Here is another thread speaking on a similar topic...
http://social.biowar...index/9603456/1
A lengthy look at general multiplayer tactics... (Beware: Wall of Text)
Débuté par
Solid Sherlock
, févr. 22 2012 01:50
#26
Posté 05 mars 2012 - 05:39
#27
Posté 05 mars 2012 - 05:39
Accidental doublepost
Modifié par Plumwinebunny, 05 mars 2012 - 05:41 .
#28
Posté 05 mars 2012 - 09:27
You would think this would all be common sense, I guess luckily it just comes naturally to me.
#29
Posté 07 mars 2012 - 06:50
knowing is one thing, implementing is another.
#30
Posté 07 mars 2012 - 06:58
This is great advice... even better advice would be experienced players to have patience and enjoy the game because too often I find players already willing to kick asap based on medals earned after scoring or before match even starts if your level is low.
On bronze level there is no such thing as too low since I won a cerebus firestation Winter with 2 level 1's, me a level 5 and a level 12 easily when i failed other matches that should be easier and group of 10 or higher.
Team tactics are totally rewarded in this and I must say the part suggesting 2 groups isnt just great is needed at high level as mobs will endless try to flank you so you should be flanking them with 2 people from each side. This makes everything but Banshees easy to kill and cerberus is a cake walk with that tactic.
On bronze level there is no such thing as too low since I won a cerebus firestation Winter with 2 level 1's, me a level 5 and a level 12 easily when i failed other matches that should be easier and group of 10 or higher.
Team tactics are totally rewarded in this and I must say the part suggesting 2 groups isnt just great is needed at high level as mobs will endless try to flank you so you should be flanking them with 2 people from each side. This makes everything but Banshees easy to kill and cerberus is a cake walk with that tactic.





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