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What's with the children?


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#126
LiquidLogic2020

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Personally im looking forward to the part of the game when the reapers incinerate the planet of kindly old people, nuns, puppy's and children. Vapid and uninspired? No, it's a very strong, thought provoking and emotional scene.

#127
rpgfan321

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Haha. The easiest way to pull on those heartstrings.

^_^

But the blonde kid from the CGI trailer with the sunflowers, for some reason, really creeps me out.
Don't know why, but I find her creepy looking...

#128
DJBare

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rpgfan321 wrote...
But the blonde kid from the CGI trailer with the sunflowers, for some reason, really creeps me out.
Don't know why, but I find her creepy looking...

It's called "uncanny valley" it creeps a lot of people out.

#129
Mr. Parker

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I apologise for being overly snarky and condescending in my initial two posts. A few people picked up what I was trying to get at, but most seemed like they didn't, so I guess I didn't explain myself properly. It's not the fact that there are children in the game or that they get killed, it's the way they haven't been in the games before, and the only time we've seen them so far is when they are being used in a very blatant manner in an attempt to elicit an emotional response.

As far as I'm concerned, they can incinerate entire towns full of children if they do it in the right way, but all the evidence so far suggests they are unable to use the children for anything other than cheap emotional shots that are so obvious that they actually have the opposite effect on me.

#130
Toshir

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Uhm I know little kids smarter than half these 'adult' posters...

Modifié par Toshir, 22 février 2012 - 05:34 .


#131
Adugan

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That little girl's forehead contains Reaper indoctrination technology. You can hear the voices in the back of your mind, that is why she is creepy.

#132
Alchemist4

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Taleroth wrote...

Because it's sad. Why aren't you sad? Are you some sort of monster?


Not really....it seems like an attept to force emotions which just takes the emotion out of it if you know what I mean. Good trailers though.

#133
Spectre 007

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Mr. Parker wrote...

Seriously, there's the child in the demo, the little girl in the trailer and now there's another child escaping with its mother in the extended trailer. though that one gets to survive. At this rate, I'm fully expecting to see the destroyed earth populated only by children. Children suffering from terminal illness in an orphanage. And when you get there, the side quests will involve crying children asking you to rescue their lost puppies from the reapers. Said puppies will be flayed alive just as you reach them, so they can ram down your throat just how high the stakes are. It's intellectual and emotional laziness and I expected better from Bioware.


And you didn't find it strange that the previous games had a lack of children? Its meant to be symbolic, children are the future of our race, the reapers are threatening to extinguish all life & take pitty on no one. Yeah those people at Bioware are always taking the easy route....

#134
Spectre 007

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Alchemist4 wrote...

Taleroth wrote...

Because it's sad. Why aren't you sad? Are you some sort of monster?


Not really....it seems like an attept to force emotions which just takes the emotion out of it if you know what I mean. Good trailers though.


Why is having children an attempt to force emotion? Every aspect in the game from the score to the gameplay is designed to evoke some sort of emotion, it would be bizzare if the game featured no children anywhere given the fact that we're on Earth.

#135
snfonseka

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C'mon all this because of three/ four children?

Modifié par snfonseka, 22 février 2012 - 05:57 .


#136
Alchemist4

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Spectre 007 wrote...

Alchemist4 wrote...

Taleroth wrote...

Because it's sad. Why aren't you sad? Are you some sort of monster?


Not really....it seems like an attept to force emotions which just takes the emotion out of it if you know what I mean. Good trailers though.


Why is having children an attempt to force emotion? Every aspect in the game from the score to the gameplay is designed to evoke some sort of emotion, it would be bizzare if the game featured no children anywhere given the fact that we're on Earth.


Having children in itself is fine. Showing a single children getting killed off is to force emotion because you're automatically suppose to get the "isn't that sad" feeling. Now if they showed a colony/group of people with children in it and the focus not just on a "single" child that would feel more natural in the course of war.

#137
Guest_Rojahar_*

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People complained there were no children. Now people complain there's too many children.

#138
DJBare

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Alchemist4 wrote...
Having children in itself is fine. Showing a single children getting killed off is to force emotion because you're automatically suppose to get the "isn't that sad" feeling. Now if they showed a colony/group of people with children in it and the focus not just on a "single" child that would feel more natural in the course of war.

Perhaps a park scene, parents and their children enjoying a day out.

As for the shuttle scene, I think some people focused on the wrong part, the shuttles destruction, the part for me that really counted was Shepards spotting the lad near the shuttle, I visualized a look of relief and hope on Shepards face, Shepard was relieved to see the child made it safely out of the building, then hope as he boards the shuttle, in the next moment all that is taken away.

#139
Spectre 007

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Alchemist4 wrote...

Spectre 007 wrote...

Alchemist4 wrote...

Taleroth wrote...

