What's the worst or most underused class in Multiplayer ???
#76
Posté 21 février 2012 - 07:31
#77
Posté 21 février 2012 - 07:34
Sora Kitano wrote...
Krogans have to be played far too aggressively to seem plausible to be proper Sentinel's and their choice in powers also helps to severely hamper their usefulness in turn.
The Krogan Sentinel is going to make an awesome melee class with the extra defense from tech armor.
#78
Posté 21 février 2012 - 07:40
#79
Guest_lightsnow13_*
Posté 21 février 2012 - 07:48
Guest_lightsnow13_*
Hyunsai wrote...
the satirist wrote...
What's the problem with the human Adept? Might not be as good as the asari, but a warp bombing adept can still wreak havoc!
That's the problem. What's the point of human Adept when singularity can't deal with guardians, centurions, phantoms, nemesis ? The thing cannot even lock them in one place. Sometimes they fly so high the detonation is useless.
Unless Singularity got a MAJOR buff and can lift enemies with barrier and shield like Stasis can freeze them, it will remain one of the worst power of multiplayer.
Human adepts don't have stasis, but they have fantastic cc abilities. Asari adepts have a tougher time with guardians in comparison to human adepts. They're not hard, but it seems much harder to land a throw vs a singularity. With humans, many a time have I used singularity to pull in 2 people and warp bombed the entire room. They have great aoe capabilities. However, I think it took me until level 18/19 to really appreciate the human adept. Once they've upgraded their shockwave, singularity and warp to the max, they're fantastic.
Humans are pretty good with multiple opponents while Asari are fantastic against single opponents.
OT: I don't really like the human sentinel. I used my tech shield burst thinking it'd save my life by pushing away opponents.. it didn't. The guy was a foot away from me and it didn't affect him. I feel like certain abilities radius are nerfed in comparison to ME2. Shockwave as well. They're not as good if their radius is so low. I understand you can upgrade the radius..but if you don't, it should still at least affect them.
Modifié par lightsnow13, 21 février 2012 - 07:50 .
#80
Posté 21 février 2012 - 08:00
darkblade wrote...
Adepts that arent asari.
I play Human Male Adept and own everything. Singularity Warp 1-2 punch wrecks anything, Warp + Phalanx/Carnifex destroys mechs, Shockwave gives you a clear shot at Guardians...It's a lot different than Soldier, but can be just as, if not more effective.
#81
Posté 21 février 2012 - 09:28
I haven't seen many Sentinels that aren't Human...Not saying it's the worst class, just that I haven't seen many of them.
#82
Posté 21 février 2012 - 09:32
lightsnow13 wrote...
Human adepts don't have stasis, but they have fantastic cc abilities. Asari adepts have a tougher time with guardians in comparison to human adepts.
How do Asari have a tougher time?
Stasis ---> guardian drops his shield ---> kill
#83
Posté 21 février 2012 - 09:45
Asari Adepts are supposed to be awesome if they go light on firearms and quite heavily on throw or pull or whatever it is they have. The rest of the races seem rather useless, and I'm yet to see one do well. Sure they offer good support capabilities, the stasis is priceless against Phantoms, but the class really lacks offensive punch or survivability beyond that.
Modifié par Dot.Shadow, 21 février 2012 - 09:46 .
#84
Posté 21 février 2012 - 09:50
First of all, why Cryo Blast? The Infiltrator in the SP doesn't ever have that as a power, they have Incinerate, which was given to the Engineer. The Engineer in SP can use both Incinerate and Cryo Blast, so I don't get why they didn't give Cryo Blast to the Engineer and Incinerate to the Infiltrator. Engineers have Combat Drone and Overload, which are both pretty nice offensive powers, so why do they get Incinerate, too? The Infiltrator has almost no way to strip shields/barriers/armor except to spam them with a trigger. I love cloak, wouldn't give it up for the world, but Cryo Blast and Sticky Grenade? Really? I can't ever get sticky grenade to work reliably (never used them much myself in ME1), and you get a LIMITED number of them. The heck? And Cryo doesn't work against anything that's already protected by Shields/Barrier/Armor. At least Engineers have Overload, which can strip shields...but they get Incinerate, which strips Armor, too? The only "good" power the human Infiltrator got was Tactical Cloak...Cryo Blast and Sticky Grenade are so limited in comparison to the other powers. It would have been much better if we could have gotten Sabotage and Incinerate...I actually would have been fine with Sticky Grenade if they'd have given us something other than Cryo to compliment it. *Shrug* I dunno, maybe it's just me...and don't get me wrong, Cryo has its uses, but it's not at all useful against anything that has a barrier of some kind on it. My engy friend can spam Incinerate and own, my soldier friend can spam Concussive Shot and own, but I can't spam Cryo and have it do anything more effective than hucking an ice cube at the enemy.
At least I've got my cloak and sniper rifle.
#85
Posté 21 février 2012 - 10:02
Tech Armor + Overlord + Warp + Avenger X = Sheer awesomeness
I have a level 18 turian sentinel and all i quip is Avenger X and with the fast coooldown and spamming of overlord makes it the best class for me.
