chengthao wrote...
we didn't lose that ability, its already been stated several times by multiple devs
-So we can holster whenever we want? Thats nice! I must have missed those dev updates...
chengthao wrote...
we didn't lose that ability, its already been stated several times by multiple devs
Farbautisonn wrote...
chengthao wrote...
we didn't lose that ability, its already been stated several times by multiple devs
-So we can holster whenever we want? Thats nice! I must have missed those dev updates...
Can you explain to me why it's relivent to the game play?Farbautisonn wrote...
chengthao wrote...
we didn't lose that ability, its already been stated several times by multiple devs
-So we can holster whenever we want? Thats nice! I must have missed those dev updates...
It's not much of a trial and long preludes for games are a bad idea.BobSmith101 wrote...
Here we go courtesy of Chris Priestly in the "What happened to the trial thread"
Mass Effect 3 starts (roughly) 6 months after the end of Mass Effect 2. It starts with the end of the trial of Commander Shepard during which the Reapers first arrive on earth. This is the bit that starts the game and the demo.
Contradiction aside thats' the game.
dreman9999 wrote...
1. It doesn't need to.
2.Notclear on the relevencey.
3.Having no codex in the demo is not a factor.
4.Beta leak.
5.The difference between those example you stated is that it impove movement with outoverpowering the player. Faster movement is good. Faster movement ageinst phantoms are manditory.
dreman9999 wrote...
Bob....You clearly haven't played the mp....
You do know what aphantom is right? How would the system workwith these characters in the game with out a roll?
Have roll int he game does not make the game worse,it just makes it faster.Moving faster is never a bad thing unless you can't keep control of it.
dreman9999 wrote...Can you explain to me why it's relivent to the game play?
dreman9999 wrote...
It's not much of a trial and long preludes for games are a bad idea.BobSmith101 wrote...
Here we go courtesy of Chris Priestly in the "What happened to the trial thread"
Mass Effect 3 starts (roughly) 6 months after the end of Mass Effect 2. It starts with the end of the trial of Commander Shepard during which the Reapers first arrive on earth. This is the bit that starts the game and the demo.
Contradiction aside thats' the game.
1. No, demos for fpd/rph hybrids that don't want to spoil the story don't have to.Farbautisonn wrote...
dreman9999 wrote...
1. It doesn't need to.
2.Notclear on the relevencey.
3.Having no codex in the demo is not a factor.
4.Beta leak.
5.The difference between those example you stated is that it impove movement with outoverpowering the player. Faster movement is good. Faster movement ageinst phantoms are manditory.
1) A story driven fps/ rpg doesnt need to showcase its story. Gotcha.
2) Storytelling is the bread and butter of Bioware. The shooting and looting has allways been there to support the story, not the other way around.
3) Is if youre trying to undestand how the hell you got from a to z and you dont get an explenation in the demo storyline.
4) So link it preferably with a dev stating that this would be canon. Or link to a Dev post here that states so. Should be easy. You wouldnt pull that out of thin air right?
5) Can you get plugged whilst doing a barrel roll? Faster movement isnt an inheritly good thing. If you loose perspective, sight of target, line of sight or any number of things, Faster movement only has one application. CS jumping and plugging.
dreman9999 wrote...
What he's demonstrating is that roll was only added for the GoW crowd not because of how combat works.
We got roll, but we lost animation quality and the ability to holster and probably a few other things too.
Bob....You clearly haven't played the mp....
You do know what aphantom is right? How would the system workwith these characters in the game with out a roll?
Have roll int he game does not make the game worse,it just makes it faster.Moving faster is never a bad thing unless you can't keep control of it.
Modifié par TK EL , 21 février 2012 - 02:05 .
lgrevenl wrote...
We live in a capitalist society. Buying it in the current status only reinforces their business decision to lock it to origin. I'm just using my decision to rail against it in a tiny way
TK EL wrote...
1. Critical, but spoilers. What more about the dialogue options do you want them to show without you playing the game? how to select them?
2. Still doesn't mean they can't supplement the game with additional media. I didn't read the comics but I know who Vega is because I bothered to find out. If you can't be bothered then thats personal isnt it?
3. If you dont want to read the codex, then play Arrival and read the comics. You can't have it both ways champ.
4. Beta leaks
5. Those things you mentioned have nothing to do with this plus no, they wouldnt improve it.
Doctor Moustache wrote...
Theres some geniunely good reasons out there to pirate games, be it lack of normal availability for older games, studios closing so none of the money would go to the developers anyways, or simply being so poor theres no way you can afford paying for them in the first place (If I was a dev I would understand). But doing it just becuase you don't like Origin is one of the pettiest god damn reasons I've heard.
