Revenant MG
#1
Posté 21 février 2012 - 03:11
I'm sure that, like me, you unlocked the Revenant with much joy in your heart. I'm sure that, like me, you used it once, wept tears of what might have been, and moved on. I am here, however, to reliably tell you that I have found a way to take that glorious piece of red hot inaccuracy and transform it. And that way is... the Turian.
I found the Revenant on my soldiers to be completely useless, but I gave it a whirl on my Turian Sentinel for funsies. It's terrific. The inherent weapon stability bonus from the Turian passive, coupled with a 70% stability mod and a scope that adds 35% accuracy turns our friendly "don't come to close, Cerberus, or we might scratch you!" Revenant into a medium-to-long range death machine. The scope/weapon doesn't so much as kick, the grouping is tight enough for nearly every shot to hit the body even at the longest ranges (available in the demo, anyway. This thing ain't a sniper). Hit overload, point and shoot, and watch entire formations of our friendly terrorists disintegrate in a spray of glorious red mist.
I can't give you hard numbers, but my N7 rank is 120. I've played a lot, and I can tell you that this edition of the MG feels like it hits harder, groups tighter and kicks less than our workaday Avenger. Go forth, and enjoy, fellow Turians.
#2
Guest_Heartlocker_*
Posté 21 février 2012 - 03:13
Guest_Heartlocker_*
A Turian Sentinel makes use of this weapon.
#3
Posté 21 février 2012 - 03:15
#4
Posté 21 février 2012 - 03:28
#5
Guest_Imperium Alpha_*
Posté 21 février 2012 - 03:32
Guest_Imperium Alpha_*
#6
Posté 21 février 2012 - 03:34
#7
Posté 21 février 2012 - 03:39
Don't care what you say about it. The Revenant's accuracy was alway terrible, and I've learned not to just take peoples word for things. I want that gun. If the next Veteran Pack I unlock doesn't give me the MG, I swear I'm gonna start tearing my hair out...
#8
Posté 21 février 2012 - 04:01
Aryck1095 V2 wrote...
Don't care what you say about it. The Revenant's accuracy was alway terrible, and I've learned not to just take peoples word for things. I want that gun. If the next Veteran Pack I unlock doesn't give me the MG, I swear I'm gonna start tearing my hair out...
If you have stability add-on in ME2 it was a complete bad-ass weapon wth no accuracy problem. Atleast to me.
#9
Posté 21 février 2012 - 05:47
TheStratovarian wrote...
Its nice to see someone coming to this answer, that bioware really added specific niche weapon for classes. I still swear they put in the 3 round smg for turian engie on that note.
I hope there is a niche for that gun, ive tried it with every nonturian characters (as they are the only elusive species for me to get) and have found the gun absolutely useless. If I remember to draw down at exactly the right moment maybe its usefull but more often then not i find myself shooting the sky or the ground with maybe 1 outta 3 bullets hitting a guy. While with my tempest I can either have my gun shooting for 30 seconds nonstop with upgrades or accurate as all hell.
#10
Posté 21 février 2012 - 05:49
SWkazashi wrote...
Aryck1095 V2 wrote...
Don't care what you say about it. The Revenant's accuracy was alway terrible, and I've learned not to just take peoples word for things. I want that gun. If the next Veteran Pack I unlock doesn't give me the MG, I swear I'm gonna start tearing my hair out...
If you have stability add-on in ME2 it was a complete bad-ass weapon wth no accuracy problem. Atleast to me.
With the accuracy boost available after damage 3/5 yes indeed. Esp in adrenaline rush
#11
Posté 21 février 2012 - 05:59
ok i know that AP ammo is mainly used vs Guardians/Atlas. but some weapons don't need it: Sniper Rifles or Pistols with scope (and also some more like basic m9 avennger with scope and stability)
#12
Posté 21 février 2012 - 06:24
As I have said before on other topics: If a weapon requires modifications, racial or class-based abilities to be a viable option for combat, then it is not a balanced weapon, and no matter how much you say "well adding <insert ability here> improves it", it is still underpowered, because that buff will affect every other weapon as well, making them even better. I respect you for standing up for the revenant, but really, it isn't powerful. With that note though, it doesn't stop me carrying it wherever I go, for old times sake. Aye, this bullet-spraying piece of pyjak dung and I have a history, and whether it is as weak as a level 1 avenger or not, I'm still going to lug this pathetic excuse for an automatic weapon around with me.
