Aller au contenu

Photo

DLC is ruining games...


  • Ce sujet est fermé Ce sujet est fermé
316 réponses à ce sujet

#251
Takamori The Templar

Takamori The Templar
  • Members
  • 387 messages

vader da slayer wrote...


TOR is great. people don't understand that when an MMO is launched it won't be as good as other types of games. If you look at other MMO launches they are riddled with (more) bugs, like in WoW day 1 you couldn't loot stuff and if you got lucky and could the loot tables didn't work properly so the thing you looted most likely wouldn't have anything in it anyway, that range from debilitating to superficial. TOR had bugs at launch but all of those are ironned out now (was playing last night).

as far as the story of each class goes they are all done pretty well (vastly better than any other mmo's story) with some small exceptions to certain spots in each story. not to mention the fact that its fully voiced and has a fun and working PVP system intact on day 1.

the majority of the people who say TOR is bad are just those thinking it would be WoW 2.0 (as in WoW in its current state with a SW theme). i.e. those that think its bad are those that deluted themselves into thinking it would be something it was never trying to be (similar to what a lot of people on this forums do).


Look TOR had a funding of 300 mill, and they got the same gameplay of a game that start being developed in 1998.
We are in 2012.

#252
Phaedon

Phaedon
  • Members
  • 8 617 messages

Rikriel wrote...

Phaedon wrote...

If anything that just demonestrates that your logic is to be applied only whenever it suits you. If the story makes internal sense and the product is worth 60$, then it's as complete as it gets.


Pizza aside, well, I don't agree with the first point, because I'm arguing that the story won't make internal sense without the DLC. Now this isn't logic, just my assumption, but I imagine that there'll be plot holes in the main 'standard' story that will be answered with the DLC. If the character isn't integral to the plot, and the plot is standalone and without plot holes WITHOUT needing the character, then I guess that's okay - then it's just a choice of whether you want a new party member that gives you some new dialogue and information about THEMSELVES and not the main plot or if you just want the main game. If that's the case then sure, I'm still not happy about Day 1 DLC anyway, but I wouldn't be as irritated at Bioware.

So, do you have any proof that the SPOILER character is that important to the story, or are you actually deciding to be pessimistic about this game from the start? Because that's not smart at all. Let's no discuss about what it is...

If you are so concerned, then wait for the reviews. Professional or from friends. They will be reviewing the SE, DLC free edition as well. Until then, you have zero indication about the role of that character to the main plot.

#253
Mendelevosa

Mendelevosa
  • Members
  • 2 753 messages
The only DLC I truly despise is EXCLUSIVE DLC. I pay extra money to get a master edition of a game, but I still can't get all the DLC possible, because I didn't buy the game from a specific store. Not to mention all this DLC hooplah that Bioware/EA is doing by requiring you to buy art books, action figures, and gaming accessories just to get DLC exclusive to people that buy those items. I understand why developers and publishers do this from a marketer's point of view, but I still believe EVERYONE should be able to access all the DLC for games.

Modifié par Mendelevosa, 22 février 2012 - 10:04 .


#254
majorfalcon00

majorfalcon00
  • Members
  • 30 messages

vader da slayer wrote...



TOR is great. people don't understand that when an MMO is launched it won't be as good as other types of games. If you look at other MMO launches they are riddled with (more) bugs, like in WoW day 1 you couldn't loot stuff and if you got lucky and could the loot tables didn't work properly so the thing you looted most likely wouldn't have anything in it anyway, that range from debilitating to superficial. TOR had bugs at launch but all of those are ironned out now (was playing last night).

as far as the story of each class goes they are all done pretty well (vastly better than any other mmo's story) with some small exceptions to certain spots in each story. not to mention the fact that its fully voiced and has a fun and working PVP system intact on day 1.


Lets not discuss the numerous faults of TOR.  Its too long, just go to the official forums and see the issues.  Combat lag, frozen UI, poorly optimizaed engine, broken PvP (Ilum), imbalanced factions, static worlds, long loading times, no combat log, copy pasted WoW abilities, copy pasted WoW raid of 16 people hitting one mob even though they said they would never do that.

