Demo crash after connect
#26
Posté 24 février 2012 - 08:47
#27
Posté 25 février 2012 - 01:52
#28
Posté 25 février 2012 - 03:02
BW/EA please help us & fix this issue!
#29
Posté 25 février 2012 - 03:36
#30
Posté 25 février 2012 - 11:02
DonTheDime wrote...
Have any of you noticed the .dmp files in your Documents folder (C:Users...DocumentsBioWareMass Effect 3 DemoBIOGameLogs)? There is one for every time I have loaded the demo and it crashed after connecting. I can open it in Notepad but Notepad obviously isn't the native program meant to view the contents of these files. Any ideas on what program would be able to open and view them? They may contain information regarding why the crash occurs.
As I understand, these are Mass Effect 3's engine dump files. They can be opened with Microsoft Visual Studio. As of yet, I've not had succes opening them. If you can though, please do!
Edit, and links:
Just to confirm, the .dmp files can be opened by Microsoft Visual Studio. However, it requires the base express version, along with any of the upgrades: Proffessional, Premium, Ultimate. All of this requiring a Windows Live account for free (but manditory [after 30 days]) registration.
Links:
http://msdn.microsof...y/fk551230.aspx
http://www.microsoft...tudio/en-us/try
Downloading 1.9GB (for the trial upgrade to ultimate) will take me quite a long time... upwards of 7 hours. If anyone with a faster internet is willing to mess with this, please give it a try.
Modifié par Johny1616, 25 février 2012 - 12:08 .
#31
Posté 25 février 2012 - 01:56
#32
Posté 25 février 2012 - 02:26
The Exception Information is uniform throughout all my dumps.
EDIT: From posts that have the same error (different games though), it looks like this has something to do with Windows's .NET, I'll continue looking for more info.
EDIT2: So, in my forrays into messing around with .NET, seems I got quite a few programs to mess up as well. So, I can't open my dumps any more, but, at least I got a couple open to see that the error is the same each time.
EDIT3: Still can't find any more info on how to solve this. Most of what I've found pertains to other games, or developing software. In the first, the fixes are very specific. In the second, everything mostly has to do with programing scrips.
However, both did say to reinstall .NET. Which I have done. I'm going to try messing with my page files and RAM slots next.
"
Dump Summary
------------
Dump File: unreal-v6383-2012.02.25-10.45.02.dmp : C:\\Users\\*user*\\Documents\\BioWare\\Mass Effect 3 Demo\\BIOGame\\Logs\\unreal-v6383-2012.02.25-10.45.02.dmp
Last Write Time: 2/25/2012 10:46:07 AM
Process Name: MassEffect3Demo.exe : C:\\Program Files\\Origin Games\\Mass Effect 3 Demo\\Binaries\\Win32\\MassEffect3Demo.exe
Process Architecture: x86
Exception Code: 0xC0000005
Exception Information: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Heap Information: Not Present
System Information
------------------
OS Version: 6.0.6002
CLR Version(s):
(*ommited*)
"
Modifié par Johny1616, 25 février 2012 - 06:56 .
#33
Posté 25 février 2012 - 06:58
#34
Posté 25 février 2012 - 09:17
#35
Posté 25 février 2012 - 11:08
So far, I've uninstalled every .NET application I could. I then reinstalled .NET 4 and 3.5. However, 3.0, or any earlier versions, can be installed (dunno why). I've also swapped my memory cards around in their slots; allocated more to the page file as well. Nothing so far has helped. EA support still not forthcoming with a solution.
-Don, any update on your dumps?
