MasterNeo wrote...
Yeah, you're right. A living breathing entity who experienced the destruction of his race and somehow lived to tell about it isn't ultimately important. A living survivor of a race that left behind technology that imprinted itself onto Shepard's brain chemistry at the beginning of the first game, ultimately providing the reason for his importance in the first place, not important.
Really? Alright, guess we'll have to agree to disagree there.
A thousand other races were destroyed by the reapers as well. It's the point of the cycle. The only thing "special" about the protheans was the fact they were the most recent before us, and the fact they managed to build the conduit and change the keepers signals...which was all neatly tied up into a bow at the end of ME1.
The prothean beacon does not make a prothean important.
That's like saying the person who created the reapers is integral to the story because the reapers are trying to kill us. Would it be interesting to find out how the reapers began? Totally, awesome lore there. Is it integral to the plot, story, or gameplay of ME3? Not even a little bit.
In fact, everything we needed to know about the beacon was...again...covered by Vigil. Man that little VI, I miss him.