I have a question for the devs (and anyone interested):
why is there no dual wield option for characters that use pistols as their main weapon? i mean those classes get meele combat options (which is IMHO cool - but normally a biotic would IMHO not jump into the fray, instead he would throw his singularities and warps in from well out of meele range!) and it would be much more logical to have those classes dual wield their side-arms (if they train this way) then let them go meele (not that the devs should take the option out as it is cool as a last resort if you are going to to to and your ammo runs out)....
well just an idea: so, your turn
greetings LAX





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