You need to compare TOR's launch to RIFT's launch since its more recent.  What you have is a staggering difference in quality and fixes.  RIFT was also created by a startup company with only a $50 mill budget, comparaded to BW/EA with a $200 mill budget.  TOR is not great, it is average at best. 

Back on topic, Bioware is slowly losing their crediability, and its a shame to see it become the next Capcom or Ubisoft who are almost universally hated by their player base with their DLC and DRM controversies.

#255
Rikriel

Rikriel
  • Members
  • 9 messages

Phaedon wrote...

By that logic, no game is complete. According to your standards, anyway. Dozens of GBs of content either gets scrapped or gets replaced with improved versions of that content. Ashley's face and casual clothing texture changed, and we don't get the chance to buy them, but I don't see you complaining about them, are you


Whoops, forgot to respond to this. Okay, so that's not what I'm saying at all. Content that gets scrapped or replaced with improved content is fine, obviously. Maybe my pizza analogy wasn't clear, but I'm talking about content that gets made during the development and then sold for extra at launch. So it doesn't get improved with new versions, or scrapped, but offered for money.

If Ashley had improved facial and clothing textures, and then they offered those textures for a price, then I'd complain - but since it's just textures I wouldn't complain much, I just wouldn't buy.

#256
Rikriel

Rikriel
  • Members
  • 9 messages

Phaedon wrote...

So, do you have any proof that the SPOILER character is that important to the story, or are you actually deciding to be pessimistic about this game from the start? Because that's not smart at all. Let's no discuss about what it is...

If you are so concerned, then wait for the reviews. Professional or from friends. They will be reviewing the SE, DLC free edition as well. Until then, you have zero indication about the role of that character to the main plot.


Oh, I totally agree. I'm just pessimistic because the Protheans are such important parts of the lore that I honestly can't see them include a Prothean without it having some importance to the main plot. It's still just an assumption, so I'm going to wait and see what reviews and other people say about it before I really make up my mind to buy the game or not.

#257
saturos2

saturos2
  • Members
  • 487 messages

Phaedon wrote...

Rikriel wrote...

Phaedon wrote...

If anything that just demonestrates that your logic is to be applied only whenever it suits you. If the story makes internal sense and the product is worth 60$, then it's as complete as it gets.


Pizza aside, well, I don't agree with the first point, because I'm arguing that the story won't make internal sense without the DLC. Now this isn't logic, just my assumption, but I imagine that there'll be plot holes in the main 'standard' story that will be answered with the DLC. If the character isn't integral to the plot, and the plot is standalone and without plot holes WITHOUT needing the character, then I guess that's okay - then it's just a choice of whether you want a new party member that gives you some new dialogue and information about THEMSELVES and not the main plot or if you just want the main game. If that's the case then sure, I'm still not happy about Day 1 DLC anyway, but I wouldn't be as irritated at Bioware.

So, do you have any proof that the SPOILER character is that important to the story, or are you actually deciding to be pessimistic about this game from the start? Because that's not smart at all. Let's no discuss about what it is...

If you are so concerned, then wait for the reviews. Professional or from friends. They will be reviewing the SE, DLC free edition as well. Until then, you have zero indication about the role of that character to the main plot.

maybe he read the leaks? which have been proven true to the actual product time and time again.

#258
Reptillius

Reptillius
  • Members
  • 1 242 messages

majorfalcon00 wrote...

vader da slayer wrote...



TOR is great. people don't understand that when an MMO is launched it won't be as good as other types of games. If you look at other MMO launches they are riddled with (more) bugs, like in WoW day 1 you couldn't loot stuff and if you got lucky and could the loot tables didn't work properly so the thing you looted most likely wouldn't have anything in it anyway, that range from debilitating to superficial. TOR had bugs at launch but all of those are ironned out now (was playing last night).

as far as the story of each class goes they are all done pretty well (vastly better than any other mmo's story) with some small exceptions to certain spots in each story. not to mention the fact that its fully voiced and has a fun and working PVP system intact on day 1.


