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Never been so sorry that EA bought Bioware...


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#176
Farbautisonn

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dreman9999 wrote...
1. You could just...You know....Play the dlc! It's not like it not explained.
2.Why do they have to explain everything to you?(Even though they have already.) It's common sence to see thing...This is how marketing is like. Also, they are not abondoning their core client base. A company does not always have to bow to just one client.
3. I'm not refurring to the script and they don't just make entire functioning  game level just to scrap it. What's in the beta will be in the game.
4. As I said before, controled speed. That clearly means going too fast is a bad thing.


1) Operative word here is "could". You also "couldnt". Either way you still need to know how you got to where you are. Narrative and all that. No narrative, no point.

2) "Common sense"... Really? Is ignoring or not informing your clients of product changes "common sense"? I dont mind Bio "branching out". I do mind them taking their core client base for granted.

3) The level isnt funcitioing. The story part, the narrative, is broken. The "shoot crap" bit works. Thats grand. Barrel roll looks very artistic. Grats. Now let me know how we got from Collector base to Trial and preferably also what the hell I did in those months whilst I was in the stockade. Let me know what the alliance did and what the galaxy around me did. I dont want ALL of it at once. Just enough to undestand how the hell I got here. Thats not too much to ask.

#177
dreman9999

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[quote]Rockworm503 wrote...

[quote]Farbautisonn wrote...

[quote]dreman9999 wrote...

[/quote]ME3 story was not all overthe place. Vega was never place as role yet of importance for anyone to as "why is he important yet" This not like thesibling killing in da2.
Then the demo goes in detial abour what shepard did  and why.
You would see the pathos for the kid.
They would not care about  about a useless feature.
And understand the demo focus is to show gameplay not story

Also, dialoge was alway a bit cheesey.=]


[/quote]

Erm... yes it was.

Shepard apparently knows Vega and has a history with him, and yet we are left with no clue why or how.

Detail. Riiight. Andersons "What you did would have gotten anyone else sacked" is "detail"? Really? 

Pathos for the kid. You do know what "Pathos" really means right? Emotional appeal. That kind of requires that we have some bond with the kid. Some prehistory. A wave, a smile, a ballgame, perhaps even a flashback to Shepards own childhood. Something that shows a connection. We get nothing except the cheapest possible storyhook. "Shepard sees child playing in garden. Shepard later sees kid again. Kid dies in reaper attack. Presto, you may now cry your heart out." -Wat?  Im a father of two and I love kids to death. Im a rather sentimental bastard. I cry during cartoons. And yet that bit left me completely.... void. I undestand the reasoning and I see the attempt. But does it work. Not at all.

And yet that "useless feature" was implemented inthe previous games and in this game its replaced by another useless feature, the barrel roll, that is about as implausible and illogical as it can be. Shepard carries kit on his back and is wearing armour. Try doing a roll in that. Try not getting hurt in that. Try doing it constantly without becomming intensely fatigued. Try finding out what high end tactical teams (SAS, DELTA, GSG9) uses a barrel roll whilst wearing tactical gear. Holstering your gun however is pretty essential to a tactical team.

The gameplay IS the story with bioware. Allways was. No story, no bioware. Bioware has been the benchmark for storytelling in computer games for more than a decade. If we dont see any kind of interaction (or severely crippled interaction) with our NPC's... why the hell bother? Why not just do an entire movie sequence. Especially if the lines delivered are so feeble that even the writers of the game implicitly recognize it by stating at the trial "Thats it?".

Do you see what I am getting at?

[/quote]

You lost me there.
Oh dear god forbid a game be fun I demand 100% realism in my war against the reapers.  I do not care one iota that rolling isn't plausible its fun as hell good enough for me.
I guess games shouldn't be games anymore.

[/quote]Did you even listen to Shepard converstion with Vega? They never when into any have detail about Vega's past or anything we did not know about him.Shepard just said not to salute him/her. That doesn't mean they are close. Vega is not really knowby anyone as of yet, he's face less at theis point.

Also, you don't need to have a bond with someone to feel emotion. You need empathy. We don't need all that need in yourexample. (And that would not cover all the back ground for shepard ether.)

Also, with the roll...It's not an issues of it's accurate, it's pointless to debate. The fact that it's useful overwhealms that arguement all together.
And as stated before, the demo is not ment to show the full story. Andit still has a clear stor anyway...the fall ofearth and the power of the reapers. That is clearly show and done very well. It just dialog was cut cut for the sake of the demo.

#178
mjharper

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lgrevenl wrote...

SonvarTheMighty wrote...

@OP
Stop beating a dead horse. If you really want to play this legally and not use Origin buy the game for xbox or ps3.


