Exia001 wrote...
BobSmith101 wrote...
Xellana wrote...
For movies this is only okay if the movie is not just released.
Imagine a movie day1 release in cinemas where there are 2 versions of the movie. One is more expensive and has more footage (the whole movie), while the other version is a bit cheaper, but has not the whole movie in it.
I think people would compain there as much as they complain here.
There would be riots.
The point of principle is that everyone sees the same movie on release. Directors cuts/etc. released later, that's then your choice whether or not you feel it's worth it.
Games should be the same way. Everyone gets the same game. If they release DLC later, you can choose whether or not you think it will add to the experience or not. But expecting people to watch/play a movie/game with something they know is missing is clearly wrong.
You don't have to...You get the DLC...or wait til its free, theres always that, then everyone wins
To the person that is saying another medium should be another medium: Sorry, but that's apples and oranges. It's just like why used games hurt gaming far more than music and movies. EVEN the guy at Reddit who made his view on the matter clear did a VERY, VERY good job pointed that out to people who are not familar with the business side of entertainment or never bothered rather than hear from other fans, not looking into how the industry works outside the common person.
For movies, you have a LOT of distribution hoops to go through for the movie to be rereleased or have added content in. For games its non-existent and why you can even have Day 1 content that was made seperate from the main game that had to go through rigorious quality assurance testing and mandatory platform-specific practices to be in your hands.
What I think is the saddest argument people make is 'if it was finished before launch, it should be in the game' not releasing it's not child's play to even add cards back into sealed game or games being made by the boatloads to at least be made in the minimum amount the publisher expects the game to sell.
It's like those who think Football and being an Athlete is the easiest thing to do, but most don't know all the work that goes into it. Or being a Celebrity, or being a Singer, or being an Artist. You expect people to make a work of art in an hour or something and it's like no, no... especially if it's on OPM (Other People's Money). Some people have to kiss so much behinds to have their company being in someway in their control to even launch things like Mass Effect.
Modifié par Kevin Lozandier, 24 février 2012 - 10:23 .