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the people have spoken: get rid of random character unlocks


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104 réponses à ce sujet

#76
Legion64

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GroverA 125 wrote...

Seriously, people? You all see a mechanic in a demo and you immediately assume that they aren't going to do ANYTHING about the system in the full game, where there will be over two times the content available?

You seriously think that they're going to remove the pack system, and not just add more packs to the game? It's a simple fix, yet you insist on "this system is broken, lets kill it". If world was all people like you, we would never have invented spaceships, planes, boats, lightbulbs, electricicty, the telephone, the internet, america, the list goes on. The problem doesn't need a new unlock system, it needs for you to sit down and shut up, and humor Bioware on giving us more packs to recieve unlocks in.


By people you mean the ones complaining right?

Jesus, looks like a few fellows here need to know how to use the world 'people'.

#77
GroverA 125

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Legion64 wrote...

GroverA 125 wrote...

Seriously, people? You all see a mechanic in a demo and you immediately assume that they aren't going to do ANYTHING about the system in the full game, where there will be over two times the content available?

You seriously think that they're going to remove the pack system, and not just add more packs to the game? It's a simple fix, yet you insist on "this system is broken, lets kill it". If world was all people like you, we would never have invented spaceships, planes, boats, lightbulbs, electricicty, the telephone, the internet, america, the list goes on. The problem doesn't need a new unlock system, it needs for you to sit down and shut up, and humor Bioware on giving us more packs to recieve unlocks in.


By people you mean the ones complaining right?

Jesus, looks like a few fellows here need to know how to use the world 'people'.


Yes, the people who are complaining, who are most likely abundant in this topic. If I offended you or anyone else with my post, then understand that I'm tired, lazy, and have a tendency to use the term people. It is my vocabulary and it regularly consists of using somewhat different words to you and other people. It's how I would speak and I meant no disrespect to any of the people who aren't complaining. It's much like how we brits use the term "tea" for "dinner", it is not correct, but it's how we speak. Long story short: in my vocabulary, "people" = directed at a certain group in an argument, not always everyone in paticular.

Modifié par GroverA 125, 28 février 2012 - 08:42 .


#78
cameronnadal

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 Already stated it wont be changing. Also stated you haven't seen all the packs which might allow you a much better chance at unlocking a character you really want. Deal with it.

#79
Father Alvito

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The system needs tweaking, not overhauling. If Veteran packs would still give us uncommons or rares every time instead of blue character cards once we've brought the low-tier uncommon weapons up to level X, there would be a lot less complaining.

#80
sideshow-

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I like the Boosters, no change needed

#81
ncknck

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drops are fine with me.

#82
Crimzoneyed

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theBreadSultan wrote...

It turns casual players into "hardcore" players.
It has been science-proven 

Random drop - or in this case unlock,
will make people play more frequently and for longer.


Indeed, Just look at World of Warcraft :P (and yesh, I was addicted to wow once *ashamed*)

#83
Haseeo

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The people came to another choice the unlocks are ok as they are.

#84
ThatDancingTurian

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Bhatair wrote...

I'm a person and I say they're fine.

Same here. Viva la Randomizer!

#85
Berkilak

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I like them. Do not presume to speak for anyone but yourself unless you've been elected to do so.

#86
suprhomre

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 Yeah! Random packs are not fair nor fun in the long run. Me and my mate have played the demo since the release. We are both level 120. I have unlocked most weapon and characters while my poor mate only have a Asari adept and the Mattock. 

#87
MemoryUnaltered

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cameronnadal wrote...

 Already stated it wont be changing. Also stated you haven't seen all the packs which might allow you a much better chance at unlocking a character you really want. Deal with it.


I've managed to peek into the Coalesced, and even though it is a demo, it appears that there are/will be ways to directly purchase at least the characters, or more specifically which race or which class, but not a specific race/class combo. So, buying a Krogan may give you a Soldier, Vanguard, or Sentinel, while buying a Vanguard may give you a Human, Asari, Drell, or Krogan. (Both hypothetical, I don't know the full list of race/class combos)

So, still random picks, but at least it narrows things down considerably.

Modifié par MemoryUnaltered, 28 février 2012 - 02:03 .


#88
Aetius5

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IT took me some 60 N7 levels just to unlock one alien character. The rest of the time I got human customization unlocks. FAIL.

#89
ExOrigin

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different packages for different unlocks ( bonus packages / character packages / Weapon packages ...)

#90
Lynata

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cameronnadal wrote...
Also stated you haven't seen all the packs which might allow you a much better chance at unlocking a character you really want.

That's a lie.

As stated in this post, the full game will merely include even more stuff to unlock - meaning it will be even LESS likely for people to unlock what they'd actually want to play with.

#91
Severyx

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Pff. It's irritating at times, but it's not a gamebreaker.

This person says it's fine.

#92
Calibretto9

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What I'm about to say sounds absurd, but I've got 20+ veteran pack unlocks across two systems (Xbox and PC) and have yet to unlock a single alien species or alternate gender/class combo. Nothing! I've got a 20 Vanguard, 10+ Adept on PC and almost every class in his teens on Xbox and still no additional class packs. Frustrating!

#93
danbosko

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I'm fine with the random.

#94
Emcmillin09

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Crimson-Engage wrote...

What this game needs to keep it fresh are... HATS! :D


Actually, Bioware should learn from Valve here. Items can be bought through item packs using in-game credits, while you can still get random item drops from time to time.

