What's wrong with a skip function for combat?
Have games had it before? Yes.
Have games had any subverted version of it before, including ME3? Yes.
Story Mode, or whichever one makes the game easier than casual is this feature except done half-assed. Unfortunately there is too much story that happens during firefights for it to be possible to skip combat entirely in ME, but BW and other companies have already done it.
God Mode and cheats are also a subverted version of her suggestion. Commands like "god mode" and "kill all" handwave combat to accelerate the progression of the game, that's why they're designed. God mode is basically a command left in from development days if developers couldn't finish their own game but needed to get through it to test and see their progress, etc. Kill all is used for the same reason.
StarCraft and Skyrim have these, as well as thousands, literally, of other games BUILT IN. Some games at least have you edit files to get them working.
Modifié par GnusmasTHX, 20 février 2012 - 11:53 .