Human adept is my 2nd favorite i could own ass with it too.... haven't unlocked asari adept but i dont see it much....
I actually have only played adept and sentinel so maybe im a bit biased.....
#86
Posté 21 février 2012 - 10:02
But most underappriciated is definedly human Soldier.
Modifié par Arppis, 21 février 2012 - 10:03 .
#87
Posté 21 février 2012 - 10:20
#88
Posté 21 février 2012 - 10:27
AlphaDormante wrote...
I see lots of Vanguards and Infiltrators; played with a few Engineers just now even though I don't normally see them a lot, and one of them was a quarian. I honestly see fewest Adepts and Sentinels; makes me a little sad, because I love helping out with dem biotic explosions.
I know how you feel! I was playing as my Asari Adept on a team with 2 human Adepts and I think I was scoring them most of their combo kills.
I love dem explosions....
Any way, I don't see any classes as useless, but you gotta play it right.
I don't particularly like the solider class, but I play with a guy who rocks concussive shot like it's his job.
I can't snipe to save my life, but my friend can.
I have yet to play engineer, but I know somebody who can.
I rock an Adept, and 1.3 second cooldowns STILL arn't enough for me
Long story short: No classes are useless, you've just gotta play a class that matches your style.
Modifié par MissFish, 21 février 2012 - 10:27 .
#89
Posté 21 février 2012 - 10:33
CDRSkyShepard wrote...
I love the human Infiltrator...play as her all the time, and she's my highest level character...but we got screwed on abilities.
First of all, why Cryo Blast? The Infiltrator in the SP doesn't ever have that as a power, they have Incinerate, which was given to the Engineer. The Engineer in SP can use both Incinerate and Cryo Blast, so I don't get why they didn't give Cryo Blast to the Engineer and Incinerate to the Infiltrator. Engineers have Combat Drone and Overload, which are both pretty nice offensive powers, so why do they get Incinerate, too? The Infiltrator has almost no way to strip shields/barriers/armor except to spam them with a trigger. I love cloak, wouldn't give it up for the world, but Cryo Blast and Sticky Grenade? Really? I can't ever get sticky grenade to work reliably (never used them much myself in ME1), and you get a LIMITED number of them. The heck? And Cryo doesn't work against anything that's already protected by Shields/Barrier/Armor. At least Engineers have Overload, which can strip shields...but they get Incinerate, which strips Armor, too? The only "good" power the human Infiltrator got was Tactical Cloak...Cryo Blast and Sticky Grenade are so limited in comparison to the other powers. It would have been much better if we could have gotten Sabotage and Incinerate...I actually would have been fine with Sticky Grenade if they'd have given us something other than Cryo to compliment it. *Shrug* I dunno, maybe it's just me...and don't get me wrong, Cryo has its uses, but it's not at all useful against anything that has a barrier of some kind on it. My engy friend can spam Incinerate and own, my soldier friend can spam Concussive Shot and own, but I can't spam Cryo and have it do anything more effective than hucking an ice cube at the enemy.
At least I've got my cloak and sniper rifle.
I agree that cryo isn't a great power, but it makes sense for infiltrators as it sets up enemies for headshot. I think in MP Engineers get to strip all protections, that's their advantage so they have to have incinerate to strip armour. Infiltrators get unparalleled battlefield mobility and power set that complements that.
PS you playing on PC? PM me your Origin ID, I'll set up stasis headshots for you all day long.
#90
Posté 21 février 2012 - 10:34
Power combinations are the best. Combine 2 and watch the fireworks fly ^^
#91
Posté 21 février 2012 - 01:04
#92
Posté 21 février 2012 - 01:34
Shadow of Terror wrote...
Hyunsai wrote...
the satirist wrote...
What's the problem with the human Adept? Might not be as good as the asari, but a warp bombing adept can still wreak havoc!
That's the problem. What's the point of human Adept when singularity can't deal with guardians, centurions, phantoms, nemesis ? The thing cannot even lock them in one place. Sometimes they fly so high the detonation is useless.
Unless Singularity got a MAJOR buff and can lift enemies with barrier and shield like Stasis can freeze them, it will remain one of the worst power of multiplayer.
Wait what? This is how I know people are not using classes correctly.
Guardians can be caught by Singularity if you aim it as high above them as possible (where it still targets), it goes above their head, picks them up and they are just any other basic enemy you can warp bomb.
The centurions are easy to deal with because they're always with a buddy, so the warp bomb strips their shield, and if it's on it's own, a few pistol shots remove it. Nemesis are easy to deal with anyway, easy to shoot at, easy to warp bomb. Phantoms are its only weakness, and even then, warp + shockwave makes a biotic explosion.
Every time I play as a Human Adept I finish clear top in points, above Vanguards, above Asari Adepts, above everything. The damage they dish out is insane, with one in your team, anything that has just health can be regarded as dead, and anything with a shield will be dead as soon as that's removed (which is easy with everything but phantoms).
