Hate the weight system
#1
Posté 21 février 2012 - 01:35
Want to use the super awesome Widowmaker or Claymore? Have fun with nerfed power recharge times.
Want to play a Vanguard with a sniper rifle? HAHAHAHAHA, not happening with this system.
#2
Posté 21 février 2012 - 01:37
#3
Posté 21 février 2012 - 01:38
#4
Posté 21 février 2012 - 01:39
#5
Posté 21 février 2012 - 02:32
#6
Posté 21 février 2012 - 02:37
#7
Posté 21 février 2012 - 02:40
FinalFantasy84 wrote...
Want to play a Vanguard with a sniper rifle? Take a hit to your weapon damage in order to lower power cooldowns by using weight reduction talents. It works if you aren't dumb.
#Iwantitall
#8
Posté 21 février 2012 - 05:49
Modifié par Palathas, 21 février 2012 - 05:50 .
#9
Posté 21 février 2012 - 05:53
#10
Posté 21 février 2012 - 06:11
D.Kain wrote...
I play adept with a pistol. But I tried a soldier, and imo it sucks for them too, Soldiers should have a LOT more weight capacity.
I like only having to two to three weapons has a soldier cuts down on all the junk I don't need. All I need is my AR and Shotty and im good to go.
#11
Posté 21 février 2012 - 06:43
Eragondragonrider wrote...
D.Kain wrote...
I play adept with a pistol. But I tried a soldier, and imo it sucks for them too, Soldiers should have a LOT more weight capacity.
I like only having to two to three weapons has a soldier cuts down on all the junk I don't need. All I need is my AR and Shotty and im good to go.
Not just that. 2 good weapons still cut down soldiers cooldowns a LOT.
#12
Posté 21 février 2012 - 06:55
FinalFantasy84 wrote...
Want to play a Vanguard with a sniper rifle?
Yep, If this is what he wants then he isn't a proper vanguard.
#13
Posté 21 février 2012 - 06:57
#14
Posté 21 février 2012 - 07:01
#15
Posté 21 février 2012 - 07:01
Rivercurse wrote...
FinalFantasy84 wrote...
Want to play a Vanguard with a sniper rifle?
Yep, If this is what he wants then he isn't a proper vanguard.
Yeah Vanguard (Human) in MP is pretty epic concentrating on power dmg and Charge/Nova. You can spam the thing every 3.21 seconds with just a pistol and smg (200% recharge bonus with lightest versions equiped). Who needs a sniper rifle when you can wipe out whole waves, tank Atlas mechs and destroy phantoms within seconds?
I would say its arguable the best class for killing waves if you quick with your reflexes. I only hate playing them because of the sphysics bug when you charge after dieing. Hate falling through or foatling off mission map.
I would say the cooldown system is the best combat addition yet to ME. No more "equip the best weapons and the most weapons" to win.
#16
Posté 21 février 2012 - 07:03
It's the whole. damn. point.
#17
Posté 21 février 2012 - 09:52
#18
Posté 21 février 2012 - 10:12
#19
Posté 21 février 2012 - 11:04
Andy379 wrote...
FinalFantasy84 wrote...
Want to play a Vanguard with a sniper rifle? Take a hit to your weapon damage in order to lower power cooldowns by using weight reduction talents. It works if you aren't dumb.
#Iwantitall
Mr. Mercury, we're going to have to take your singing license away for improper use of a partial lyric in a video game forum.
#20
Posté 21 février 2012 - 01:51
#21
Posté 21 février 2012 - 01:57
Shahadem wrote...
This system adds zero benefits to my gameplay while severly hindering the choices I can make about how I wish to play MY game.
Want to use the super awesome Widowmaker or Claymore? Have fun with nerfed power recharge times.
Want to play a Vanguard with a sniper rifle? HAHAHAHAHA, not happening with this system.
The system adds way more depth. Want to play a Vanguard with a sniper rifle? Hey guess what, you actually will have to make tough decisions about the direction of your char. You can take just a pistol and sniper for quick cool downs, or take a shotgun and sniper and have longer cooldowns but a lot of firepower. Certainly playing a Vanguard as sniper/pistol would be a viable build...I beat Silver with one other guy playing as a Vanguard using only a Locust and just destroyed everything with super fast CDs.
The new system is great because for the first time in ME, you can actually build a character any way you want, while still maintaining a certain level of balance. The Widow and Claymore are extremely powerful...don't you think there should be some sort of drawback for using them? Or else you wind up with the ME2 Mattock...it basically trivializes the game.
and its not YOUR game. Did YOU make the game? You're just playing it.
#22
Posté 21 février 2012 - 02:21
#23
Posté 21 février 2012 - 02:21
Personally I think there should also have been a proficiency system for guns other than side arms, if a class is proficient with a gun type it encumbers less before spending any points. That way soldiers could carry more guns, Infiltrators and Vanguard could more comfortably carry their signature weapon and a side arm.
#24
Posté 21 février 2012 - 02:29
#25
Posté 21 février 2012 - 03:21





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