Modifié par The_mango55, 21 février 2012 - 09:08 .
I want to see an 80,000 credit "Spectre Pack"
Débuté par
The_mango55
, févr. 21 2012 09:03
#1
Posté 21 février 2012 - 09:03
Would have guaranteed gold unlock and higher chance of silvers. It would also give 8 single use supply items per supply unlock (compared to 1 on recruit and 3 on veteran).
#2
Posté 21 février 2012 - 09:07
Sounds like a nice idea to me.
#3
Posté 21 février 2012 - 09:07
Well there's a chance for that because there's more packs in the full game IIRC.
#4
Posté 21 février 2012 - 09:09
stefanbw wrote...
Well there's a chance for that because there's more packs in the full game IIRC.
I haven't heard that. From what I can tell they have just said that the full game will have more stuff so you will be more likely to unlock something good with your box.
#5
Posté 21 février 2012 - 09:11
Good GOD, that is expensive.
How about we just get a Commander Pack for 30,000?
How about we just get a Commander Pack for 30,000?
#6
Posté 21 février 2012 - 09:17
Moonshadow_Dark wrote...
Good GOD, that is expensive.
How about we just get a Commander Pack for 30,000?
How many times have you unlocked 5 or 6 veteran packs in a row without a gold?
If you can be guaranteed a gold and have a really good chance at 1 or 2 other silvers I think it would probably be worth it.
It's not for characters who stick to bronze challenges but if you've already built up your skill enough to get through Silver and Gold. Maybe 70,000 so you can unlock it after 2 silver victories.
If there was a 30,000 pack there would be no reason NOT to get that one.
#7
Posté 21 février 2012 - 09:17
No, "Spectre Pack" should cost for 100 000. That would be fair. Trust me.
Modifié par FaddeZ, 21 février 2012 - 09:18 .
#8
Posté 21 février 2012 - 09:19
I'd settle for a ammo power pack. Ammo powers are so good but I get them so rarely.
#9
Posté 21 février 2012 - 09:44
Mercenary pack at 50000, Cerberus pack at 75000, Spectre pack at 100000, Prothean pack at 200000.
Prothean pack should consist of ultra rare cosmetic items and perhaps some humorous items as well, one that turns you into one of those Prothean data spheres.
Reaper pack at 200000 aswell, though much darker items if anything, i suppose a geth pack could be 150000, though i am unsure why it would exist, seems pointless infact.
Prothean pack should consist of ultra rare cosmetic items and perhaps some humorous items as well, one that turns you into one of those Prothean data spheres.
Reaper pack at 200000 aswell, though much darker items if anything, i suppose a geth pack could be 150000, though i am unsure why it would exist, seems pointless infact.
Modifié par Deltateam Elcor, 21 février 2012 - 09:46 .
#10
Posté 21 février 2012 - 09:52
The_mango55 wrote...
stefanbw wrote...
Well there's a chance for that because there's more packs in the full game IIRC.
I haven't heard that. From what I can tell they have just said that the full game will have more stuff so you will be more likely to unlock something good with your box.
They have stated that the packs will be structured in such a way that you can kind of guide your purchases into getting certain gear... like maybe an "assault pack" has a higher chance to give you shotguns and machine guns (And specialist guns of other types) while a "recon pack" favors semi automatic assault rifles and sniper rifles. They haven't gotten too specific though beyond stating there will be more packs to choose from.
#11
Posté 21 février 2012 - 09:55
hmmmm i like it
maybe throw in the following
heavy spectre armor
m920 cain
new location
maybe throw in the following
heavy spectre armor
m920 cain
new location
#12
Posté 22 février 2012 - 06:25
Definitely agree with what someone said about the ammo power pack, just an equipment pack in itself will be nice, i seem to run out of armor abilities quicker then i like
#13
Guest_Catch This Fade_*
Posté 22 février 2012 - 06:27
Guest_Catch This Fade_*
IndeedFaddeZ wrote...
No, "Spectre Pack" should cost for 100 000. That would be fair. Trust me.
#14
Posté 22 février 2012 - 06:30
I'd just like the packs to be separated. Recruit Equipment and Weapon and Veteran Equipment and Weapons. That way I'd know a little more about what I'm going to get while still being random.
Equipment are med-packs, armor upgrades, missiles, characters etc.. Weapons are attachments, guns, ammo etc.
Equipment are med-packs, armor upgrades, missiles, characters etc.. Weapons are attachments, guns, ammo etc.
#15
Posté 22 février 2012 - 06:46
I'd rather have things segregated into their own categories.
Maybe have a few things to where you can buy outright instead of having to fumble through buying packs. Medi-Gel and Ammo-packs for instance, don't have to be in random packs.
Overall, this is how I would set it up:
- Essentials sold for cheap (non-random)
- Cheap munitions pack (Random single mission upgrades and boosters, possible chance of mod)
- Mid-range munitions pack ( Random, with single missions upgrades, Mod, and possible weapon)
-High-range munitions pack (Random, Single mission upgrades, mods, and guns)
- Mid-range character pack ( Unlocks customization for unlocked classes only, possibly random)
-High-range Character pack ( Unlocks customization options, and new character, random)
Then, you can have the cheap ol recruit pack, have the veteren pack be the mid range, and maybe have an expensive pack for maximum complete randomness and have a chance to unlock fun little items that could exist in the full game.
That's just my thoughts on it, though. I know Bioware loves the random thing (Coming from someone whose invested time in SWTOR, good lord), but I want to at least know a bit of what I'm buying before I put money towards it.
Maybe have a few things to where you can buy outright instead of having to fumble through buying packs. Medi-Gel and Ammo-packs for instance, don't have to be in random packs.
Overall, this is how I would set it up:
- Essentials sold for cheap (non-random)
- Cheap munitions pack (Random single mission upgrades and boosters, possible chance of mod)
- Mid-range munitions pack ( Random, with single missions upgrades, Mod, and possible weapon)
-High-range munitions pack (Random, Single mission upgrades, mods, and guns)
- Mid-range character pack ( Unlocks customization for unlocked classes only, possibly random)
-High-range Character pack ( Unlocks customization options, and new character, random)
Then, you can have the cheap ol recruit pack, have the veteren pack be the mid range, and maybe have an expensive pack for maximum complete randomness and have a chance to unlock fun little items that could exist in the full game.
That's just my thoughts on it, though. I know Bioware loves the random thing (Coming from someone whose invested time in SWTOR, good lord), but I want to at least know a bit of what I'm buying before I put money towards it.
#16
Guest_Luc0s_*
Posté 22 février 2012 - 07:10
Guest_Luc0s_*
I believe BioWare already confirmed that there will be a Spectre Pack for 100.000 credits in the final game.
But yeah, better packs for more credits are always welcome.
But yeah, better packs for more credits are always welcome.
#17
Posté 22 février 2012 - 07:25
How about at least one nice 'welcome' to MP and let the person choose ONE new character, period.
In a starter pack just let you get off to a great start with a character of your picking.
I spent 6 dang days trying to get an Asari
In a starter pack just let you get off to a great start with a character of your picking.
I spent 6 dang days trying to get an Asari
#18
Posté 22 février 2012 - 08:01
Make it 160000. 80k too cheap.
#19
Posté 22 février 2012 - 08:05
I agree..
Great idea!
Spent 100K credit and get 1 uber cool weapon/upgrade and 1 super cool class. THAT it's. These are the only two things a skilled player needs. Period.
Great idea!
Spent 100K credit and get 1 uber cool weapon/upgrade and 1 super cool class. THAT it's. These are the only two things a skilled player needs. Period.





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