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Why doesn't anyone use their missle launcher?


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#26
Bourne Endeavor

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Arppis wrote...

SushiSquid wrote...

Bourne Endeavor wrote...

If you have a quality Vanguard, you are better off allowing them to unleash an endless wave of Charge+Nova (repeat) and provide support.


Because they have an instant-kill melee attack, it's safer to clear out everything else with Charge-Nova, then Charge-backflip-pistol fire the Atlus. Vanguards are really good at keeping Atlus attention so that allies can fire without danger.


Yeah, nova isn't always a good idea. But I think players should just watch what animation starts rolling, Atlas will telegraph it's attacks pretty well.


Aye, there is an inherent risk however Nova allows you to bypass an oncoming attack for the duration of its animation, which is a useful to avoid an Atlas' missiles; plus it has a slight stagger effect similar to Charge. If you backpedal and pop it a few times, the odds of it grabbing you are low. It also helps to throw off some support if you teamates aren't there.

I should not I use the dual Nova evolution. So my shields only drop to 50% per Nova use. This might not work nearly as well otherwise.

#27
Eclipse_9990

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The Makatak wrote...

Protip: Don't look at an Atlas and immediately think, "MISSILE!"

You need to learn how to take them down without missiles, so that when situations do occur where you need them, you have them. It actually kind of annoys me on Silver when I've got an Atlas's shields gone by myself and have started working a good ways into his Armor bar and some toolbag who just noticed him takes him out with a missile. Like...it's entirely unnecessary, and you just wasted a missile. Because it was probably Wave 6, which means by Wave 8 if we all did that, we'd have twice as many Atlases to deal with and no rockets to do so with, and that's not even counting the phantoms we have to deal with. And then god forbid your Wave 10 is the assassinate 4 targets, because that first one might be an Atlas, and now you've got to figure out how to kill it in 60 seconds with the initial spawn between you and it.

Way to go, genius.

P.S. If you're getting annihilated by an Atlas on Bronze...my only advice, and not to sound snarky, but get better. Sure, there's a few builds that aren't Atlas-killing-centric, but four people focused on one target should be able to take it down with pistols if they had to.


Don't know if you're talking to me. But this was like wave 9 on gold, and their were so many Atlases attacking us by then you don't even know. I agree that on Bronze missles aren't necessary though. I usually save atleast once missle for the assassinate priority target mission incase the priority target is an Atlas. 

Techlology wrote...

I only use ever the rocket if the Atlas is either a Priority Target or is in the same room as an objective.

It's just a waste otherwise seeing how you only get 2 per game.


Not on Gold, and Silver man. 

On gold I had to deal with atleast 6 Atlas's thoughout the match. It was ****ing crazy. 

Modifié par Eclipse_9990, 22 février 2012 - 09:00 .


#28
Techlology

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It's doable on Silver, because they usually spawn in pairs right next to each other so if you catch them fast enough at the start of the round, you can kill two with one rocket and let your squadmates deal with the rest.

#29
HolyAvenger

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Yeah I like to save my missiles for the last wave/extraction on silver/gold.

#30
Adanu

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Waste of missiles omn Silver if your team is good enough. In gold you should have X weapons anyway nd those can rip apart Atlas' fast with concentrated fire. If you have a team leader and WIdowed infiltrator in gold, no real need for them unless you're pressed for time.

#31
Wheatax

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Save the missiles for wave 8/9 and above depending on situations. If the objective is eliminating an atlas and the time is short I might use it if there are so many enemies around it making the situation impossible to spam overload/incinerate/throw/warp. Otherwise, save them for impossible situation particularly at last wave where they come at you with their lil merry bands of madame phantom around their legs. It's better to use powers and weapons on them. You never know when you might need those precious missiles.

Modifié par Drotter, 22 février 2012 - 09:26 .


#32
ElementL09

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2 per game, I save them for a rainy day (waves 10 and 11).

#33
Sinapus

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I tend to save mine for extraction, or if the "critical target" is an Atlas, I'll nuke it immediately to focus on the next.

What's embarrassing is a few times I've fired a missile at an Atlas.... just as I notice one of my teammates just fired one of theirs.

Um... oops. :o

#34
Vreki

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The launcher has been a bit of a problem child for me, so I don't really use it much since it tends to get me killed while I try to get it to fire.
I wouldn't be surprised if others have reached the same conclusion.

Modifié par Vreki, 22 février 2012 - 09:40 .


#35
Tazzmission

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i use it only on the atlas.