#95
TehJumpingJawa

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Don't care. I'll be modding it out at the first opportunity.

Unlock systems are a crutch for bad games.
They're used to compensate for gameplay mechanics that lack depth, or have a low skill-ceiling.

If ME3 turns out to be an engaging multiplayer experience, the unlock system will simply get in the way of people enjoying themselves.

#96
We Tigers

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I've come around on it a bit, but only because of my own good luck. I got a class I ended up loving very early, and then got two more aliens in back to back veteran packs just when I was getting bored. That happened when I was N7 30something and had just taken the Turian to level 20, so I may be an outlier.

I'm still hoping for more varied packs with better guarantees, because now I know I'll be fiending for the classes I learned to kill it with once the full release comes around. There's a good middle path here if it's built right.

#97
darkblade

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theBreadSultan wrote...

Assumedkilla wrote...

theBreadSultan wrote...

Random Unlocks means more playtime required to unlock exactly what you want.

It also creates an "addictive" mindset (which is why all MMO's have random drop)

Thus - it means that ME3 will have more people playing it online for longer.
which is a good thing.

I think this will ****** off a lot of people, especially casual players since it might take a lot of time before they can play what they really want. I come back because of the gameplay and despite of the unlock system... like MANY people here.


It turns casual players into "hardcore" players.
It has been science-proven 

Random drop - or in this case unlock,
will make people play more frequently and for longer.


NOPE.AVI

it really irks me the wrong way when people misuse the results of scientific research to try and furtur their point. 

All that science has proven about comparable subject matters it that enjoyment is a chemical process in the brain and gambling like say playing baseball can trigger this response in the brain. If the person doesnt like baseball an any way shape or form thier will be no chemical process that equals enjoyment. The same way that a person who doesnt like gambling/ isnt dispositied to like gambling will derive no enjoyment from this system.

That is science proven.

Dont mistake enjoying the game for enjoying the unlock system.

I can tell you right now that i will play the hell outta this game but everytime i have to put points into a veteren pack i will cringe at the thought of the money i just struggled up after that gold run being poured down the drain over and over again.

Its so bad that unlocking something gold only make just makes some people irritated because they fill the money spent and effort put into it =/= the rewards they get.

I like like to earn my rewards not roll a thousand sided dice.

#98
darkblade

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TehJumpingJawa wrote...

Don't care. I'll be modding it out at the first opportunity.

Unlock systems are a crutch for bad games.
They're used to compensate for gameplay mechanics that lack depth, or have a low skill-ceiling.

If ME3 turns out to be an engaging multiplayer experience, the unlock system will simply get in the way of people enjoying themselves.


Real oldschool right there, to bad its not always true and this attitude really serves no purpose other then to try and justify your rides on the hate bandwagon of certain popular franchises. 

Gears of war unlock system is amazing
so is splinter cell convictions
so is army of two's
and honestly MW2 had the best unlock system of any online shooter. Dont blame OP weapons and misbalance perks, that has nothing to do with the UNLOCK SYSTEM.

Because thats all i hear, you not understanding what an unlock system is and instead are ignorantly equating unlocking stuff to giving the bad players and edge when its not true if gameplay balance is achieved.

#99
darkblade

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Crimzoneyed wrote...

theBreadSultan wrote...

It turns casual players into "hardcore" players.
It has been science-proven 

Random drop - or in this case unlock,
will make people play more frequently and for longer.


Indeed, Just look at World of Warcraft :P (and yesh, I was addicted to wow once *ashamed*)


Thats different, people in WoW repeatedly do things that have a small chance of give rewards because its a certain reward guarenteed. might be a 1% chance but hell you know exactly what it will be. and gear scales with difficultly and lvl.

ME3 just wants you to throw your lot in and hope they give you something good from all the stuff they have in the game.

Now imagine they use ME3 system in wow, now all of a sudden every boss has a chance to randomly drop ANY ITEM in the game with weapons having 10 versions  of themselves, same with upgrades and materials, or you can just get Xp for random classes or average items, then they remove all vendor and take away auctioning, trade, lvl and class prerequistes for gear. So now you have people who just did thier first raid and was at the bottom of DPS with maxed out epic gear.........

what do you think will happen?

#100
TehJumpingJawa

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darkblade wrote...

TehJumpingJawa wrote...

Don't care. I'll be modding it out at the first opportunity.

Unlock systems are a crutch for bad games.
They're used to compensate for gameplay mechanics that lack depth, or have a low skill-ceiling.

If ME3 turns out to be an engaging multiplayer experience, the unlock system will simply get in the way of people enjoying themselves.


Real oldschool right there, to bad its not always true and this attitude really serves no purpose other then to try and justify your rides on the hate bandwagon of certain popular franchises. 

Gears of war unlock system is amazing
so is splinter cell convictions
so is army of two's
and honestly MW2 had the best unlock system of any online shooter. Dont blame OP weapons and misbalance perks, that has nothing to do with the UNLOCK SYSTEM.

Because thats all i hear, you not understanding what an unlock system is and instead are ignorantly equating unlocking stuff to giving the bad players and edge when its not true if gameplay balance is achieved.


Console, console, console, console.

I shan't troll you with derogatory opinions of the stereotypical players of such games. :blush:

Modifié par TehJumpingJawa, 28 février 2012 - 03:41 .