Shahadem wrote...
This system adds zero benefits to my gameplay while severly hindering the choices I can make about how I wish to play MY game.
Want to use the super awesome Widowmaker or Claymore? Have fun with nerfed power recharge times.
Want to play a Vanguard with a sniper rifle? HAHAHAHAHA, not happening with this system.
This is the best way to use ranged weapons and powers. In the first two games, a lack of balance really wouldn't kill you, because they are just single player experiences. So, just from a pragmatic standpoint, the game had to be properly balanced this time because of the mulitplayer component.
As for "adds zero benefits," you couldn't me more wrong. The most important benefit is that it adds consequences to your weapon preferences, and allows Bioware to include a LOT more guns and unique parts to a franchise that has been curiously missing these things despite it being a futuristic game about a war with the most powerful force in the galaxy. And as an aside... why in name of Benezia would you want to use a sniper rifle with a vanguard? A Vanguard is a sniper rifle, albeit one with battering ram bullets, but still. Bioware is going to make you pay to use the better weapons. It is a matter of choosing. You have been handed choice and consequence, do try to enjoy it.