#36
Bhatair

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I save my rockets for extraction (in the best case scenario).
I'll also use them if the mechs are targets we have to take out on wave 10, or if things just generally get hairy and the atlas needs to go down quick.
I always get a little bit irked when people just waste their rockets on the early mechs :( they're pretty easy to avoid and take out last. No reason to waste the rockets when there is no rush.

#37
Calibisto

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What good is it to save your missile for the extraction if your not going to make it?
And I actually reached extraction without blowing up the Atlas.
I admit, the tactic wasn't pretty:
Huddling in a building only to rush out in the last seconds.

For the medi-gel, I use it when it seems I won't get revived or am in a dangerous situation.
Also, seems a lot of people forget that you can heal before going down.

Modifié par Calibisto, 22 février 2012 - 09:49 .


#38
Crimson_D-bag

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Vreki wrote...

The launcher has been a bit of a problem child for me, so I don't really use it much since it tends to get me killed while I try to get it to fire.
I wouldn't be surprised if others have reached the same conclusion.

Facepalm, i would!!!

#39
Eclipse_9990

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Vreki wrote...

The launcher has been a bit of a problem child for me, so I don't really use it much since it tends to get me killed while I try to get it to fire.
I wouldn't be surprised if others have reached the same conclusion.


How does it get you killed? Its not that hard to fire it. Just press the hotkey, and wait a second for it to fire. 

#40
Vreki

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Eclipse_9990 wrote...


How does it get you killed? Its not that hard to fire it. Just press the hotkey, and wait a second for it to fire. 


I select the launcher, pulls the trigger and nothing happens. And while I figure out if I am supposed to hold the hotkey, keep pressing the trigger or maybe use zoom to lockon, the Atlas and family keeps shooting at me.

I may have a case of the stupids, but it isnt very intuitive to me.

#41
LuckyMudman

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A good tactic for an infiltrator if you have widow unlocked is to take the shields down with sticky nades (i often get a side kill on some enemies since they're huddling around an atlas) and use stealth snipe shots on it's armor (takes away 80% on bronze). As for rockets, i mostly use mine on phantoms (overkill, but you try hitting the damn thing with a low rate of fire sniper)

#42
Eclipse_9990

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Vreki wrote...

Eclipse_9990 wrote...


How does it get you killed? Its not that hard to fire it. Just press the hotkey, and wait a second for it to fire. 


I select the launcher, pulls the trigger and nothing happens. And while I figure out if I am supposed to hold the hotkey, keep pressing the trigger or maybe use zoom to lockon, the Atlas and family keeps shooting at me.

I may have a case of the stupids, but it isnt very intuitive to me.


You're supposed to hold it while it charges, and fires. You don't have to hold zoom, and it doesn't lock on. Just point and hold the fire button.  

Modifié par Eclipse_9990, 22 février 2012 - 10:20 .


#43
D Amiri

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The higher the difficulty the longer you should wait to use your rockets. Why would you waste them before round 9. Even if you hold off till round 9 and rocket every atlus you will be out of rock's by the middle of round 10 where you will have a time objective and if it hacking you will have an infinite number of Altluses. It's not that difficult to LOS the Atlus on non-timed waves.

#44
Techlology

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Know what's embarrassing? Missing an Atlas with the rocket launcher.

#45
snfonseka

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FFLB wrote...

I like to save mine for the extraction or to save time on objectives. I'm assuming that's what others are doing as well.


Play "Gold" and you won't get to that extraction point at all. Some people never use it, even in criticall situations.

Modifié par snfonseka, 22 février 2012 - 10:34 .


#46
Elios

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Techlology wrote...

Know what's embarrassing? Missing an Atlas with the rocket launcher.


nah i love when mine doenst even go off and it eats ammo any way RAGE

#47
LuckyMudman

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Techlology wrote...

Know what's embarrassing? Missing an Atlas with the rocket launcher.


Even more frustrating, charging my rocket launcher and as i fire a friendly krogan decides to run down the middle of the pass and the rocket bounces of his back, i was utterly stunned that could happen.

#48
greghorvath

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I played a silver with two rookies yesterday and not only did they not use the rocket launcher, but they did not go for mission objectives either. I think it usually does not occur to most to use the launcher.

#49
incinerator950

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I might start a group for using missile launchers on Phantom duos.

Good use of ordnance I say. On a serious note, I usually don't use mine until round 8-10 Bronze, 9-11 Silver. I haven't gotten very far in Gold, but by then I'd assume its more situational with the dozen Atlas walkers and an entire squad of Phantoms in your ass.

#50
Eclipse_9990

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Techlology wrote...

Know what's embarrassing? Missing an Atlas with the rocket launcher.


Whats even worse is firing your rocket when your teammate is doing it as well.