - 04:54
#31
Posté 21 février 2012 - 05:00
#32
Posté 21 février 2012 - 05:05
Heartlocker wrote...
Why would you be even near or charging into an Atlas? The same wisdom holds for Phantom. They can eat my Revenant from a reasonable distance and I'd only melee if I know I'd get her in one hit.
I've taken down Atlas and Phantoms by charging them on my vanguard. Phantoms are easier of the two since they get pushed back further and allow you go back up a bit moving out of there 1 shot kill move. Atlas are little trickier since if depends on your surroundings more and how much space you have to work with.
#33
Posté 21 février 2012 - 05:16
Modifié par Eclipse_9990, 21 février 2012 - 05:17 .
#34
Posté 21 février 2012 - 05:29
#35
Posté 21 février 2012 - 05:39
#36
Posté 21 février 2012 - 05:40
#37
Posté 21 février 2012 - 05:41
#38
Posté 21 février 2012 - 05:43
#39
Posté 21 février 2012 - 05:51
that doesn't change the fact that they go invisible and can 1-stab kill you regardless of health or shields. Having people there who can help you will stop them mid-stab, but they still scare me.
#40
Posté 21 février 2012 - 06:03
DwnNdirty wrote...
Phantoms are ******... Krogan can take one out, no problem. Everybody else just gangs up on it and game over for the phantom. It only takes seconds to kill one and if you have whatever that power is to lift ****, the phantoms are stuck in mid air for everybody to have a piece of the rapage.
In gold this is really different, because they they can OS you pretty well. And because you have 4 of them on your back. Really harder than a terribly slow Atlas mech.
Modifié par PinkPingPenguin, 21 février 2012 - 06:03 .
#41
Posté 21 février 2012 - 06:15
Oh and on that note. Never charge it if you won't have a clear path to jump backwards.
#42
Posté 21 février 2012 - 06:17
#43
Posté 21 février 2012 - 06:24
#44
Posté 21 février 2012 - 06:39
1. That suckers on me tight and Biotic Charge staggers him while refilling my shields.
2. Nobody seems to have an Effing Cobra!
3. "I'm doing the best I can!"
No, seriously, Vanguards can solo Atlas without a Cobra if played correctly. Is it adviseable to? Probably not, it's a high risk target and you're probably better off killing other squishies. If it's just you and the mech, then it might be ok.
#45
Posté 21 février 2012 - 06:45
Hyrist wrote...
To answer the question: Why are you charging a Atlas?
1. That suckers on me tight and Biotic Charge staggers him while refilling my shields.
2. Nobody seems to have an Effing Cobra!
3. "I'm doing the best I can!"
No, seriously, Vanguards can solo Atlas without a Cobra if played correctly. Is it adviseable to? Probably not, it's a high risk target and you're probably better off killing other squishies. If it's just you and the mech, then it might be ok.
That or the team was stupid and wasted them on a group of guardians. Really? Cobras on squishes >.>
#46
Posté 21 février 2012 - 11:07
tehprincessJ wrote...
(Re:phantoms)
that doesn't change the fact that they go invisible and can 1-stab kill you regardless of health or shields. Having people there who can help you will stop them mid-stab, but they still scare me.
Not true, it depends on your class and specs, as a human soldier specced for health and shields I have taken several consecutive hits from pantoms without going down.
#47
Posté 21 février 2012 - 11:10
#48
Posté 21 février 2012 - 11:11
#49
Posté 21 février 2012 - 11:16
Nizzemancer wrote...
tehprincessJ wrote...
(Re:phantoms)
that doesn't change the fact that they go invisible and can 1-stab kill you regardless of health or shields. Having people there who can help you will stop them mid-stab, but they still scare me.
Not true, it depends on your class and specs, as a human soldier specced for health and shields I have taken several consecutive hits from pantoms without going down.
A stab will kill you. A phantom melee normally breaks my sentinel's shield on silver but won't damage health. On gold, the melee breaks my shield nerf at least a bar or 2 of health and is almost immediately followed with a stab while I'm staggered.
#50
Posté 21 février 2012 - 11:25
Nizzemancer wrote...
tehprincessJ wrote...
(Re:phantoms)
that doesn't change the fact that they go invisible and can 1-stab kill you regardless of health or shields. Having people there who can help you will stop them mid-stab, but they still scare me.
Not true, it depends on your class and specs, as a human soldier specced for health and shields I have taken several consecutive hits from pantoms without going down.
I don't think you've seen what I've speaking of in-game. I'm not talking about their normal attacks. Phantoms can perform an execution move that will KILL you, not down you.





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