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How Can a Rational Moral Person Still Support Cerberus?


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#351
Ziggeh

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Lotion Soronnar wrote...
Knowledge of reality.
If the alines are peacefull carebears, they wont' survive a meeting wiht someoen who isn't.

And if we're the first people they meet? They will have all definitely met violent alien species at a level of advancement high enough to pose a threat to a space travelling species before contacting us?

Lotion Soronnar wrote... 
So you are high.
The possibilities aren't endless. They will follow the same laws of physics like us because the laws of physics are friggen LAWS. Thermodynamics, entropy, matter-energy conservation, gravity, etc...those don't magicly vanish.

You do not know a lot about physics. Or aliens.

Lotion Soronnar wrote... 
Becasue this is a ME3 forum. And we are talking about ME3.
If you want to talk abotu something else, there's the Off-Topic forums for that.

Nice dodge, but you've not been talking about it for a few posts now.

Lotion Soronnar wrote...

Do I know what rhetorical means?

I have no clue what the extent of your knowledge or lack thereoff is...

You didn't need to answer that.

#352
Farbautisonn

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Hunter of Legends wrote...

He acts like the base actually did anything to beat the reapers.


*Spoilers*












It doesn't









End spoilers.



-Grand. Assuming thats correct, the storytelling of Bioware has taken an even steeper dive. Because that essentially boils down to ME2 being a ****ing worthless running around in circles untill ME3... where I doubt the story would improve upon that fact.  So... if I was even in the slightest bit flaggelantic or anti-bioware Id pray they had made such a storytelling blunder.  However I sincerely hope you are wrong. And year... I know hope springs eternal.

#353
Hunter of Legends

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Farbautisonn wrote...

Hunter of Legends wrote...

He acts like the base actually did anything to beat the reapers.


*Spoilers*












It doesn't









End spoilers.



-Grand. Assuming thats correct, the storytelling of Bioware has taken an even steeper dive. Because that essentially boils down to ME2 being a ****ing worthless running around in circles untill ME3... where I doubt the story would improve upon that fact.  So... if I was even in the slightest bit flaggelantic or anti-bioware Id pray they had made such a storytelling blunder.  However I sincerely hope you are wrong. And year... I know hope springs eternal.


ME2 served a deeper purpose than finding a way to beat the reapers.

That was never a main plot point of ME2.

#354
Goneaviking

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Lotion Soronnar wrote...

Ziggeh wrote...

Lotion Soronnar wrote...
Nope.
How can they stop us researching into other areas? They can't.

They didn't provide blueprints for everything we use - just the FTL drives (if even that).

Things based on mass effect technology:

FTL drives, Silaris armor, Cyclonic Barrier Technology, torpedoes, The Normandy's stealth drive, Drop Shuttle and mako tech, biotics,  Kinetic barriers and Mass accelerators (ie: guns).

Seriously, I could go on. That was one page of the wiki. About 75% of all technology in Mass Effect involves Mass Effect fields. You don't think that's mass effect technology?


Vigil sez - Technology of Mass Relays. Not Mass Effect Technology.

And agin - it does crap to help the reaeprs when they can be beaten by their own technology.


I've never seen anyone actually prove that they can be beaten by mirroring their technology. The Reapers have been doing this for more than 37 million years, do you honestly think they haven't developed countermeasures for their own technology being used against them? 

If nothing else they can be expected to have developed countermeasures just so they'd have an idea about what could be thrown against them.

#355
Farbautisonn

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Hunter of Legends wrote...


ME2 served a deeper purpose than finding a way to beat the reapers.

That was never a main plot point of ME2.


-Pray. Do elaborate.

#356
Ziggeh

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Farbautisonn wrote...

-Grand. Assuming thats correct, the storytelling of Bioware has taken an even steeper dive. Because that essentially boils down to ME2 being a ****ing worthless running around in circles untill ME3

Well, presumably they were planning on harvesting a whole bunch more humans. Like maybe all of them. So that not happening was a good thing. Especially for humans. And not having another Reaper kicking about, helping speed his buddies return to the scene was probably one you could chalk up to the good job category.

#357
Goneaviking

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Ziggeh wrote...

Lotion Soronnar wrote...
Knowledge of reality.
If the alines are peacefull carebears, they wont' survive a meeting wiht someoen who isn't.

And if we're the first people they meet? They will have all definitely met violent alien species at a level of advancement high enough to pose a threat to a space travelling species before contacting us?
 


Then we'd eat the poor buggers alive.

#358
Farbautisonn

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Goneaviking wrote..., do you honestly think they haven't developed countermeasures for their own technology being used against them?


-The Collectors hadnt? The collectors are mindless drones under the controll of the Reapers? 37 million years of success. Im pretty sure that would breed a certain carelessness and arrogance.

#359
Farbautisonn

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Ziggeh wrote...
Well, presumably they were planning on harvesting a whole bunch more humans. Like maybe all of them. So that not happening was a good thing. Especially for humans. And not having another Reaper kicking about, helping speed his buddies return to the scene was probably one you could chalk up to the good job category.


-Which does nothing to move the main plot forward. Nothing.

#360
Hunter of Legends

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Farbautisonn wrote...

Hunter of Legends wrote...


ME2 served a deeper purpose than finding a way to beat the reapers.

That was never a main plot point of ME2.


-Pray. Do elaborate.


The main plot of ME2 was three fold IMHO
- Explain the reasons behind the reapers "harvest" or at least convey what their plans are for the galaxy
-Better flush out the universe and species not fully explained in ME1
-Detail Cerberus/outline allies/enemies in the war coming with the reapers.