Lets not discuss the numerous faults of TOR.  Its too long, just go to the official forums and see the issues.  Combat lag, frozen UI, poorly optimizaed engine, broken PvP (Ilum), imbalanced factions, static worlds, long loading times, no combat log, copy pasted WoW abilities, copy pasted WoW raid of 16 people hitting one mob even though they said they would never do that.

You need to compare TOR's launch to RIFT's launch since its more recent.  What you have is a staggering difference in quality and fixes.  RIFT was also created by a startup company with only a $50 mill budget, comparaded to BW/EA with a $200 mill budget.  TOR is not great, it is average at best. 

Back on topic, Bioware is slowly losing their crediability, and its a shame to see it become the next Capcom or Ubisoft who are almost universally hated by their player base with their DLC and DRM controversies.


There is so much wrong with your statements here. specially the copy and pasting from Wow... Just here in one post... that touching them alone takes too much effort.

And Rift had tons of issues as well... Like if you outpaced the leveling curve of 50 other people online at any given time.  Which I did in some of their start up open weekends.  Where me and the maybe 10 other people that were out of the crowded starting zones would find a corner and sit in it for an hour because the rifts randomly opened up and we didn't have enough random people milling about at any one period to take care of the issue so we just had to let them rampage and the friendly mobs and quest givers to repop. And that was just one of the issues with Rift.

#259
Abag o money

Abag o money
  • Members
  • 3 messages
if this was like what happened in Mass effect 2 I would have no problems but I was buying a game new at 60 bucks to support the developer and now to get a full experience of the game I have to pay 10 more bucks what is stopping me from getting it used for 30 bucks then buying the dlc for the 10?

#260
Reptillius

Reptillius
  • Members
  • 1 242 messages

saturos2 wrote...

Phaedon wrote...

Rikriel wrote...

Phaedon wrote...

If anything that just demonestrates that your logic is to be applied only whenever it suits you. If the story makes internal sense and the product is worth 60$, then it's as complete as it gets.


Pizza aside, well, I don't agree with the first point, because I'm arguing that the story won't make internal sense without the DLC. Now this isn't logic, just my assumption, but I imagine that there'll be plot holes in the main 'standard' story that will be answered with the DLC. If the character isn't integral to the plot, and the plot is standalone and without plot holes WITHOUT needing the character, then I guess that's okay - then it's just a choice of whether you want a new party member that gives you some new dialogue and information about THEMSELVES and not the main plot or if you just want the main game. If that's the case then sure, I'm still not happy about Day 1 DLC anyway, but I wouldn't be as irritated at Bioware.

So, do you have any proof that the SPOILER character is that important to the story, or are you actually deciding to be pessimistic about this game from the start? Because that's not smart at all. Let's no discuss about what it is...

If you are so concerned, then wait for the reviews. Professional or from friends. They will be reviewing the SE, DLC free edition as well. Until then, you have zero indication about the role of that character to the main plot.

maybe he read the leaks? which have been proven true to the actual product time and time again.


Those that have read the "leaks" and stuff. Have already stated the From Ashes Character doesn't offer anything relevant or plot hole fixing to the main game at all...  All he offers is a bit of flavour.  If your going to argue leaks as a source to throw fits against DLC. make sure they are accurate please.

#261
Major Alenko

Major Alenko
  • Members
  • 1 042 messages
Well you can preach all you want, but it comes down to is money, and the idiots who still buy it. I bet half the people complaining about it will STILL buy it. Hey here's a thought, maybe if no one brought it then EA may stop doing it. But like hell that is going to happen.

#262
Guest_Imperium Alpha_*

Guest_Imperium Alpha_*
  • Guests
Oh look it's this topic again. OHMYGAD DLC WILL KILL US ALL TRUE STORY !!!!

#263
saturos2

saturos2
  • Members
  • 487 messages

Reptillius wrote...

saturos2 wrote...

Phaedon wrote...

Rikriel wrote...

Phaedon wrote...