Because it's sad. Why aren't you sad? Are you some sort of monster?


Not really....it seems like an attept to force emotions which just takes the emotion out of it if you know what I mean. Good trailers though.


Why is having children an attempt to force emotion? Every aspect in the game from the score to the gameplay is designed to evoke some sort of emotion, it would be bizzare if the game featured no children anywhere given the fact that we're on Earth.


Having children in itself is fine. Showing a single children getting killed off is to force emotion because you're automatically suppose to get the "isn't that sad" feeling. Now if they showed a colony/group of people with children in it and the focus not just on a "single" child that would feel more natural in the course of war.


Again, I think its meant to be more symbolic than to force emotion, even though I personally get a lump in my throught every time I see the "boy's" shuttle being destroyed as that haunting piano score plays. :crying:

Modifié par Spectre 007, 22 février 2012 - 06:17 .


#140
Spectre 007

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DJBare wrote...

Alchemist4 wrote...
Having children in itself is fine. Showing a single children getting killed off is to force emotion because you're automatically suppose to get the "isn't that sad" feeling. Now if they showed a colony/group of people with children in it and the focus not just on a "single" child that would feel more natural in the course of war.

Perhaps a park scene, parents and their children enjoying a day out.

As for the shuttle scene, I think some people focused on the wrong part, the shuttles destruction, the part for me that really counted was Shepards spotting the lad near the shuttle, I visualized a look of relief and hope on Shepards face, Shepard was relieved to see the child made it safely out of the building, then hope as he boards the shuttle, in the next moment all that is taken away.


I like to think that the boy is an orphan, because my Shep was one so it resonates with her more.

#141
DarthTempus

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The way I see it is the only child that even mattered was the one in the demo. The children in the commercial were just there to show you that there will be children in the game, it also adds another aspect to the urgency of saving Earth. What's with the jumping to conclusions about children only being in the game so that they can be killed? We have only seen a small part of huge game, I'm sure that Bioware isn't going to kill every child that Shepard meets, if they do then that would be ridiculous.

I just think that people should relax and wait for the full game before they get their panties in a bunch.

#142
tobynator89

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I know right?

Gah, damn breeders!

Modifié par tobynator89, 22 février 2012 - 06:42 .


#143
Shadow3000

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 Its sad so very sad damn reapers :crying: 

Modifié par Shadow3000, 22 février 2012 - 06:52 .


#144
FoxShadowblade

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Some people are actually seeing the emotion in the scene for what's it worth, and it has an emotional impact on them.

Others have played or watched way to many hours of bad horror where kids dying is a blatant attempt to shock you into emotion, and are overanalyzing this.

Bottom line, who cares? It's a great beginning for ME3 and a great trailer, it definitely shows the impact it has on Shepard. What is so wrong about using these scenes to try and get players invested into the fight more? I think it's a clever tactic to bring people what they want in an epic story conclusion. Can you guess what it is? It's called immersion.

And yes, if you get pulled out of the immersion because you think 'Oh, they are just trying to shock me', then yes, you are one of those who has seen too much bad horror flicks/games and has become...

...de-sensitized. Bum bum bum....

#145
Nizzemancer

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Rojahar wrote...

People complained there were no children. Now people complain there's too many children.


People complain when kids in games are immortal, now bioware kills a child in a game and everyone is "Bioware y u no leik childrenz!"

#146
Duncaaaaaan

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The children are really lame.

And the girl in the trailer looks more like some kind of sub human birth defect, than an actual girl. She looks absolutely disgusting. I almost switched my computer off in disgust. Luckily I had a bowl of ramen to project my vomit into, but still, Bioware made me waste a bowl of ramen.

The child actor for the boy on Earth was cringe inducing, he (she?) was so so bad.

#147
mybudgee

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There hasn't been enough kids/women in ME so far, IMO

#148
Nektos

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I was mildly surprised to see children in ME3, as they've never really been shown before.

#149
Bootsykk

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 People are seriously overreacting about the whole "little girl dies in the trailer" scenario. For me, it wasn't "oh how sad, little girl dies D:"... I thought it was well done. No screaming, crying, or excess emotional fluff. The scene is just surreal, and in my opinion shows more how ill-prepared for invasion the earth was, so much so that they didn't even react or fully realize the danger they were in until they were already pretty much screwed.

Just my opinion though. I am a little aggravated at how cliche it is, but I thought they presented it well. And though I couldn't comment on children in the demo (not playing it) I highly doubt they'll be presented that way throughout.

#150
Bootsykk

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Nizzemancer wrote...

Rojahar wrote...

People complained there were no children. Now people complain there's too many children.


People complain when kids in games are immortal, now bioware kills a child in a game and everyone is "Bioware y u no leik childrenz!"


...not sure if you're trolling, or didn't read the thread at all