Yuoaman wrote...
nevar00 wrote...
Evilelf007 wrote...
nevar00 wrote...
I can't believe that the Bioware team truly believed a living Prothean was not vital or important enough to the whole lore and story of the Mass Effect universe to be anything more than a thrown-together DLC add-on.
There's at least disappointment I can understand. I agree, it would have been nice had a Prothean character been a little more important... but they decided to go a different direction after toying with that idea early on. In the absence of that, I am at least glad they did make the little add-on just for coolness factor though.
Better a Prothean with a bit part, than no Prothean at all. 
Are you the guy who I've talked back and forth with before? If so I think the difference between the two of us is how much we consider the Protheans important. Given how the Protheans were built up throughout the first two games, I think that a living Prothean, even if it has absolutely no impact on the Reaper plotline, brings overall enough change and backstory to the Mass Effect universe that it should be huge enough to have been in the game in the first place. This is something that has been built up as quite important during the first two games: finding a living one, even if it is useless, should be huge. You seem to think this should only be the case had Prothy been intertwined in the overall main storyline.
I just cannot see any way a living Prothean could be minor enough to be brushed to the side as DLC in the first place. Imo the fact that he is alive is big enough to have been a definitive moment in the main game. I think this is what some people are missing: had this been another Zaeed or Kasumi, there would have been no complaints outside of the same old 'day 1 DLC' grumblings. And before anyone cries of self-entitlement, I'm getting the CE. I still think this was either a really slimy business move planned a while ago, or a huge oversight on the part of Bioware.
As for your last comment, I'm not sure I completely agree. I'd rather they put time in effort into him and not cheapen the moment. But hey, I'm still excited either way. 
This. A Prothean, any Prothean, shakes up the status quo of the universe in a monumental way - it's silly to limit who gets to experience such a huge thing.
You as a fan see this highly valuable obviously; however, if you only played ME2, you wouldn't reallly care about a prothean squadmate I think. Why can't Collector Edition of games be awesome to have content that will make a long-time fan excited, why can't Uncut content not be in a Collector's Edition or Special edition in a package that long-time fans would appreciate?
The Prothean, a mission where the original game began, addition skins that are likely tribute to earlier conceptions of squadmates (from earlier games or the art book) are perfect content for long-time fans to relish in a CE.
Especially the Eden Prime part, would only make sense to ME1 players which isn't even on PS3, mind you.
Modifié par Kevin Lozandier, 24 février 2012 - 06:27 .