Daywalker315 wrote...I do support your point that people should be informed moreso than just a trailer. That's why they were smart to do a demo. They're trying to reach more people and a pre-release demo, especially with the surprisingly addictive MP, was perfect for that. I guarantee their sales have and will increase due to the demo.
I also trust BioWare because they make games I enjoy. I enjoyed DA:O and DA2 but I bought both well after release. They weren't nearly as good (for my taste) as the ME series but still better than a few games I've rented and played or even bought. I trust that ME3 will give me hundreds of hours of entertainment and that is plenty to warrant my money. Honestly, $60 (or $80 in my case for CE) is pretty cheap for hundreds of hours of entertainment. That's the equivalent of going to see 5 or 6 movies. 10 hours of entertainment versus hundreds. Well worth it if you anticipate playing through multiple times and have an addictive MP to play over and over.
As for DLC, I'm anticipating buying all of it that is story related. I probably won't buy much in the way of cosmetic DLC since I don't care too much about that. However, there's always pre-release trailers and even reviews before the public release of DLC and if seems like it's terrible I'll hold off and see more reviews and comments about it. At this point, I'm just assuming I will buy story/character DLC based on BW's ability to deliver so far. I have enjoyed LotSB and Arrival, Kasumi was my favorite squad mate in ME2, and Overlord was decent though not my favorite. I also enjoyed Bring Down the Sky in ME1. So 4 out of 5 DLC's I've bought for ME series have been great and one above average. I trust them on DLC too until they give me a reason to believe otherwise.
Thanks for the answer, you seem to be one of the more logical consumers
for everyone else:
The DLC I bought which i mentioned previously was in fact for Mass Effect 2 and Dragon Age: Origins, I played the game, I thought they did a superb job with them, and so I bought additional content gladly, this is how DLC should in my opinion work. Then came Dragon Age 2, I was extremely dissapointed and so I didn't buy the DLC.
Those decisions to spend my money on an addition to a product are made through fact and in having experienced the game. and then a calculated risk or gamble if you will is made to decide wether to purchase it or not.
But how can you apply the same methodology to Day 1 DLC? You cannot, the developer knows this, and uses it to create situations like the one highlighted in this thread where people are basically throwing there money at the screen.
Take note of how the DLC was only announced after the CE was sold out however.
Those people who did not buy the CE are now left wondering if they are getting the full product. Nobody sees anything wrong with this?
if somebody decides that they want to buy the CE that's fine by me, until it means the product I bought becomes less than it should be because of it.
Buying the CE of a game should entitle the owner to additional tangible content and NOT punish those who did not buy it by taking it away. Otherwise CE becomes the defacto product and instead of gaining something when you buy a CE in the future you get the base product while everyone else gets less, this is backwards. and greatly diminishes the purpose of a CE.
Why is my gaming experience lessened because someone else spent more money than I, If I bought the standard game, why do I feel I'm being punished for that?
I hope this clarifies my original post a little for those that misunderstood it.
And finally, I AM NOT against Bioware or EA or ME, this is an industry/consumer problem, these forums just happen to be my latest playground
Edit: Spelling and such
Modifié par rob593, 22 février 2012 - 05:28 .




Ce sujet est fermé
Retour en haut