#13
Posté 21 février 2012 - 06:28
#14
Posté 21 février 2012 - 06:34
#15
Posté 21 février 2012 - 06:50
TexasToast712 wrote...
If you put a stabilizer on any assault rifle and use it with a Turian who maxed his passive then you actually get reverse recoil. (downwards recoil LOL) It is a annoying bug.
Now that's interesting... I never really noticed that negative vertical recoil... perhaps this could also affect the horizontal recoil this MG suffers from,, considering that with the apex of accurate fire, it still manages to make the scope draw a perfect map of the rockingham race track...
#16
Posté 21 février 2012 - 06:58
#17
Posté 21 février 2012 - 07:09
Use a level 5 stabilizer on the Mattock or Revenant and hammer down. You will see what I'm talking about. I think you have to take the stability uprgrade path in the Turian's passive for it to show though.GroverA 125 wrote...
TexasToast712 wrote...
If you put a stabilizer on any assault rifle and use it with a Turian who maxed his passive then you actually get reverse recoil. (downwards recoil LOL) It is a annoying bug.
Now that's interesting... I never really noticed that negative vertical recoil... perhaps this could also affect the horizontal recoil this MG suffers from,, considering that with the apex of accurate fire, it still manages to make the scope draw a perfect map of the rockingham race track...
#18
Posté 21 février 2012 - 07:13
TexasToast712 wrote...
Use a level 5 stabilizer on the Mattock or Revenant and hammer down. You will see what I'm talking about. I think you have to take the stability uprgrade path in the Turian's passive for it to show though.GroverA 125 wrote...
TexasToast712 wrote...
If you put a stabilizer on any assault rifle and use it with a Turian who maxed his passive then you actually get reverse recoil. (downwards recoil LOL) It is a annoying bug.
Now that's interesting... I never really noticed that negative vertical recoil... perhaps this could also affect the horizontal recoil this MG suffers from,, considering that with the apex of accurate fire, it still manages to make the scope draw a perfect map of the rockingham race track...
Apologies, I said the meant I hadn't noticed it in the other way. I say downward recoil, but didn't stop and think "wait a minute... that's the wrong way" good eye for noticing it.:happy:
#19
Posté 21 février 2012 - 07:14
If you like shooting, all most your shots should be headshots. It impossible to get anywhere near 100% headshot accuracy without destroying your dps with revenant.
Sniper rifle or pistol with nearly 100% headshot accuracy with 1-3s cds is better dps and defence than revenant and 5s-10s cooldowns.
#20
Posté 21 février 2012 - 09:02
The Revenant is the only full auto weapon that has nearly a guaranteed stagger effect on each bullet. You're shooting a crowd control power. LMG's are designed for suppression fire and that's what the Revenant does. It keeps the enemy incapacitated and incapable of shooting back.
Anyone who's actually given it a chance will see that their durability is a lot higher with the Revenant than it is with the Avenger. Anyone you're shooting can't return fire. You can open fire on a tight grouping of three enemies and keep them all staggered until they're dead without a problem. not to mention the fact that it can shoot clean through Guardian's shields.
It has its niche and it is superior to other weapons in certain facets. You just can't expect it to have its incredible penetration and stagger effects and also be leagues ahead on the damage scales.
#21
Posté 21 février 2012 - 10:18
GroverA 125 wrote...
I respect your adamance about it's superiority, but I'm afraid that as a high-level Turian Sentinel, I must disagree with your belief. For its weight and requirement of one of the two weapon slots we are allowed, it is not worth it. the damage is, piece for peice, the same as the Avenger up close, and lower at range. If a Turian's inherent ability is required to be even capable of using it, even with high-level modifications, then it overall is not worth it. Other weapons, like the Mattock, Mantis, Widow, and all shotguns, benefit far more from the increase in capability, granting them even more power and even without, being firm options. The revenant is, sadly, underpowered, considering of what is required to receive it. No matter how you look at it, it is a Rare classification weapon with power less than that of a starter weapon.
