Brockololly wrote...
Sure, but you can't tell me that in the course of development, they came up with the notion of "The Tranquil Solution" and weren't in some way thinking of Germany in the 30s/40s. And then to use the word 'holocaust' in that banter as yet another word? Please. They could have used any number of other words beyond holocaust there. The context is clearly trying to connect it to the Holocaust that actually happened in the real world.
Its about as subtle as Gaider smacking you in the face with a frying pan and screaming " HEY THOSE TEMPLARS ARE LIKE THE ****S! FINAL SOLUTION? HOLOCAUST? GET IT?" Its totally unnecessary.
Possibly, but if so, it is contextually correct at that moment; nothing offensive at all. The idea of a Tranquil Solution was halted by the Chantry and Templar leadership, though it may resurface in the flames of Ander's misdeed. It is a cautionary note that it could indeed happen, and easily given different circumstances, which are now in play.
For myself, if evil is depicted as Evil, then I find little to be offensive. This is the way I instructed my PnP games in the church basement, lobby, and demos, and it seemed to aid in bridging the gap of ignorance.
But I guess my talent for knowing the thoughts of others is not as strong as some, it seems. My bad....
Its about as clever as if they gave the Templars involved little Hitler mustaches and Swastika armbands. Trying to draw an allusion between actual human suffering and the deaths of millions of real people in the real world to a half baked video game plot is tacky at best. Leave the imaginary tragedies of Dragon Age in Dragon Age and don't try to poorly equivocate them to real events. They could have done a similar plot without the overt allusions to the actual Holocaust and it would have been far better. As it is, its bad writing that pulls me out of the game and thinking "Did they actually try to make an allusion to the Holocaust and Hitler's Final Solution in a video game?"
Some folks see faces in their toast, too; gotta wonder if they are as defensive as this. If one chooses to be offended by the possible sources and inspirations for tales, then they are probably going to be cranky a lot; maybe even more than me.
Personally, I like the idea that there are good and bad leaders on both side of the war; much better than to stereotype one side as being totally vile. Staying with the historical notion, this is the reason I much prefer Band of Brothers to Schindler's List as historical drama, as the former film revealed the humanity in all people that the latter concealed. The scene of the local woman that was cleaning up the prisoner camp atrosity made more of an impact to me than the latter film did it in it's entirety.
And while you and others may have done it differenly does not equate what was given as good or bad, as it is only your opinion; not any greater or less worth than mine or the writers.
Again, yes, its a fine word to use, but in the context of the "Tranquil Solution" you can't tell me that the writers didn't see how that can't be directly linked to the real world events of **** Germany. Its like ESPN putting up the headline "****** in the Armor" after Jeremy Lin lost his first game as starter. On its own, its a headline like any other but in the context of knowing Lin is an Asian American, it can be seen as offensive or insensitive.
One should be offended at what happend in WW2; among the worst events in history. But to be offended by a possible reference in a game is a choice I am unwilling to make, and unable to understand. If a player manages to see the horror of history refected in a story as to help them to understand how easily something may occur, then this would would appear to be rather informative and positive.
Modifié par Elhanan, 25 février 2012 - 03:49 .