Draconis6666 wrote...
To a point, but expecting companies to limit their profit potential because they "dont need it" is foolish, expecialy of
a publcly traded corporation that's primary responsibilty is to increase the value of its shareholder's shares. Can they only make for example $10 million and make a profit if they spent $9 sure, but why would they do that if they see potential to instead make $15 million. They would actualy be doing a dis service to their shareholders by doing so, the shareholders who are their primary concern.
In reality if your going to bring Greed into the equation it is not the corporations who are greedy, it is their shareholders who demand that they make more money so that their shares are worth more.
Yes, but, and pls correct me if I am wrong, your original point was about how the inflation decreases the profits from same prices of videogames every year, so that studios have to counter it for example by producing more and more DLCs. Of course, that is completely valid, but that was the reason why I brought up the idea that
1. it is important to look at companies individually 2. Bioware / Mass Effect 3 seem to be doing pretty good, so that the inflation that you mentioned should not be such an issue or reason to create a lot of DLCs like you suggested.
As for the behaviour of shareholders, that is completely logical. However, that would bring us to the question of whether an average poster on BSN should take such interest's into account when voicing his / her own opinion on the forum and
who would be, like you said “more spoiled” – i.e. whether the
gamers or
shareholders of already very profitable (at least in terms of Mass Effect 3) company. And that is what other people are discussing here already...
The issue about having all the different DLC choices being more confusing to consumers might be true but the blame in that department is not completely on EA, it is not their fault that they have offered consumers more choice and that many of those consumers cannot make intelligent choices in spending money on those choices. It is the consumer's responsibility to research something he wishes to buy until he is either
satisfied that it is worth his money or decides that it is not. It is not completely EA's fault if someone does not take the time to do so and "Wastes" their money on DLC that they dont want, though they may well be a factor of the
fault in terms of marketing presure and such the ultimate responsibility is still in the hands of the person who choses to spend the money.
Mmm, that was more like a personal opinion and answer to the question you asked in one of your posts (probably the one to which I replied) – i.e. whether the people would be willing to trade the higher price of base / single unit for plenty of DLCs. Personally I would. Systemwise.
Modifié par Varen Spectre, 23 février 2012 - 11:34 .