As I have said before on other topics: If a weapon requires modifications, racial or class-based abilities to be a viable option for combat, then it is not a balanced weapon, and no matter how much you say "well adding <insert ability here> improves it", it is still underpowered, because that buff will affect every other weapon as well, making them even better. I respect you for standing up for the revenant, but really, it isn't powerful. With that note though, it doesn't stop me carrying it wherever I go, for old times sake. Aye, this bullet-spraying piece of pyjak dung and I have a history, and whether it is as weak as a level 1 avenger or not, I'm still going to lug this pathetic excuse for an automatic weapon around with me.
At no point did I claim it was a "balanced" weapon. I claimed it excelled at a single role for a single character. You're right, but that doesn't make my point any less truthful.
#22
Posté 21 février 2012 - 10:27
1. get 3 chain overload
2. Avenger X
3. some shield and damage resist
win.
#23
Posté 21 février 2012 - 10:38
#24
Posté 21 février 2012 - 10:38
-Severian- wrote...
GroverA 125 wrote...
I respect your adamance about it's superiority, but I'm afraid that as a high-level Turian Sentinel, I must disagree with your belief. For its weight and requirement of one of the two weapon slots we are allowed, it is not worth it. the damage is, piece for peice, the same as the Avenger up close, and lower at range. If a Turian's inherent ability is required to be even capable of using it, even with high-level modifications, then it overall is not worth it. Other weapons, like the Mattock, Mantis, Widow, and all shotguns, benefit far more from the increase in capability, granting them even more power and even without, being firm options. The revenant is, sadly, underpowered, considering of what is required to receive it. No matter how you look at it, it is a Rare classification weapon with power less than that of a starter weapon.
As I have said before on other topics: If a weapon requires modifications, racial or class-based abilities to be a viable option for combat, then it is not a balanced weapon, and no matter how much you say "well adding <insert ability here> improves it", it is still underpowered, because that buff will affect every other weapon as well, making them even better. I respect you for standing up for the revenant, but really, it isn't powerful. With that note though, it doesn't stop me carrying it wherever I go, for old times sake. Aye, this bullet-spraying piece of pyjak dung and I have a history, and whether it is as weak as a level 1 avenger or not, I'm still going to lug this pathetic excuse for an automatic weapon around with me.
At no point did I claim it was a "balanced" weapon. I claimed it excelled at a single role for a single character. You're right, but that doesn't make my point any less truthful.
That's just it though, it is beaten at this role by lighter, more efficient weapons (even in the same class, the less rare and easier to upgrade Mattock provides far quicker target elimination and can take out about the same number of targets per magazine), which do not have such a hilarious amount of recoil for the amount of bullets spent. In truth, my problem is not too much with the recoil, but in the problem that its damage per bullet is so much less than it should be. the other bullet spraying rifle (the Avenger) will generally deal more damage per bullet because it upgrades like the clappers (by the time I'd even recieved my revenant, the avenger was up to level VII), and because of the severe rarity of the revenant, the only way to remedy this is by using equipment, which are far more limited than in single player previously. If it had a larger damage, then it could keep its rather unrealistic recoil and still be effective. Although, as it is rare to upgrade, maybe with further upgrades it will recieve this damage requirement. Once it hits level X (which if the packs stay the course, being around a 5% chance of recieving it, will require 2000 veteran packs, or 40 million credits) maybe it will have this power I believe it requires. On bronze at level I it works well, so maybe at higher levels it will be capable of laying down the damage we see in bronze at silver. Like I say, however, I'm still lugging it around. It got me through the suicide mission perfectly on insanity as a soldier, so I place my faith in it's silly recoil to land me good hits when I need it.
By the way, I call the recoil silly because looking at it from a physics point of view, the sheer mass of the firearm should drop the recoil to pretty much nothing. The force coming out of the barrel is nowhere near equal to the force we're seeing punch us in the shoulder.
#25
Posté 21 février 2012 - 10:41





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