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Fire versus Ice!


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22 réponses à ce sujet

#1
TheShizno

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So I have FINALLY unlocked the lovely "Creator" Engineer.
I cant decide what to max out--- Fire blast or Cryo?
My thinking is this-- Fire=damage, but cry has benefits that seem like they could come in handy on Gold.
For example- while Incedinary deals damage, the cry blast slows down oponents and can later make them take more damaga if they are chilled or frozen and you can chill phantom with barriers up so I am thinking that the damage of incedinary wont be that high on gold, but the cryo passives could make the phantoms easier since they slow them down.
Whats your opinion boys and girls?
 

#2
InstaShark

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Max out Incinerate (not "Fire Blast", that's Pokemon) and pick Freeze Combo as the Rank 6 evolution. Works well with Cryo Blast, but I personally only leveled Cryo Blast to rank 3, because I only needed the cooldown reduction and freeze duration.

So get both, but focus more on Incinerate.

Modifié par InstaShark, 22 février 2012 - 08:22 .


#3
FFLB

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Get both.

#4
minianthunter

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Cap out move and you can do cyro explosion combos to spread the love. If I had to choose for you though I would cap out cyro for the slow because crowd controls are far better than damage.

Also think what will happen when we are fighting husk enemies and there is a swarm of human husks running at you, you will probably want to slow(or freeze) them first. Then blow them up.

#5
TheShizno

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FFLB wrote...

Get both.

You cant max out both though...

#6
InstaShark

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TheShizno wrote...

FFLB wrote...

Get both.

You cant max out both though...


Yes you can.

#7
FFLB

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TheShizno wrote...
You cant max out both though...


Sure you can. Unless you've already put too many points into other skills.

#8
TheShizno

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InstaShark wrote...

TheShizno wrote...

FFLB wrote...

Get both.

You cant max out both though...


Yes you can.

I should have said I have already maxed out sentry :/ and quarian passive and lvl 4 finesse

#9
Thoragoros

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TheShizno wrote...

So I have FINALLY unlocked the lovely "Creator" Engineer.
I cant decide what to max out--- Fire blast or Cryo?


InstaShark wrote...

 Incinerate (not "Fire Blast", that's Pokemon)

 


*shakes head*  Shizno, put down the gamboy, Pikachu is tired, and we've a galaxy to save.  We can 'catch'em all' after the Reapers have been turned into tin can toys for our Charzards to chew on.

*facepalm* Um, InstaShark...how do you know FireBlast is pokemon off the top of your head? Posted Image

#10
FFLB

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In that case, I'd max out fire and go with 3 ranks in ice.

#11
InstaShark

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TheShizno wrote...

InstaShark wrote...

TheShizno wrote...

FFLB wrote...

Get both.

You cant max out both though...


Yes you can.

I should have said I have already maxed out sentry :/ and quarian passive and lvl 4 finesse


Then max out Incinerate, as I mentioned in my first response. But that's just based off of my gameplay.

EDIT: I know that Fire Blast is from Pokemon because I grew up with that game.

Modifié par InstaShark, 22 février 2012 - 08:27 .


#12
staindgrey

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Incenerate is far, far better.

- It incapacitates just like Cryo while not knocking them down and ruining a potential melee. Cryo can have an added slow bonus, but that takes so many points that could be used elsewhere.
- It hurts armored targets.
- It actually does damage, unlike Cryo. And continues to inflict damage for a period of time.
- While the frozen target bonus for Incenerate is nice, you really shouldn't need it. In the amount of time it takes you to freeze an unshielded target, recharge, then incenerate, you could have just as easily incenerated and just shot your assault rifle until down. The only reason you would want the frozen target bonus is if you're playing often with a human infiltrator, really. Tag team combos.


In all honesty, leveling Cryo up to lvl.3 and then maxing out your turret/Incenerate and using the rest of the points on Fitness and Quarian Defender is the way to go.

#13
InstaShark

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staindgrey wrote...

- While the frozen target bonus for Incinerate is nice, you really shouldn't need it. In the amount of time it takes you to freeze an unshielded target, recharge, then incinerate, you could have just as easily incinerated and just shot your assault rifle until down. The only reason you would want the frozen target bonus is if you're playing often with a human infiltrator, really. Tag team combos.


The Freeze Combo for Incinerate is useful in the long run on Silver/Gold, especially against chilled targets who actually have protection. Also, I would advise using a decently upgraded Avenger AR if you're running around with that weapon class to keep the recharge rate high.

Or some other weapon that will keep the weight off of your cooldowns. Engineers are meant to be a power class, not the Soldier class.

Modifié par InstaShark, 22 février 2012 - 08:37 .


#14
TheShizno

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I am currently using Matlock X.. if thats ok? :D

#15
InstaShark

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Mattock is fine. Just make sure your recharge rate is 100% or higher. Mattock keeps it above that(137%?), so you're fine.

#16
The Makatak

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You should've only put 3 points in Fitness IMO, and maxed Turret, Cryo, and Fire. The combo powers and debuffs are essential in Gold.

But since you didn't, 3 points in Cryo, max fire, take the Freeze Combo for the finisher. Only freeze Atlases and Phantoms.

#17
Haasth

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Both and take the double damage Incinerate.
So good.

#18
staindgrey

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InstaShark wrote...

staindgrey wrote...