This thread is still very much alive seeing as you just posted. And you're missing the point. Another one for the tally

Since everyone seems to missing the point and/or you didn't state your point clearly enough to begin with, would you please restate your point so that we can actually get back to it?

#179
Kroepoek

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mjharper wrote...

Fix1o0 wrote...

mjharper wrote...

dreman9999 wrote...

1. Funny refernce since the demo is just made to show a small part of the story. The demo is not a full example of how the story is going to be treated. This just mean that the demo has things you don't like not the full gamr. Do you really think the full game will not have codex that does cover this?

Been trying to convince him of the difference between demo and game for a couple of pages now. It isn't going to work.


People tried the same with the DA2 demo. That turned out wonderful.

Wait...

Here we go again...

If you want to make judgements based on a demo, go ahead. But be clear that they are judgements about a demo, not about the full game. Even if the judgements turn out to be true of the game as well, they are still based on the demo, and not the game. And since none of us have the game yet, and have only played the demo, we should stop making generalised comments about the the game, because we haven't f*in played it yet.

If you don't like the writing in the demo, say that the writing in the demo sucks. But don't think that's the same as saying that the writing in the game sucks.

Sheesh. Why is this so hard for people to get their heads around?


Keep the pissing contest between yourself and the other buddy you were having it with. Just pointing out what happened with DA2.

Modifié par Fix1o0, 21 février 2012 - 02:55 .


#180
Farbautisonn

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mjharper wrote...
Been trying to convince him of the difference between demo and game for a couple of pages now. It isn't going to work.


-Is the demo a correct representation of the intro into the full game? Yes or no.

#181
Farbautisonn

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I give up. If this is the new Bioware clientbase, they can keep it for as long as the adhd interest can last.

#182
dreman9999

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Farbautisonn wrote...

dreman9999 wrote...
1. You could just...You know....Play the dlc! It's not like it not explained.
2.Why do they have to explain everything to you?(Even though they have already.) It's common sence to see thing...This is how marketing is like. Also, they are not abondoning their core client base. A company does not always have to bow to just one client.
3. I'm not refurring to the script and they don't just make entire functioning  game level just to scrap it. What's in the beta will be in the game.
4. As I said before, controled speed. That clearly means going too fast is a bad thing.


1) Operative word here is "could". You also "couldnt". Either way you still need to know how you got to where you are. Narrative and all that. No narrative, no point.

2) "Common sense"... Really? Is ignoring or not informing your clients of product changes "common sense"? I dont mind Bio "branching out". I do mind them taking their core client base for granted.

3) The level isnt funcitioing. The story part, the narrative, is broken. The "shoot crap" bit works. Thats grand. Barrel roll looks very artistic. Grats. Now let me know how we got from Collector base to Trial and preferably also what the hell I did in those months whilst I was in the stockade. Let me know what the alliance did and what the galaxy around me did. I dont want ALL of it at once. Just enough to undestand how the hell I got here. Thats not too much to ask.



1.Again, demo for the sake of game so to not spoile the story and to get new people
2. LOL....Where have you been....Bioware been doing that since E3 2011... They been pushing out there game like apostles in the street....
http://www.bioware.com/biowaretv/ 
They been putting out this info in pax, comiccon, and gamescon....Place where their fan base go to. Then there's the horde of interviews and previews on game site that go into detail about this. It's more a case that you were not paying attention then bioware  ignoring or not informing "their"clients.

3. it's not broken...It just not complete for obvious reasons.

#183
dreman9999

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Fix1o0 wrote...

mjharper wrote...

Fix1o0 wrote...

mjharper wrote...

dreman9999 wrote...

1. Funny refernce since the demo is just made to show a small part of the story. The demo is not a full example of how the story is going to be treated. This just mean that the demo has things you don't like not the full gamr. Do you really think the full game will not have codex that does cover this?

Been trying to convince him of the difference between demo and game for a couple of pages now. It isn't going to work.


People tried the same with the DA2 demo. That turned out wonderful.

Wait...

Here we go again...

If you want to make judgements based on a demo, go ahead. But be clear that they are judgements about a demo, not about the full game. Even if the judgements turn out to be true of the game as well, they are still based on the demo, and not the game. And since none of us have the game yet, and have only played the demo, we should stop making generalised comments about the the game, because we haven't f*in played it yet.

If you don't like the writing in the demo, say that the writing in the demo sucks. But don't think that's the same as saying that the writing in the game sucks.

Sheesh. Why is this so hard for people to get their heads around?


Keep the pissing contest between yourself and the other buddy you were having it with. Just pointing out what happened with DA2.

And ME3 demo didn't have one problem that was in DA2's DEMO.

#184
Chris Priestly

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Thanks for your opinion.


LOCKDOWN!



:devil: