I had the same problem in Mass effect 2 but in the Demo it is worse.
My problem seems to be when you hover the mouse over a enemy or door or any other object to interact with
the lock on keeps flashing on and off about 1 second at a time. and some times it doesnt lock on at all.
this means i cant launch any of my powers at an enemy even when i bring up the hotwheel if i havent got it locked that very second it does not register i have tried moving the mouse when its paused and still nothing.
Even with doors i have to press the mouse lots of times before they will open.
Lock on not working
Débuté par
ianvillan
, févr. 21 2012 02:52
#1
Posté 21 février 2012 - 02:52
#2
Posté 21 février 2012 - 03:44
Sounds like below minimum hardware to me.
#3
Posté 21 février 2012 - 05:17
I meet all the minimum specs, and the game works fine in all other areas.
#4
Posté 21 février 2012 - 05:25
The real game and the real requirements have yet to appear, so it's of no consequence, but nevertheless, 900 out of a thousand times that I have seen that written, it was untrue.
#5
Posté 21 février 2012 - 05:33
Gorath Alpha wrote...
The real game and the real requirements have yet to appear, so it's of no consequence, but nevertheless, 900 out of a thousand times that I have seen that written, it was untrue.
Sorry I ment the spec for mass effect 2 where i have the same problem but the rest of the game runs fine.
with the demo it runs fine as well but again the lock on keeps flashing.
#6
Posté 21 février 2012 - 06:04
ME-2 relies on a graphics card function that returns a value for active screen areas before it will illuminate anything that can be clicked on with the blue highlight. There are gamers for whom poor frame rates are acceptable, but they cannot open doors and / or pick up things in a normal fashion because they are using substandard graphics hardware.
Video Card = 256 MB (with Pixel Shader 3.0 support). Supported GPU Chips: NVIDIA GeForce 6800 or greater(**); ATI Radeon X1600 Pro or greater. Please note that NVIDIA GeForce G.205, G.210, 310, 7100, 7200, 7300, 7400, 7500, 8100, 8200, 8300, 8400, 9100, 9200, and 9300, also (probably) GT 520/610; ATI Radeon X1300, X1550, HD 2400, 3100, 3200, HD 3450, HD 3470, HD 4200, HD 4250, HD 4350, 4550, and (probably) HD 5470/6370 are below minimum system requirements. Updates to your video and sound card drivers may be required. Intel and S3 video devices are not officially supported in Mass Effect 2.
(**)Two of the Geforce 6800s are worse than the next-lower Geforce game card, the 6600 GT, and should be avoided (6800 SE, 6800 XT).
Video Card = 256 MB (with Pixel Shader 3.0 support). Supported GPU Chips: NVIDIA GeForce 6800 or greater(**); ATI Radeon X1600 Pro or greater. Please note that NVIDIA GeForce G.205, G.210, 310, 7100, 7200, 7300, 7400, 7500, 8100, 8200, 8300, 8400, 9100, 9200, and 9300, also (probably) GT 520/610; ATI Radeon X1300, X1550, HD 2400, 3100, 3200, HD 3450, HD 3470, HD 4200, HD 4250, HD 4350, 4550, and (probably) HD 5470/6370 are below minimum system requirements. Updates to your video and sound card drivers may be required. Intel and S3 video devices are not officially supported in Mass Effect 2.
(**)Two of the Geforce 6800s are worse than the next-lower Geforce game card, the 6600 GT, and should be avoided (6800 SE, 6800 XT).
Modifié par Gorath Alpha, 21 février 2012 - 06:07 .
#7
Posté 22 février 2012 - 10:08
Thanks my card is the HD 4200 in a laptop, and i do have 256 mb and 3.0 support and everything else runs fine, graphics wise it must be my card.
I have no problems buying the game for Xbox 360 its just I have saves from M1 and M2 on my laptop and have no way of transfering them.
I might just leave buying the game till i can get a better machine.
I have no problems buying the game for Xbox 360 its just I have saves from M1 and M2 on my laptop and have no way of transfering them.
I might just leave buying the game till i can get a better machine.
#8
Posté 22 février 2012 - 03:08
You have ZERO memory for the video chip. Video chips, other than those mixed into Sandy Bridge and AMD's Fusion series, never have any RAM of their own. They borrow main memory instead. Only a real video graphics card, manufactured on its own separate circuit board, has any actual VRAM attached. By definition, an onboard video chip is NOT a "card".
The Fusion "Llano" series is their minimum game-capable family of APUs, but a new Mainline Fusion, the Trinity Series, is in the wings now.
The Fusion "Llano" series is their minimum game-capable family of APUs, but a new Mainline Fusion, the Trinity Series, is in the wings now.





Retour en haut







