Just when we thought Gold was hard...
#1
Posté 21 février 2012 - 01:01
Ammo crates didn't work, ammo packs didn't work. We had to rely on powers and melee...we got butchered at around round five. After that was over I was like: "Okay that was intense, let's hope it doesn't happen again." We all stuck around and started again.
...on the safe side I switched to Krogan Soldier. It happened again. I invited a friend to the game and we're doing pretty darn good (they were a vanguard, so at least they weren't debilitated any), and around rank eight we get an asari adept and we're pretty sure we can finish this with only melee. Round Eleven comes along-
- and there's no countdown for the shuttle. Just an unfilled progress bar for an objective called "Artifacts Returned"...so we just "Held the Line" until we all died by a near literal wave of phantoms.
In Loving Memory:
HardcoreGamerDCS
showermonster (myself)
Moko88 (friend)
devils-(some random amount of numbers here)
-other people who gave up along the way-
So my questions is: Has one else been having these wierd glitches happen to them? As intense as it makes things, the Demo sure has gotten buggier as days go by.
#2
Posté 21 février 2012 - 01:04
chickenchasa wrote...
So my questions is: Has one else been having these wierd glitches happen to them? As intense as it makes things, the Demo sure has gotten buggier as days go by.
I experienced two things with ammo refill as a soldier: Mid-way through a match my +1 grenade upgrade(so 3 instead of 2) was gone and I only got two of them from there on.
When I switched from Sniper to AR right before refill I wouldn't get an grenades at all. But apart from that, I'va had no problems. But then I rarely use refill since I switched to Vanguard.
Modifié par count_4, 21 février 2012 - 01:05 .
#3
Posté 21 février 2012 - 01:05
#4
Posté 21 février 2012 - 01:08
Which sucked.
Also the very first time I tried krogan soldier at the start of the mission I was rooted to the spot. I couldn't move at all except from turning on the spot. So I had to leave unfortunately.
#5
Posté 21 février 2012 - 01:09
I had another weird situation, not a glitch but something worth mentioning. I was the last man standing, and got killed near landing zone on "white", right next to the edge of the platform. So i revived myself, but at the exact moment when my body fell outside the platform. So i started falling through the map (alive), like, very very slow, with no end to that in sight. Had to leave the game, was wave 7 or 8. By the way, the base is really cool from below, like a giant Coliseum or something
#6
Posté 21 février 2012 - 01:11
#7
Posté 21 février 2012 - 01:11
The demo has gotten kinda buggy recently, makes me worried about the release of the multiplayer...not that anyone will be playing it for awhile when ME3 comes out, of course!
#8
Posté 21 février 2012 - 01:11
#9
Posté 21 février 2012 - 01:12
ncknck wrote...
Asari adepts eat Diamond difficulty for breakfast.
Not when they're locked out of their abilities by a dumb glitch. :/
#10
Posté 21 février 2012 - 01:13
#11
Posté 21 février 2012 - 01:16
#12
Posté 21 février 2012 - 01:16
#13
Posté 21 février 2012 - 01:17
#14
Posté 21 février 2012 - 01:17
vanguard_of_destruction wrote...
secret difficulty Diamond, most hardcore difficulty ever
That would be platinum not diamond, trust me diamond seems too incorrect.
#15
Posté 21 février 2012 - 01:19
SWkazashi wrote...
vanguard_of_destruction wrote...
secret difficulty Diamond, most hardcore difficulty ever
That would be platinum not diamond, trust me diamond seems too incorrect.
We discussed this during the game. It was either call it Diamond or call it 300.
#16
Posté 21 février 2012 - 01:19
Modifié par Arcadian Legend, 21 février 2012 - 01:19 .
#17
Posté 21 février 2012 - 01:20
chickenchasa wrote...
SWkazashi wrote...
vanguard_of_destruction wrote...
secret difficulty Diamond, most hardcore difficulty ever
That would be platinum not diamond, trust me diamond seems too incorrect.
We discussed this during the game. It was either call it Diamond or call it 300.
Or Bedrock (lol)
/minecraft
#18
Posté 21 février 2012 - 01:22
#19
Posté 21 février 2012 - 01:23
geertmans wrote...
There was one game where we had an invisible engineer turret mowing us all down. That was a not so funny glitch.
That glitch happens quite often for me.
Then there is no refill at ammo crates glitch, the not being able to use force powers glitch, the stuck on a ladder glitch, enemies sliding through the level into cover and yesterday I was in a game where a nemesis was invincible (shooting at her didn't cause any damage, couldn't statis her or anything and melee didn't work either)
The game needs 0-day patching imho
#20
Posté 21 février 2012 - 01:23
both make sense equally to me but i just thought how the difficulty levels where coded by metal/mineral/material and thought of the of the hardest mineral i could think off the top of my headSWkazashi wrote...
vanguard_of_destruction wrote...
secret difficulty Diamond, most hardcore difficulty ever
That would be platinum not diamond, trust me diamond seems too incorrect.
#21
Posté 21 février 2012 - 01:24
chickenchasa wrote...
SWkazashi wrote...
vanguard_of_destruction wrote...
secret difficulty Diamond, most hardcore difficulty ever
That would be platinum not diamond, trust me diamond seems too incorrect.
We discussed this during the game. It was either call it Diamond or call it 300.
300 it is.
#22
Posté 21 février 2012 - 01:26
THIS...IS......BULLS***SWkazashi wrote...
chickenchasa wrote...
SWkazashi wrote...
vanguard_of_destruction wrote...
secret difficulty Diamond, most hardcore difficulty ever
That would be platinum not diamond, trust me diamond seems too incorrect.
We discussed this during the game. It was either call it Diamond or call it 300.
300 it is.
#23
Posté 21 février 2012 - 01:26
#24
Posté 21 février 2012 - 01:28
Arcadian Legend wrote...
Huh, wasn't aware of there being a glitch thread. Some are funny though. I saw this Centurion with full health plus shield spontaneously fall over and die from nothing. Though that's lag, it was still pretty funny.
People mostly take it to the feedback thread is what I meant.
#25
Posté 21 février 2012 - 01:33
It did not end well.





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