Rob_K1 wrote...
BobSmith101 wrote...
Rob_K1 wrote...
BobSmith101 wrote...
It's interactive therefore it's gameplay. Both are the "tutorial" levels of the respective games.
But if you want something else run it side by side with ME2 I just did that on the demo feedback thread if you are interested.
This is going off-topic here, apologies. But this annoys me. Where exactly are the interactive elements in the Final Fantasy XIII-2 Opening Cinematic (english) 720p video you linked?
You are comparing that video, one of a cinematic/cutscene no less, to this video of Mass Effect 3, which features gameplay only. One designed to make Mass Effect 3 and BioWare look bad. Nevermind the fact that the games are quite different. One's a JRPG with overly flashy cutscenes that can be lengthy, while one's... well, Mass Effect. Bottom line, they try to do different things.
And if you really want to get technical, this is the extended intro cinematic with the interactive bits added. That is the combat from around 7:17 onwards: Final Fantasy XIII-2 Opening and Interactive Bits.
As I said, the game has you selecting commands from a menu in a largely automated battle system. The real interactive cinematic bits that have you running up a boss' arm are quick time events. The Quick Time bits can be seen from around 12:29 as well.
So, you don't have an agenda much, do you? Nothing against Mass Effect 3 or BioWare at all, where you try to twist things in favor of your argument just to make it look like your arguments etc. are valid?
I'm comparing opening levels of two big releases of 2012. If you want another example as I said above just compare the opening level of ME2 with ME3.
Do you want me to compare the cinematic introduction of ME3 against FFXIII-2 as well ?
You are comparing 'two different types of games'.
I'm comparing two RPGs. But like I said feel free to compare the opening level of ME3 and ME2 I posted them in the demo feedback thread.





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