If anything that just demonestrates that your logic is to be applied only whenever it suits you. If the story makes internal sense and the product is worth 60$, then it's as complete as it gets.


Pizza aside, well, I don't agree with the first point, because I'm arguing that the story won't make internal sense without the DLC. Now this isn't logic, just my assumption, but I imagine that there'll be plot holes in the main 'standard' story that will be answered with the DLC. If the character isn't integral to the plot, and the plot is standalone and without plot holes WITHOUT needing the character, then I guess that's okay - then it's just a choice of whether you want a new party member that gives you some new dialogue and information about THEMSELVES and not the main plot or if you just want the main game. If that's the case then sure, I'm still not happy about Day 1 DLC anyway, but I wouldn't be as irritated at Bioware.

So, do you have any proof that the SPOILER character is that important to the story, or are you actually deciding to be pessimistic about this game from the start? Because that's not smart at all. Let's no discuss about what it is...

If you are so concerned, then wait for the reviews. Professional or from friends. They will be reviewing the SE, DLC free edition as well. Until then, you have zero indication about the role of that character to the main plot.

maybe he read the leaks? which have been proven true to the actual product time and time again.


Those that have read the "leaks" and stuff. Have already stated the From Ashes Character doesn't offer anything relevant or plot hole fixing to the main game at all...  All he offers is a bit of flavour.  If your going to argue leaks as a source to throw fits against DLC. make sure they are accurate please.

well, from what i read he adds more than just flavor. he adds more to the history of the overall universe.

#264
majorfalcon00

majorfalcon00
  • Members
  • 30 messages

Reptillius wrote...

majorfalcon00 wrote...

vader da slayer wrote...



TOR is great. people don't understand that when an MMO is launched it won't be as good as other types of games. If you look at other MMO launches they are riddled with (more) bugs, like in WoW day 1 you couldn't loot stuff and if you got lucky and could the loot tables didn't work properly so the thing you looted most likely wouldn't have anything in it anyway, that range from debilitating to superficial. TOR had bugs at launch but all of those are ironned out now (was playing last night).

as far as the story of each class goes they are all done pretty well (vastly better than any other mmo's story) with some small exceptions to certain spots in each story. not to mention the fact that its fully voiced and has a fun and working PVP system intact on day 1.


Lets not discuss the numerous faults of TOR.  Its too long, just go to the official forums and see the issues.  Combat lag, frozen UI, poorly optimizaed engine, broken PvP (Ilum), imbalanced factions, static worlds, long loading times, no combat log, copy pasted WoW abilities, copy pasted WoW raid of 16 people hitting one mob even though they said they would never do that.

You need to compare TOR's launch to RIFT's launch since its more recent.  What you have is a staggering difference in quality and fixes.  RIFT was also created by a startup company with only a $50 mill budget, comparaded to BW/EA with a $200 mill budget.  TOR is not great, it is average at best. 

Back on topic, Bioware is slowly losing their crediability, and its a shame to see it become the next Capcom or Ubisoft who are almost universally hated by their player base with their DLC and DRM controversies.


There is so much wrong with your statements here. specially the copy and pasting from Wow... Just here in one post... that touching them alone takes too much effort.

And Rift had tons of issues as well... Like if you outpaced the leveling curve of 50 other people online at any given time.  Which I did in some of their start up open weekends.  Where me and the maybe 10 other people that were out of the crowded starting zones would find a corner and sit in it for an hour because the rifts randomly opened up and we didn't have enough random people milling about at any one period to take care of the issue so we just had to let them rampage and the friendly mobs and quest givers to repop. And that was just one of the issues with Rift.


Rift has a new dev studio iwht 1/4 of the budget of TOR, and yet it was more polished and fixed quicker than TOR has been.  Lets now discss copy pasted WoW abilities and how your wrong in fact.

TOR -> WoW

Lightning Strike - Lightning Bolt
Chain Lightning - Chain Lightning
Thunderig Blast - Lava Burst
Lightning Effusion - Elemental Focus
Forked Lightning - Elemental Overload
Polarity Shift - Elemental Mastery

Go look up each of the effects ofthose abilities.  No worries....I'll wait

#265
jotun04

jotun04
  • Members
  • 561 messages
Yes, paid DLC sucks

Especially when it's on day 1.

Double especially when you have to first buy some sort of "points".

#266
RiouHotaru

RiouHotaru
  • Members
  • 4 059 messages

majorfalcon00 wrote...

Reptillius wrote...

majorfalcon00 wrote...

vader da slayer wrote...



TOR is great. people don't understand that when an MMO is launched it won't be as good as other types of games. If you look at other MMO launches they are riddled with (more) bugs, like in WoW day 1 you couldn't loot stuff and if you got lucky and could the loot tables didn't work properly so the thing you looted most likely wouldn't have anything in it anyway, that range from debilitating to superficial. TOR had bugs at launch but all of those are ironned out now (was playing last night).

as far as the story of each class goes they are all done pretty well (vastly better than any other mmo's story) with some small exceptions to certain spots in each story. not to mention the fact that its fully voiced and has a fun and working PVP system intact on day 1.


Lets not discuss the numerous faults of TOR.  Its too long, just go to the official forums and see the issues.  Combat lag, frozen UI, poorly optimizaed engine, broken PvP (Ilum), imbalanced factions, static worlds, long loading times, no combat log, copy pasted WoW abilities, copy pasted WoW raid of 16 people hitting one mob even though they said they would never do that.

You need to compare TOR's launch to RIFT's launch since its more recent.  What you have is a staggering difference in quality and fixes.  RIFT was also created by a startup company with only a $50 mill budget, comparaded to BW/EA with a $200 mill budget.  TOR is not great, it is average at best. 

Back on topic, Bioware is slowly losing their crediability, and its a shame to see it become the next Capcom or Ubisoft who are almost universally hated by their player base with their DLC and DRM controversies.


There is so much wrong with your statements here. specially the copy and pasting from Wow... Just here in one post... that touching them alone takes too much effort.

And Rift had tons of issues as well... Like if you outpaced the leveling curve of 50 other people online at any given time.  Which I did in some of their start up open weekends.  Where me and the maybe 10 other people that were out of the crowded starting zones would find a corner and sit in it for an hour because the rifts randomly opened up and we didn't have enough random people milling about at any one period to take care of the issue so we just had to let them rampage and the friendly mobs and quest givers to repop. And that was just one of the issues with Rift.


Rift has a new dev studio iwht 1/4 of the budget of TOR, and yet it was more polished and fixed quicker than TOR has been.  Lets now discss copy pasted WoW abilities and how your wrong in fact.

TOR -> WoW

Lightning Strike - Lightning Bolt
Chain Lightning - Chain Lightning
Thunderig Blast - Lava Burst
Lightning Effusion - Elemental Focus
Forked Lightning - Elemental Overload
Polarity Shift - Elemental Mastery

Go look up each of the effects ofthose abilities.  No worries....I'll wait


I find the implication that WoW has the absolute lisence of types of MMO abilities to be -hilarious-

#267
majorfalcon00

majorfalcon00
  • Members
  • 30 messages

RiouHotaru wrote...

majorfalcon00 wrote...



Rift has a new dev studio iwht 1/4 of the budget of TOR, and yet it was more polished and fixed quicker than TOR has been.  Lets now discss copy pasted WoW abilities and how your wrong in fact.

TOR -> WoW

Lightning Strike - Lightning Bolt
Chain Lightning - Chain Lightning
Thunderig Blast - Lava Burst
Lightning Effusion - Elemental Focus
Forked Lightning - Elemental Overload
Polarity Shift - Elemental Mastery

Go look up each of the effects ofthose abilities.  No worries....I'll wait


I find the implication that WoW has the absolute lisence of types of MMO abilities to be -hilarious-


Way to dodge my argument....TOR copy the EXACT EFFECTS OF THE SPELLS from WoW......I'm sorry but people don't want the same game with a different skin.

#268
nevar00

nevar00
  • Members
  • 1 395 messages
I don't think DLC is ruining games. I think corporations are ruining DLC.

Take The Lair of the Shadow Broker DLC. It was done after the main game was completed and felt like an extra add-on to expand the story, as it should have been. No complaints.

Now take Zaeed. An unnecessary and just another human companion. With or without him you don't lose much. Another good DLC addition.

...now take the Prothean DLC. We have something that is an integral part of the Mass Effect lore and that was completed but taken out JUST so it could be sold for an extra $10. THAT is pathetic. That, is what is ruining DLC and games. Take ME 2 for example: what if Legion was DLC? No, he was not an integral part of the story, but you sort of need him to find out that there are some "nice" geth that don't follow the Reapers. But hey, let's just make him DLC so we can squeeze an extra $10 out of people, right?

Wrong. This is really screwed up, and I'm getting it anyway with the CE. Oh, and the "don't like it don't buy it" morons need to can it; this is certainly a legitimate complaint.

#269
majorfalcon00

majorfalcon00
  • Members
  • 30 messages

nevar00 wrote...

I don't think DLC is ruining games. I think corporations are ruining DLC.

Take The Lair of the Shadow Broker DLC. It was done after the main game was completed and felt like an extra add-on to expand the story, as it should have been. No complaints.

Now take Zaeed. An unnecessary and just another human companion. With or without him you don't lose much. Another good DLC addition.

...now take the Prothean DLC. We have something that is an integral part of the Mass Effect lore and that was completed but taken out JUST so it could be sold for an extra $10. THAT is pathetic. That, is what is ruining DLC and games. Take ME 2 for example: what if Legion was DLC? No, he was not an integral part of the story, but you sort of need him to find out that there are some "nice" geth that don't follow the Reapers. But hey, let's just make him DLC so we can squeeze an extra $10 out of people, right?

Wrong. This is really screwed up, and I'm getting it anyway with the CE. Oh, and the "don't like it don't buy it" morons need to can it; this is certainly a legitimate complaint.


But you can't argue with blind sheep.  Logic is not used in their defenses.

#270
Ryzaki

Ryzaki
  • Members
  • 34 423 messages

Reptillius wrote...

saturos2 wrote...

Phaedon wrote...

Rikriel wrote...

Phaedon wrote...

If anything that just demonestrates that your logic is to be applied only whenever it suits you. If the story makes internal sense and the product is worth 60$, then it's as complete as it gets.


Pizza aside, well, I don't agree with the first point, because I'm arguing that the story won't make internal sense without the DLC. Now this isn't logic, just my assumption, but I imagine that there'll be plot holes in the main 'standard' story that will be answered with the DLC. If the character isn't integral to the plot, and the plot is standalone and without plot holes WITHOUT needing the character, then I guess that's okay - then it's just a choice of whether you want a new party member that gives you some new dialogue and information about THEMSELVES and not the main plot or if you just want the main game. If that's the case then sure, I'm still not happy about Day 1 DLC anyway, but I wouldn't be as irritated at Bioware.

So, do you have any proof that the SPOILER character is that important to the story, or are you actually deciding to be pessimistic about this game from the start? Because that's not smart at all. Let's no discuss about what it is...

If you are so concerned, then wait for the reviews. Professional or from friends. They will be reviewing the SE, DLC free edition as well. Until then, you have zero indication about the role of that character to the main plot.

maybe he read the leaks? which have been proven true to the actual product time and time again.


Those that have read the "leaks" and stuff. Have already stated the From Ashes Character doesn't offer anything relevant or plot hole fixing to the main game at all...  All he offers is a bit of flavour.  If your going to argue leaks as a source to throw fits against DLC. make sure they are accurate please.


/read the leaks

he WAS important in earlier drafts but then was rewritten to be not so important.

Probably so they could sell him as DLC. <_<

Why not Tin ****** instead I'll never understand.

#271
Ar7emis

Ar7emis
  • Members
  • 294 messages

nevar00 wrote...

I don't think DLC is ruining games. I think corporations are ruining DLC.

Take The Lair of the Shadow Broker DLC. It was done after the main game was completed and felt like an extra add-on to expand the story, as it should have been. No complaints.

Now take Zaeed. An unnecessary and just another human companion. With or without him you don't lose much. Another good DLC addition.

...now take the Prothean DLC. We have something that is an integral part of the Mass Effect lore and that was completed but taken out JUST so it could be sold for an extra $10. THAT is pathetic. That, is what is ruining DLC and games. Take ME 2 for example: what if Legion was DLC? No, he was not an integral part of the story, but you sort of need him to find out that there are some "nice" geth that don't follow the Reapers. But hey, let's just make him DLC so we can squeeze an extra $10 out of people, right?

Wrong. This is really screwed up, and I'm getting it anyway with the CE. Oh, and the "don't like it don't buy it" morons need to can it; this is certainly a legitimate complaint.


Wise words. I honestly wouldn't mind if we just went back to the days of ME1 where we rarely got DLC and when we did it was an expansion with a good few hours of gameplay and lore in it (i.e. Bring Down The Sky was pretty damn good).

#272
saturos2

saturos2
  • Members
  • 487 messages

Ryzaki wrote...

Reptillius wrote...

saturos2 wrote...

Phaedon wrote...

Rikriel wrote...

Phaedon wrote...

If anything that just demonestrates that your logic is to be applied only whenever it suits you. If the story makes internal sense and the product is worth 60$, then it's as complete as it gets.


Pizza aside, well, I don't agree with the first point, because I'm arguing that the story won't make internal sense without the DLC. Now this isn't logic, just my assumption, but I imagine that there'll be plot holes in the main 'standard' story that will be answered with the DLC. If the character isn't integral to the plot, and the plot is standalone and without plot holes WITHOUT needing the character, then I guess that's okay - then it's just a choice of whether you want a new party member that gives you some new dialogue and information about THEMSELVES and not the main plot or if you just want the main game. If that's the case then sure, I'm still not happy about Day 1 DLC anyway, but I wouldn't be as irritated at Bioware.

So, do you have any proof that the SPOILER character is that important to the story, or are you actually deciding to be pessimistic about this game from the start? Because that's not smart at all. Let's no discuss about what it is...

If you are so concerned, then wait for the reviews. Professional or from friends. They will be reviewing the SE, DLC free edition as well. Until then, you have zero indication about the role of that character to the main plot.

maybe he read the leaks? which have been proven true to the actual product time and time again.


Those that have read the "leaks" and stuff. Have already stated the From Ashes Character doesn't offer anything relevant or plot hole fixing to the main game at all...  All he offers is a bit of flavour.  If your going to argue leaks as a source to throw fits against DLC. make sure they are accurate please.


/read the leaks

he WAS important in earlier drafts but then was rewritten to be not so important.

Probably so they could sell him as DLC. <_<

Why not Tin ****** instead I'll never understand.

this

#273
Skorvitch

Skorvitch
  • Members
  • 7 messages

majorfalcon00 wrote...


Back on topic, Bioware is slowly losing their crediability, and its a shame to see it become the next Capcom or Ubisoft who are almost universally hated by their player base with their DLC and DRM controversies.


Pretty much this.

So... why are people getting upset that people are getting upset about the Day 1 DLC? Whatever happened to developers making games the best they can from the get go? Why is there a need to plan extra content to try and drum up extra cash for a game that is pretty much gonna sell very well, anyway? Maybe the character won't have much impact on the game but...

" Unearth lost secrets from the past and recruit the Prothean squad member in Mass Effect 3: From Ashes"

That kinda makes it sound pretty important to the lore and universe. Zaeed and Kasumi were more optional filler.

#274
Chun Hei

Chun Hei
  • Members
  • 1 176 messages
Image IPB

I love the BSN so much...

Ryzaki wrote...

Why not Tin ****** instead I'll never understand.


Now there is a cause I CAN support! Make Tin Teats an overpriced DLC character you do not need to complete the game!

#275
Kog27

Kog27
  • Members
  • 57 messages
DLC is nice but the ME2 dlcs are horribly overpriced atm