#36
Posté 25 février 2012 - 11:31
-----------------------------------------------------------------------------------------------------------------------------------------------
FAULTING_IP:
MassEffect3Demo+7e8929
00be8929 8b10 mov edx,dword ptr [eax]
EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 00be8929 (MassEffect3Demo+0x007e8929)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 00000000
Parameter[1]: 00000000
Attempt to read from address 00000000
-----------------------------------------------------------------------------------------------------------------------------------------------
DEFAULT_BUCKET_ID: NULL_POINTER_READ
-----------------------------------------------------------------------------------------------------------------------------------------------
FAULTING_THREAD: 00001104
-----------------------------------------------------------------------------------------------------------------------------------------------
DEBUG_FLR_IMAGE_TIMESTAMP: 4f162c05
STACK_COMMAND: ~24s; .ecxr ; kb
FAILURE_BUCKET_ID: NULL_POINTER_READ_c0000005_MassEffect3Demo.exe!Unknown
BUCKET_ID: APPLICATION_FAULT_NULL_POINTER_READ_MassEffect3Demo+7e8929
-----------------------------------------------------------------------------------------------------------------------------------------------
Memory access error at 'StackLimit) @@(((ntdll!_NT_TIB *)@$teb)->StackBase)'
Modifié par Johny1616, 25 février 2012 - 11:34 .
#37
Posté 26 février 2012 - 04:47
#38
Posté 26 février 2012 - 06:41
P.S. I know that crash/ctd issue it's because of fu***ng Origin. I just know it, because ME1 & ME2 are working fine for me, as like others game.
Edit: Pre-order cancelled
Edit: Oh nevermind
Modifié par Lucas1987Dion, 26 février 2012 - 07:38 .
#39
Posté 26 février 2012 - 09:51
#40
Posté 26 février 2012 - 09:55
In any case, you are indeed correct. Legal+Client=DRM=more conditions the game has to pass in order to run=more things can go wrong.Edit: Oh nevermind {smilie}
My conjecture of what the problem is: I'm guessing that some badly written code is causing the game to try reading and writing information to someplace that either doesn't exist, or somewhere the game doesn't have permission to. To confirm, if anyone could upload their .dmp files
(c:\\users\\*user*\\documents\\BioWare\\Mass Effect 3 Demo\\BIOgame\\logs)
and send them to me (using the forum messaging system). This will let me confirm that the problem is universal.
#41
Posté 26 février 2012 - 10:37
#42
Posté 26 février 2012 - 10:55
Johny1616 wrote...
Lucas, what do you mean:Edit: Oh nevermind {smilie}
I just deleted my whole me3 demo folder (in documents/''my games''/mass effect 3 demo) and restarted the demo, I have no crash for 1-2 minutes and then crashes returns
Even when I updated this s**t Origin, and still the same
#43
Posté 27 février 2012 - 01:46
#44
Posté 27 février 2012 - 02:06
#45
Posté 27 février 2012 - 03:05
I also disabled compression (compression to save disk space) on whole ME3 demo folder, + updated my graphics drivers (AMD 8.960 14 February). I also updated directx libraries, and downloaded all windows updates, + MTNet Framework.
Edit: I also start ME3democonfig.exe to allow game engine to re-create system & hardware info for it.
Good luck!
Modifié par Lucas1987Dion, 27 février 2012 - 10:59 .
#46
Posté 27 février 2012 - 10:20
#47
Posté 27 février 2012 - 11:27
If so, could you describe the steps you took in a slightly more detailed manner. E.g. how you updated your directx libraries, and what exactly is MTnet Framework?
In addition, links to the places you used would also be of help.
Lastly, what version of Origin(select the cog in the upper right of the client, and click about) do you have?
Modifié par Johny1616, 28 février 2012 - 12:04 .
#48
Posté 28 février 2012 - 12:19
#49
Posté 28 février 2012 - 01:15
ME3 demo working good to 18-19 February for me, then stopped working (crashes on connecting/menu loading), until now...
Modifié par Lucas1987Dion, 28 février 2012 - 01:21 .
#50
Posté 28 février 2012 - 01:49
In any case, thanks for that info. I'll continue with my efforts, and report back with any news (again, slow download, so, probably will be awhile).





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