- While the frozen target bonus for Incinerate is nice, you really shouldn't need it. In the amount of time it takes you to freeze an unshielded target, recharge, then incinerate, you could have just as easily incinerated and just shot your assault rifle until down. The only reason you would want the frozen target bonus is if you're playing often with a human infiltrator, really. Tag team combos.


The Freeze Combo for Incinerate is useful in the long run on Silver/Gold, especially against chilled targets who actually have protection. Also, I would advise using a decently upgraded Avenger AR if you're running around with that weapon class to keep the recharge rate high.

Or some other weapon that will keep the weight off of your cooldowns. Engineers are meant to be a power class, not the Soldier class.


Err...

I only use an Avenger, and have something like a +197% cooldown. Incinerate + AR is as quick of a death as I can imagine already, and the moment that target dies, I just Incinerate the next one in line while a flamethrower turret distracts them.

If chilled targets can be exploited, maybe it's worth it. I was under the impression that it was only frozen targets, at which point, who cares. To me, having a maxed out Incinerate and Turret is far too beneficial to worry about Cryo.

#19
InstaShark

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staindgrey wrote...

InstaShark wrote...

staindgrey wrote...

- While the frozen target bonus for Incinerate is nice, you really shouldn't need it. In the amount of time it takes you to freeze an unshielded target, recharge, then incinerate, you could have just as easily incinerated and just shot your assault rifle until down. The only reason you would want the frozen target bonus is if you're playing often with a human infiltrator, really. Tag team combos.


The Freeze Combo for Incinerate is useful in the long run on Silver/Gold, especially against chilled targets who actually have protection. Also, I would advise using a decently upgraded Avenger AR if you're running around with that weapon class to keep the recharge rate high.

Or some other weapon that will keep the weight off of your cooldowns. Engineers are meant to be a power class, not the Soldier class.


Err...

I only use an Avenger, and have something like a +197% cooldown. Incinerate + AR is as quick of a death as I can imagine already, and the moment that target dies, I just Incinerate the next one in line while a flamethrower turret distracts them.

If chilled targets can be exploited, maybe it's worth it. I was under the impression that it was only frozen targets, at which point, who cares. To me, having a maxed out Incinerate and Turret is far too beneficial to worry about Cryo.



Well, I'm not too sure about maxing out the Turret or Fitness, since I've read a bit of negativity on the Turret. But I do agree nonetheless about the Avenger + Incinerate, but that only works well on unprotected targets imo. In which case, you'd have to use the combo on enemies who are protected (if nobody's around to support via shield/barrier removal).

"Freeze Combo: Increase damage to frozen and chilled targets by an additional 100%"

Modifié par InstaShark, 22 février 2012 - 09:06 .


#20
Onpoint17

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I prefer ice over fire but I'm a cryo-maniac so go figure. I like locking down the battlefield with frozen targets for me and my squad to take out. I love the sound of shattering ice, especially if I can trigger a Cryo Explosion which will also freeze nearby enemies. The Cryo-Incinerate tech combo is awesome!

#21
TheShizno

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Ok so after listening to this song
I have decided to go full incenerate and rest to cryo
Thanks for all the help guys!

#22
staindgrey

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InstaShark wrote...

staindgrey wrote...

InstaShark wrote...

staindgrey wrote...

- While the frozen target bonus for Incinerate is nice, you really shouldn't need it. In the amount of time it takes you to freeze an unshielded target, recharge, then incinerate, you could have just as easily incinerated and just shot your assault rifle until down. The only reason you would want the frozen target bonus is if you're playing often with a human infiltrator, really. Tag team combos.


The Freeze Combo for Incinerate is useful in the long run on Silver/Gold, especially against chilled targets who actually have protection. Also, I would advise using a decently upgraded Avenger AR if you're running around with that weapon class to keep the recharge rate high.

Or some other weapon that will keep the weight off of your cooldowns. Engineers are meant to be a power class, not the Soldier class.


Err...

I only use an Avenger, and have something like a +197% cooldown. Incinerate + AR is as quick of a death as I can imagine already, and the moment that target dies, I just Incinerate the next one in line while a flamethrower turret distracts them.

If chilled targets can be exploited, maybe it's worth it. I was under the impression that it was only frozen targets, at which point, who cares. To me, having a maxed out Incinerate and Turret is far too beneficial to worry about Cryo.



Well, I'm not too sure about maxing out the Turret or Fitness, since I've read a bit of negativity on the Turret. But I do agree nonetheless about the Avenger + Incinerate, but that only works well on unprotected targets imo. In which case, you'd have to use the combo on enemies who are protected (if nobody's around to support via shield/barrier removal).

"Freeze Combo: Increase damage to frozen and chilled targets by an additional 100%"


Turret's too good to give up for me, and I'm maxing out Incinerate regardless. Since Incenerate knocks back shielded enemies, I can actually quite easily shoot -> Incinerate -> shoot and the shields will be down on Silver. Then Incinerate again, shoot again and they're dead. This is, of course, only if I'm on my own, which is rare, and assuming I don't already have a turret firing at them.

Different strokes for different folks, of course, but my pyromaniac quarian is by far my second best character, right after my asari adept. I often forget I even have Cryo at all.

#23
Blindman25

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Like most things it depends on the circumstances. On open terrain, I prefer ice, but in more restricted terrain fire makes people leave cover. My favorite combination is incinerate and cryo ammo.