Has anyone altered the slave collar system? As it stands there's no way to remove it and hooking it into the database would be best... but I personally lack to skillz to do either.
Mad Rabbits System - Tweaks
Débuté par
Jenna WSI
, févr. 22 2012 03:43
#1
Posté 22 février 2012 - 03:43
#2
Posté 22 février 2012 - 04:38
Hmm. After taking a quick peek at it, the first thing that comes to mind, did you change the option in the "bdsm_controls" script?
//If set to 1, the slave collars will be unequipable from the slave's neck slot
//unless their master allows them to remove them. If set to 0, the slave can
//remove them at will.
//Defualt = 1
const int COLLAR_UNEQUIPABLE = 1;
Hopefully it's as simple as that but these things usually never are.
//If set to 1, the slave collars will be unequipable from the slave's neck slot
//unless their master allows them to remove them. If set to 0, the slave can
//remove them at will.
//Defualt = 1
const int COLLAR_UNEQUIPABLE = 1;
Hopefully it's as simple as that but these things usually never are.





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