I would like to create a new pose to be used in a dialogue and as a pose in the cutscene editor... so I have made an animation that works great in the cutscene editor using the play animation track... but I got a lost which gdas I have to edit... I have created a pose_sdbx.gda with one line like this:
1553521700, Female Kneel, sdbx_pose_kneel_female, gst_none, 1, 1, 0, 0
1553521700, Female Kneel SDBX, 0, 1, sdbx_kneel_fem, 0, 0, 1, 0, 0, 0, 1
And I have created a "Blend Tree" called sdbx_pose_kneel_female, and an animation stream with a node named
what am I missing?
Edit: Now it works!
It seems all "Blend Tree" poses need one animation as a pause and then the variations, if you need them.
Modifié par alschemid, 21 février 2012 - 11:59 .





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