Aller au contenu

Photo

Same Normandy? So... same interior? YAWN


  • Veuillez vous connecter pour répondre
157 réponses à ce sujet

#51
Rivercurse

Rivercurse
  • Members
  • 2 005 messages
Great so now I have to spend my time checking all decks to find the one squadmate I actually want to talk to?

Preorder canc... No, I just can't even joke about it.

#52
BENIICHAT

BENIICHAT
  • Members
  • 50 messages
want to see "Inside Normandy Trailer" ^_^

#53
sangy

sangy
  • Members
  • 662 messages

Cody211282 wrote...

As long as they didn't screw with the bar I'm happy.


Mhm.  Though, Kasumi had the best set up for a bar in her quarters.   Image IPB

#54
Alchemist4

Alchemist4
  • Members
  • 382 messages

Secret_Combo wrote...

Alchemist4 wrote...

Some parts of the Normandy were destroyed at the end of ME2, so it will be a bit different in 3


But in the end game the ship was repaired?


I don't think so. After the final mission, there is a cutscene showing the Normandy with sections destroyed. I believe section from the bottom and second tier (observation level) were demaged. It then shows repairs being made and your squad mates standing around. Although you can continue after the final mission with the Normandy intact, I think the final condition before the credits is what one is suppose to believe is the end of Mass effect 2. I don't know if I made sense, and I could be wrong. lol

Modifié par Alchemist4, 21 février 2012 - 06:54 .


#55
sangy

sangy
  • Members
  • 662 messages

Chris Priestly wrote...

While the Normandy will certainly be familiar in ME3, it is not the Normandy from ME2. The rooms are (basically) in the same position, but there are a number of changes you will see.

My favorite feature though is how your part members don't stay in one spot all the time. Definitely my favorite new Normandy feature.




:devil:


ahmahgawd! spoilers.... j/k. That is pretty cool.  Just hope they aren't hard to find.  Image IPB

#56
tmp7704

tmp7704
  • Members
  • 11 156 messages

Chris Priestly wrote...

My favorite feature though is how your part members don't stay in one spot all the time. Definitely my favorite new Normandy feature.

Why, wasn't the running around the ship to catch up with everyone after each mission in ME/ME2 time consuming and tedious enough?

Modifié par tmp7704, 21 février 2012 - 06:57 .


#57
CerberusSoldier

CerberusSoldier
  • Members
  • 1 540 messages

Cthulhu42 wrote...

The ME2 Normandy didn't have a War Room or a Lounge.

The ME3 one does.

  

Oh you mean a real CIC aka as a war room wow how long did it take Bioware to figure that out . can we actually use the lounge while on board

#58
Nima55

Nima55
  • Members
  • 137 messages
why does know one consider that the squadies might still be in one room, just that they move around that room =P

#59
clone wars

clone wars
  • Members
  • 917 messages
hay bioware can yous show us Inside of the Normandy

#60
DJBare

DJBare
  • Members
  • 6 510 messages

Nima55 wrote...

why does know one consider that the squadies might still be in one room, just that they move around that room =P

I've always preferred the idea that crew and squad wander the ship, not always of course, the issue for most people is finding them, easy, use a comm panel to have them meet you in a specified location, and since there is a lounge, there ya go.

Modifié par DJBare, 21 février 2012 - 07:24 .


#61
Inquisitor Recon

Inquisitor Recon
  • Members
  • 11 811 messages
Yeah but the Systems Alliance probably took out all of the cool stuff. Replaced your decent Cerberus bros with incompetent boot-licks, and stole all of Shepard's cool stuff from his quarters.

#62
Oloos

Oloos
  • Members
  • 175 messages
Didn't the "Squaddies are moving in the Normandy" supposed to alrealdy be a feature in ME2 ? I think i heard of that before.

But well, i'm still curious to know why the Alliance took and transform a ship who was never their property. I mean, it was a civilian ship "borrowed" from Cerberus by Shepard after the "collector base incident". It never was a alliance ship... I guess my Shep will ask some explanations. Poor Ashley...

