PLEASE PLEASE let us rebind the mess you put onto the space bar. Litterall does half of the actions in the game. Trying to res someone? Nope going to make you take cover first. Happens to me all the time.
Look at the 'E' key. It has no use, hell even the 'Q' key. Lemme at least put the 'use' key on one of those. It'd make life so much easier.
Lemme rebind the 'use' key please.
Débuté par
Sushi2k
, févr. 21 2012 01:28
#1
Posté 21 février 2012 - 01:28
#2
Posté 21 février 2012 - 01:32
This really drives me nuts sometimes, but people complained about it with ME2 and they obviously didn't change a thing since then, so I seriously doubt it will change now.
#3
Posté 21 février 2012 - 01:39
Easily the dumbest, most facepalm decision in gaming history to bind all those important actions into one key.
I remember even back in my console days (PSX) that there were games with different control presets that you could choose, to suit different players' styles. Why BioWare took this choice away from us is puzzling.
I remember even back in my console days (PSX) that there were games with different control presets that you could choose, to suit different players' styles. Why BioWare took this choice away from us is puzzling.
#4
Posté 21 février 2012 - 02:14
Agreed, spacebar does way too many (important) things, and I've died and cost us the game many times because of it. 
Worst case scenario is when an ally is dead right next to an objective and there's a wall nearby, and there's a phantom in the room closing in on you fast. You go for the revive, but, alas, your character might take cover / make a combat roll / go for the objective / do what you wanted, revive.
It isn't such a problem if you aren't in a hurry, and can precisely press spacebar accordingly, but most of the time you are busy trying to avoid rockets from atlases and rolling away from phantoms.
E and Q are free, atleast for multiplayer at the moment (they are used in singleplayer to give commands to individual squadmates), so please consider them as possible keybindings, BioWare.
Worst case scenario is when an ally is dead right next to an objective and there's a wall nearby, and there's a phantom in the room closing in on you fast. You go for the revive, but, alas, your character might take cover / make a combat roll / go for the objective / do what you wanted, revive.
It isn't such a problem if you aren't in a hurry, and can precisely press spacebar accordingly, but most of the time you are busy trying to avoid rockets from atlases and rolling away from phantoms.
E and Q are free, atleast for multiplayer at the moment (they are used in singleplayer to give commands to individual squadmates), so please consider them as possible keybindings, BioWare.
#5
Posté 21 février 2012 - 02:16
Everything in this game is random lol.. want to unlock quarian engineer... nope how about another shotgun... wanna revive? i dont think so... take cover against a melee oponent!
#6
Posté 23 février 2012 - 08:56
This has screwed me and my friends up so many times, going into cover when you want to revive. Going into cover when you want to start the hack. Going into cover when you're trying to sprint away from a grenade.
Generally when this happens it's because of consoles not having enough buttons which is always annoying and should really be changed for the PC...
Doubt it but we will see...
Generally when this happens it's because of consoles not having enough buttons which is always annoying and should really be changed for the PC...
Doubt it but we will see...
#7
Posté 23 février 2012 - 10:02
Simply put, nothing is more irritating when you're trying to revive your friend, and you COVER BY THE WALL NEXT TO THEM MULTIPLE TIMES and get killed by the enemy.
It shouldn't take luck and extreme (and annoying) precision of maintaining distance from the wall to revive them. >.>
It shouldn't take luck and extreme (and annoying) precision of maintaining distance from the wall to revive them. >.>
Modifié par Zhuinden, 23 février 2012 - 10:02 .
#8
Posté 23 février 2012 - 10:17
marshalleck wrote...
This really drives me nuts sometimes, but people complained about it with ME2 and they obviously didn't change a thing since then, so I seriously doubt it will change now.
On PC you could change it: one button to sprint, one to take cover (ME2).
Controllers lack buttons, but keyboards don't. The least BW can do is to give players the option to change it.
#9
Posté 23 février 2012 - 10:21
Or at least allow modding in MP so we can get someone who cares about PC gamers enough to make a good UI.





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