BobSmith101 wrote...
It's interactive therefore it's gameplay. Both are the "tutorial" levels of the respective games.
But if you want something else run it side by side with ME2 I just did that on the demo feedback thread if you are interested.
This is going off-topic here, apologies. But this annoys me. Where exactly are the interactive elements in the
Final Fantasy XIII-2 Opening Cinematic (english) 720p video you linked?
You are comparing that video, one of a cinematic/cutscene no less, to this
video of Mass Effect 3, which features gameplay only. One designed to make Mass Effect 3 and BioWare look bad. Nevermind the fact that the games are quite different. One's a JRPG with overly flashy cutscenes that can be lengthy, while one's... well, Mass Effect. Bottom line, they try to do different things.
And if you really want to get technical, this is the extended intro cinematic with the interactive bits added. That is the combat from around 7:17 onwards:
Final Fantasy XIII-2 Opening and Interactive Bits.
As I said, the game has you selecting commands from a menu in a largely automated battle system. The real interactive cinematic bits that have you running up a boss' arm are quick time events. The Quick Time bits can be seen from around 12:29 as well. I might add that your success during the Quick Time Events would probably determine how do you during the 'combat cutscenes', between each quick time event or combat sequence that has you choosing commands. That is guess work only though, because I cannot say I've failed a QTE during the game's demo, nor have I played it much because to be frank, I did not find the demo too appealing.
So, you don't have an agenda much, do you? Nothing against Mass Effect 3 or BioWare at all, where you try to twist things in favor of your argument just to make it look like your arguments etc. are valid?
Modifié par Rob_K1, 22 février 2012 - 02:19 .