Either people have never used one, got distracted by the Asari, or they are using one damn wrong.
Edit: When I say clear top, I mean unless there is a vanguard in the game, it's 2 or 3 times as many points. Silver and Gold.
I agree, anyone who says the human adept is a weak class doesn't know how to play it. I usually finish on top with this class.
Modifié par Radwar, 21 février 2012 - 01:36 .
#93
Posté 21 février 2012 - 01:40
#94
Posté 21 février 2012 - 02:02
I believe the turnaround point was when I was doing a capture and hold objective, the rest of the team dropped dead out in left field, failing to follow to objective. Leaving me to beat off the entire wave of enemies while holding a point. At some point the two phantoms which had iced my team managed to get the drop on me one immediately after the other. I took them both out, in melee.
makes me wonder how tough the human counterpart can get.
Modifié par ccelizic, 21 février 2012 - 02:02 .
#95
Posté 21 février 2012 - 02:16
#96
Posté 21 février 2012 - 02:17
rumination888 wrote...
lightsnow13 wrote...
Human adepts don't have stasis, but they have fantastic cc abilities. Asari adepts have a tougher time with guardians in comparison to human adepts.
How do Asari have a tougher time?
Stasis ---> guardian drops his shield ---> kill
royard wrote...
I don't understand the logic of your post. You may be an excellent adept player, but that doesn't change the fact that human adept is inferior.
You said warp bomb is a good way to deal damage. But asari has their warp-throw bomb too.
You said singularity can be good against guardians. But stasis bubble is so very good against guardians and phantoms and just about anything.
HUMAN ADEPTS HAVE NOTHING ASARI ADEPTS DON'T HAVE, AND ASARI ADEPTS HAVE STASIS.
The truth.
Modifié par Hyunsai, 21 février 2012 - 02:23 .
#97
Posté 21 février 2012 - 02:19
#98
Posté 21 février 2012 - 02:19
#99
Posté 21 février 2012 - 03:04
royard wrote...
Shadow of Terror wrote...
Hyunsai wrote...
the satirist wrote...
What's the problem with the human Adept? Might not be as good as the asari, but a warp bombing adept can still wreak havoc!
That's the problem. What's the point of human Adept when singularity can't deal with guardians, centurions, phantoms, nemesis ? The thing cannot even lock them in one place. Sometimes they fly so high the detonation is useless.
Unless Singularity got a MAJOR buff and can lift enemies with barrier and shield like Stasis can freeze them, it will remain one of the worst power of multiplayer.
Wait what? This is how I know people are not using classes correctly.
Guardians can be caught by Singularity if you aim it as high above them as possible (where it still targets), it goes above their head, picks them up and they are just any other basic enemy you can warp bomb.
The centurions are easy to deal with because they're always with a buddy, so the warp bomb strips their shield, and if it's on it's own, a few pistol shots remove it. Nemesis are easy to deal with anyway, easy to shoot at, easy to warp bomb. Phantoms are its only weakness, and even then, warp + shockwave makes a biotic explosion.
Every time I play as a Human Adept I finish clear top in points, above Vanguards, above Asari Adepts, above everything. The damage they dish out is insane, with one in your team, anything that has just health can be regarded as dead, and anything with a shield will be dead as soon as that's removed (which is easy with everything but phantoms).
Either people have never used one, got distracted by the Asari, or they are using one damn wrong.
Edit: When I say clear top, I mean unless there is a vanguard in the game, it's 2 or 3 times as many points. Silver and Gold.
I don't understand the logic of your post. You may be an excellent adept player, but that doesn't change the fact that human adept is inferior.
You said warp bomb is a good way to deal damage. But asari has their warp-throw bomb too.
You said singularity can be good against guardians. But stasis bubble is so very good against guardians and phantoms and just about anything.
Human adepts have nothing asari adepts don't have, and asari adepts have stasis.
Here's the logic.
Even if the Asari Adept was stronger in every single way (which it's not), then it still doesn't mean the Human adept is the weakest class. The Asari Adept everyone is saying is the most powerful character, so finishing behind it doesn't make you suck. Human adepts still have far far far easier times than say a soilder.
Yes, Asari have stasis, the most overpowered ability in the game, they are easier to use than a Human Adept, but they still don't have the same killing speed.
I'm watching videos of Asari adepts on gold, and while Stasis is amazingly useful, they still all kill far slower. Warp plus throw doesn't have the same explosive ability as Singularity and Warp, none of it's abilitys pick up enemies behind cover anywhere near as easy as Singularity, they warp an enemy, the enemys move apart from each other, then use throw and it's a far less effective as it naturally deals less damage, and the enemies are more spread apart. Stasis plus Warp/throw is better, but still less damage due to no exploding Singularity and can't be used behind cover.
The Asari Adpet is more useful on gold, I'm not say it's not. The ease it can deal with phantoms etc is invaluable, but it doesn't surpass the human in every way, and the human is certainly damn useful.
#100
Posté 21 février 2012 - 03:08





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