There are a few side details as well, the biggest of which is denying the reapers a war resource and showing the primary antagonist of ME3...

#361
Ziggeh

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Goneaviking wrote...

Then we'd eat the poor buggers alive.

We wouldn't kill them, we'd just try to sell them things and build a starbucks on their homeworld.

#362
IndustrializedTaco

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There is a difference between morality, and practicality.. I don't support some of the stuff they do. The whole Reaper thing took for a loop. A lot of things TIM was saying in ME2 made some sense. Cerberus (in ME2). I felt they were being practical, and logical. Even with the Collector base, I mean had they not gone for the reapers. Again threw me for a loop. Can you imagine how we could of defended ourselves with a Reaper base.

#363
Ziggeh

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Farbautisonn wrote...

-Which does nothing to move the main plot forward. Nothing.

Well, aside from outlining their intentions, and presumably main function.

But really it's typical for your second act in RPGs to be outside the main thrust of the plot. It's often the "gathering of forces" phase, which it certainly fulfilled.

#364
Hunter of Legends

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Ziggeh wrote...

Farbautisonn wrote...

-Which does nothing to move the main plot forward. Nothing.

Well, aside from outlining their intentions, and presumably main function.

But really it's typical for your second act in RPGs to be outside the main thrust of the plot. It's often the "gathering of forces" phase, which it certainly fulfilled.


Partially fullfilled.

I'd say it was more outlined and expository than actually finished.

#365
ObserverStatus

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Dasher1010 wrote...

Cerberus is an organization filled with anti-alien extremiests. The fact that they refer to themselves as "pro-human" instead of anti-alien and specifically target the Quarians who are intentionally modeled to be Jews in space rams home that they're futuristic Neo-****s. They're now working for the reapers in an attempt to get them to destroy everyone else besides humans. What is seriously the reason why people on here are still Cerberus fanboys?

Personally, I find your Cerberus bashing offensive. Darn cerberuphobes.

#366
Ziggeh

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Hunter of Legends wrote...
Partially fullfilled.

I'd say it was more outlined and expository than actually finished.

I didn't mean that the forces were gathered, but rather it was a phase of force gathering.

#367
Farbautisonn

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Hunter of Legends wrote...

The main plot of ME2 was three fold IMHO
- Explain the reasons behind the reapers "harvest" or at least convey what their plans are for the galaxy
-Better flush out the universe and species not fully explained in ME1
-Detail Cerberus/outline allies/enemies in the war coming with the reapers.

There are a few side details as well, the biggest of which is denying the reapers a war resource and showing the primary antagonist of ME3...


-So... ME2 was a graphically nice and action packed "Codex" Dlc?

#368
Hunter of Legends

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Farbautisonn wrote...

Hunter of Legends wrote...

The main plot of ME2 was three fold IMHO
- Explain the reasons behind the reapers "harvest" or at least convey what their plans are for the galaxy
-Better flush out the universe and species not fully explained in ME1
-Detail Cerberus/outline allies/enemies in the war coming with the reapers.

There are a few side details as well, the biggest of which is denying the reapers a war resource and showing the primary antagonist of ME3...


-So... ME2 was a graphically nice and action packed "Codex" Dlc?


Narrative is more than just killing a bad guy.

#369
Farbautisonn

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Ziggeh wrote...
Well, aside from outlining their intentions, and presumably main function.

But really it's typical for your second act in RPGs to be outside the main thrust of the plot. It's often the "gathering of forces" phase, which it certainly fulfilled.


-Is shephard fighting the Collectors or the reapers? 

Nah. The typical second act in an RPG is to let the intial success turn into a feeling of dispair, setting the stage for a heroic and epic final battle. Incidentially the recepy for that has been more or less standard since LotR.

#370
daftPirate

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Farbautisonn wrote...

Hunter of Legends wrote...

The main plot of ME2 was three fold IMHO
- Explain the reasons behind the reapers "harvest" or at least convey what their plans are for the galaxy
-Better flush out the universe and species not fully explained in ME1
-Detail Cerberus/outline allies/enemies in the war coming with the reapers.

There are a few side details as well, the biggest of which is denying the reapers a war resource and showing the primary antagonist of ME3...


-So... ME2 was a graphically nice and action packed "Codex" Dlc?


Lol. That's a fun way to think about it.

#371
Farbautisonn

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Hunter of Legends wrote...

Narrative is more than just killing a bad guy.


-Sure. But If your actions do not lead up to or have an effect on the final conflict then why bother? Whats the point? That breaks suspension of disbelief? Makes for a crap narrative? 

#372
Ziggeh

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Farbautisonn wrote...

-Is shephard fighting the Collectors or the reapers?

Same thing, that was sort of the point, no?

#373
Hunter of Legends

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Farbautisonn wrote...

Hunter of Legends wrote...

Narrative is more than just killing a bad guy.


-Sure. But If your actions do not lead up to or have an effect on the final conflict then why bother? Whats the point? That breaks suspension of disbelief? Makes for a crap narrative? 


Denying the Reapers a resource to the war isn't "having an effect"?

#374
Farbautisonn

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daftPirate wrote...
Lol. That's a fun way to think about it.


-I really hope Im wrong about that... because if Im right, then Bioware storytelling took an unprecidented plunge.

#375
Farbautisonn

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Hunter of Legends wrote...

Denying the Reapers a resource to the war isn't "having an effect"?


-You mean that the techno gods needed human paste as engine grease to start the latest installment in the 37million year and running culling of the cattle? Year. That works storywise too. :blink: