Raxxman wrote...
RiouHotaru wrote...
FOR THE RECORD
Standard Edition = Full Game
Collector's Edition = Full Game + DLC
BOTH GET THE FULL GAME, ONE JUST GETS BONUS CONTENT
THE GAME IS STILL COMPLETE
You should really change the wording here.
SE = Core Game
CE = Core Game + DLC
Complete = game + all DLC after development cycle ends
That's a pretty fair way of putting it. And I see nothing wrong with that model personally. The core game provides everything one needs to play and enjoy the game. Beyond that, we're allowed to pick and choose what else we would like to experience in our game on top of the already massive amount of content the core game provides.
*Note: this is general, not directed toward above posters*
It's funny when you think about a game like ME3, where tens of millions of dollars went into making it and tons of people worked hard on it for the last 26 months (plus however long some were working ahead before ME2 launch) and they still sell the core game for $60. On the other hand, you have a game like NeverDead that just came out and got a 3.0 review from IGN. I can guarantee the budget was a fraction of ME3, so they have far less to recoup their cost, but it's still going to be sold at $60 retail. I guarantee there is far less content in that game, and the quality is much lower obviously.
What I'm saying is that we're very lucky to have a company that absolutely crams two discs full of content for a game while keeping the quality high, and we still pay the same amount for that disc as the crap known as NeverDead. If that means that I have to pay a little bit for EVEN MORE content, I'm happy to do so if I want to play it. To me, $80 for a CE and $20-40 in future DLC purchases I might make is pretty cost-effective for getting HUNDREDS of hours of enjoyment out of a game.
Even if you don't think like me, people who have 5 or 8 or 12 ME2 Shepards they're waiting to play in ME3, you can't tell me that $60 for the core game (or even $70 if you think the DLC is important) is a bad bargain for the 100, 200, or even 300+ hours of enjoyment you'll get out of it. Most games we are asked to spend $60 on provide a 6 hour campaign and little else to do, with zero replayability because the story is always the same. I'm happy to pay $10 extra for a 5,000% increase in the amount of hours played.
Modifié par Daywalker315, 24 février 2012 - 05:11 .