Why Employ a Ground Assault to Recapture Earth?
#126
Guest_Saphra Deden_*
Posté 22 février 2012 - 11:18
Guest_Saphra Deden_*
#127
Posté 22 février 2012 - 11:18
#128
Posté 22 février 2012 - 11:21
Saphra Deden wrote...
There is no reason what-so-ever to deploy a large ground assault against the Reapers anywhere. This is especially true on Earth because Earth already has vast armies.
Why did we invade Germany with ground forces instead of bombing the hell away with airplanes?
#129
Posté 22 février 2012 - 11:25
SovereignWillReturn wrote...
Saphra Deden wrote...
There is no reason what-so-ever to deploy a large ground assault against the Reapers anywhere. This is especially true on Earth because Earth already has vast armies.
Why did we invade Germany with ground forces instead of bombing the hell away with airplanes?
Actually they did both. Which is probably what's going on in ME3 except Shepard isn't a ship but a man with legs instead of rocket-packs.
#130
Posté 22 février 2012 - 11:26
chengthao wrote...
your basing the game off of a trailer . .
actually, that part is pretty good, it's a pretty big assumption to say earth is a wasteland with no future and hence no importance b/c we still can live on colonies
#131
Posté 22 février 2012 - 11:28
J.amber wrote...
chengthao wrote...
your basing the game off of a trailer . .
actually, that part is pretty good, it's a pretty big assumption to say earth is a wasteland with no future and hence no importance b/c we still can live on colonies
So what? Japan was a BIG wasteland after we nuked the crap out of it. Germany was a wasteland after WW2. Many parts of the world have been devastated in the past, yet we rebuilt, regrew, and we came out STRONGER.
Hence why we want Earth INTACT.
#132
Posté 22 février 2012 - 11:33
#133
Posté 22 février 2012 - 11:34
SovereignWillReturn wrote...
J.amber wrote...
chengthao wrote...
your basing the game off of a trailer . .
actually, that part is pretty good, it's a pretty big assumption to say earth is a wasteland with no future and hence no importance b/c we still can live on colonies
So what? Japan was a BIG wasteland after we nuked the crap out of it. Germany was a wasteland after WW2. Many parts of the world have been devastated in the past, yet we rebuilt, regrew, and we came out STRONGER.
Hence why we want Earth INTACT.
No, Japan had two cities which were eliminated by nukes, nowhere near the entire landmass of even that tiny island.
Earth, on the other hand, we see completely carpet bombed by the Reapers, and not only destroyed, but then filled with millions of husks.
Modifié par Skyblade012, 22 février 2012 - 11:34 .
#134
Posté 22 février 2012 - 11:36
Skyblade012 wrote...
SovereignWillReturn wrote...
J.amber wrote...
chengthao wrote...
your basing the game off of a trailer . .
actually, that part is pretty good, it's a pretty big assumption to say earth is a wasteland with no future and hence no importance b/c we still can live on colonies
So what? Japan was a BIG wasteland after we nuked the crap out of it. Germany was a wasteland after WW2. Many parts of the world have been devastated in the past, yet we rebuilt, regrew, and we came out STRONGER.
Hence why we want Earth INTACT.
No, Japan had two cities which were eliminated by nukes, nowhere near the entire landmass of even that tiny island.
Earth, on the other hand, we see completely carpet bombed by the Reapers, and not only destroyed, but then filled with millions of husks.
ITS A TRAILER!!!!!!!!1!!!ONE!!!!!!1
How do we know every single person is dead or a husk?
have you played the game? did you somehow get early access to it?
#135
Posté 22 février 2012 - 11:37
Skyblade012 wrote...
Because of an example of simple, time tested conventional wisdom of warfare: The battle isn't won until the boys with the mud on their boots take the ground and hold it.
Yeah, well, here's another one. Improper use of your tools gets your soldiers killed.
Take the battle of Iwo Jima (which was still prime real-estate at the time, unlike Earth is in-game, because we could use it for airfields). Against the advice of the advisors and the Marine units actually going into the battle, Admiral Blandy refused the 10 day bombardment period, believing that the enemy had been mostly wiped out by the aerial missions over the past year, and instead allocated only 3 days for pounding that island into the ground (there was also some discussion about validity of keeping ammunition supplies up for a full 10 day period, but, again, not an issue in the ME example. Let's not get this into an argument about the proper decisions and correct tactics in WW2, I'm just using it as a rough example). As a result, most of the heavy emplacements were still intact underground, and we lost a lot of good men taking that island. Sure, we won, but a longer sustained bombardment would have made that victory cost a lot less.
I agree on the matter of properly using your available tools. However, proper use of those tools requires a combined arms approach and modern battlespace doctrines. Just as sole reliance on airpower was a key factor in the Third Reich's defeat in the Battle of Britain, I would guess that simply using naval firepower on the Reapers won't cut it in this fictional, hypothetical scenario presented in the game. Looking at the real world Gulf War, even after the Iraqi military was decimated by Coalition airpower, the ground forces were still required to roll in and secure the objectives.
On Earth, there will be objectives to be taken and secured. A warship's main gun can't do that, just make it easier for the required groundside troops to do that with it's fire support. The allied naval forces are there to get the troops in, offer fire support for the ground and air operations, and secure orbital space. Not complete the operation to retake Earth on their own.
And then again (with discussion of military strategy aside), looking at it from a story perspective, a massive planetary assault is dramatic and gives the story's heroes a chance to shine.
#136
Posté 22 février 2012 - 11:39
#137
Posté 22 février 2012 - 11:43
Saphra Deden wrote...
There is no reason what-so-ever to deploy a large ground assault against the Reapers anywhere. This is especially true on Earth because Earth already has vast armies.
The national militaries, and Alliance forces groundside, have probably been greatly reduced in manpower and material by the Reapers. They can, however, help secure beachheads for a task force retaking Earth.
But I doubt they could hold out indefinitely without outside intervention (i.e. a relief force of some sort, like the assets Shepard would be gathering in the game).
#138
Posté 22 février 2012 - 11:44
Yeah really, it's not rocket science OP.SNascimento wrote...
Because it's our homeplanet?
That and it's not like everyone is dead. Do you know how long it would take even the most advanced race to exterminate a planet full of humans? With heavy resistance. A long ass time. Just like in every game that has a similar premise. See Halo.
@shepard1038
Actually no, I don't want to see a post filled with spoilers. And I doubt a lot of people do.
Modifié par nickkcin11, 22 février 2012 - 11:46 .
#139
Posté 22 février 2012 - 11:46
nickkcin11 wrote...
Yeah really, it's not rocket science OP.SNascimento wrote...
Because it's our homeplanet?
That and it's not like everyone is dead. Do you know how long it would take even the most advanced race to exterminate a planet full of humans? With heavy resistance. A long ass time. Just like in every game that has a similar premise. See Halo.
except the Reapers aren't trying to exterminate human life like the Covenant
tho i do agree with you
#140
Posté 22 février 2012 - 11:49
#141
Posté 22 février 2012 - 11:50
#142
Posté 22 février 2012 - 11:51
#143
Posté 22 février 2012 - 11:55
#144
Posté 22 février 2012 - 11:55





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