I think you need to understand the medium your critizing.BobSmith101 wrote...
dreman9999 wrote...
It's not much of a trial and long preludes for games are a bad idea.BobSmith101 wrote...
Here we go courtesy of Chris Priestly in the "What happened to the trial thread"
Mass Effect 3 starts (roughly) 6 months after the end of Mass Effect 2. It starts with the end of the trial of Commander Shepard during which the Reapers first arrive on earth. This is the bit that starts the game and the demo.
Contradiction aside thats' the game.
Do you actually want an RPG or do you just want to shoot stuff?
Which is what it was like when I was a kid. That said, I do remember sitting on the floor in a book store copying the creature stats from a Fighting Fantasy Game Guide. And the shop assistant didn't even throw me outArkkAngel007 wrote...
Doctor Moustache wrote...
Theres some geniunely good reasons out there to pirate games, be it lack of normal availability for older games, studios closing so none of the money would go to the developers anyways, or simply being so poor theres no way you can afford paying for them in the first place (If I was a dev I would understand). But doing it just becuase you don't like Origin is one of the pettiest god damn reasons I've heard.
Not having the money available to you at the time is not a viable reason to pirate. You don't have the cash, you go without until you can actually afford the product.
Modifié par mjharper, 21 février 2012 - 02:16 .
dreman9999 wrote...
1, No, demos for fpd/rph hybrids that don't want to spoil the story don't have to.
2.True, but not everyone plays game for story. Think of the demo as a lure to get those peopel who don't play games for story to play ME3.
3.You really want the story to be spoiled for you in the demo?
4.Again, gameplay beta leak. And we both know a dev would neve rmake a statement like that if they want to keep their job.
5.As I said, faster move is a good thing "if you can control it." This covers your example.
Farbautisonn wrote...
1) Show me a single Demo that doesnt in some fashion spoil something. That would be nice. I want the dialogue options to show how I got from destroying/keeping the collector base to standing trial for mass murder several months later. I dont think thats too much to ask.
2) You "bothered". Thats nice. So a Bioware gamer has to find the information critical to his ingame experience by comming here. Why not just dispense with the ingame Codex and journal then. Just come here and find out what youre missing? How about "no". Critical info regarding the narrative in the game, ingame thanks.
4) Provide links, source or anything that can back your claims or fold.
5) Some kind of credibility and adherence to ingame lore has nothing to do with it. Gotcha.
1.This demo does the best it can not to. It cut out an entire portion of the 2ndpart of the demo to cut out spoiles.Farbautisonn wrote...
TK EL wrote...
1. Critical, but spoilers. What more about the dialogue options do you want them to show without you playing the game? how to select them?
2. Still doesn't mean they can't supplement the game with additional media. I didn't read the comics but I know who Vega is because I bothered to find out. If you can't be bothered then thats personal isnt it?
3. If you dont want to read the codex, then play Arrival and read the comics. You can't have it both ways champ.
4. Beta leaks
5. Those things you mentioned have nothing to do with this plus no, they wouldnt improve it.
1) Show me a single Demo that doesnt in some fashion spoil something. That would be nice. I want the dialogue options to show how I got from destroying/keeping the collector base to standing trial for mass murder several months later. I dont think thats too much to ask.
2) You "bothered". Thats nice. So a Bioware gamer has to find the information critical to his ingame experience by comming here. Why not just dispense with the ingame Codex and journal then. Just come here and find out what youre missing? How about "no". Critical info regarding the narrative in the game, ingame thanks.
4) Provide links, source or anything that can back your claims or fold.
5) Some kind of credibility and adherence to ingame lore has nothing to do with it. Gotcha.
ArkkAngel007 wrote...
Doctor Moustache wrote...
Theres some geniunely good reasons out there to pirate games, be it lack of normal availability for older games, studios closing so none of the money would go to the developers anyways, or simply being so poor theres no way you can afford paying for them in the first place (If I was a dev I would understand). But doing it just becuase you don't like Origin is one of the pettiest god damn reasons I've heard.
Not having the money available to you at the time is not a viable reason to pirate. You don't have the cash, you go without until you can actually afford the product.
I can understand the older games (and by that games you can't purchase new at any retail, including Amazon), and if BOTH the developer and publisher of a title are gone and the rights have not carried over elsewhere, then that is also a viable reason.
If the developers, publisher, rights, and product (in retail) are still active though, then you best be paying or waiting.