#63
Nima55

Nima55
  • Members
  • 137 messages

DJBare wrote...

Nima55 wrote...

why does know one consider that the squadies might still be in one room, just that they move around that room =P

I've always preferred the idea that crew and squad wander the ship, not always of course, the issue for most people is finding them, easy, use a comm panel to have them meet you in a specified location, and since there is a lounge, there ya go.


plus the normandy, while being a damn sexy ship, isn't exacly huge. we're not talking about a star destroyer here

#64
Fenrir the Great Wolf

Fenrir the Great Wolf
  • Members
  • 14 messages
Eh, I don't mind as long as the game is great.

#65
Doright36

Doright36
  • Members
  • 94 messages

Chris Priestly wrote...

While the Normandy will certainly be familiar in ME3, it is not the Normandy from ME2. The rooms are (basically) in the same position, but there are a number of changes you will see.

My favorite feature though is how your part members don't stay in one spot all the time. Definitely my favorite new Normandy feature.




:devil:


Oh SWEET! That is fantastic. I never read that before anywhere. Thanks for the info! 

#66
AlexXIV

AlexXIV
  • Members
  • 10 670 messages
Actually I had prefered if it always stayed the same. Already sucked that they had to blow the old Normandy up just so people can have 'something flashier'. Of all things that should change, the Normandy wasn't one. Imo ofc.

#67
Oblivious

Oblivious
  • Members
  • 1 185 messages

Mclouvins wrote...

Clearly Mass Effect has been dumbed down to a hide and seek simulator in space, wtf blizz, err Bioware.

PREORDER CANCELED! :ph34r:

#68
shenlonzero

shenlonzero
  • Members
  • 275 messages
well assuming yawning troll, i'd say we wait to complain about these things we dont know about till the game comes out and we find out. now how about complaining about something we know about.

#69
DJBare

DJBare
  • Members
  • 6 510 messages

Chris Priestly wrote...
My favorite feature though is how your part members don't stay in one spot all the time. Definitely my favorite new Normandy feature.




:devil:

Thank goodness!, I hope that applies to the crew also, never seen a single one take a potty break, btw, can we use the showers this time? I'm pretty sure I could smell my shep through the monitor after visiting tuchanka.

#70
Almostfaceman

Almostfaceman
  • Members
  • 5 463 messages

Oloos wrote...

Didn't the "Squaddies are moving in the Normandy" supposed to alrealdy be a feature in ME2 ? I think i heard of that before.

But well, i'm still curious to know why the Alliance took and transform a ship who was never their property. I mean, it was a civilian ship "borrowed" from Cerberus by Shepard after the "collector base incident". It never was a alliance ship... I guess my Shep will ask some explanations. Poor Ashley...


Cerberus stole the designs from the Alliance, so the Alliance is just taking back what was theirs in the first place. Naughty Cerberus. 

#71
VarrenSoldier

VarrenSoldier
  • Members
  • 581 messages
Members move around the Normandy?
Awesome.

#72
iSpitfireee

iSpitfireee
  • Members
  • 180 messages
The alliance took the Cerberus SR-2 and scrapped it down, studied it, and rebuilt the alliance SR-2

#73
Shepard da great

Shepard da great
  • Members
  • 9 messages
This feature is going to be awesome! but im not so keen with playing hide and seek with party membersImage IPB

#74
Robhuzz

Robhuzz
  • Members
  • 4 976 messages

Althykat wrote...

I'm more concerned about 'the loft'. I was pretty fond of that area.


Indeed, the Alliance better not have shrunk my personal quarters down to that tiny dark hole that was the SR1's captain's quarters...

:devil:

#75
Astrogenesis

Astrogenesis
  • Members
  • 492 messages

shepard1038 wrote...

G3rman wrote...

shepard1038 wrote...

Whats the Lounge for?Image IPB


What all lounges are for, TLC.

I know what a lounge is, but why do they need a lounge?

The lounge will probably be like Kasumi's room in ME2, nice view port, seating area, bar...