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Mass Effect 3: From Ashes


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#7826
ArkkAngel007

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Mr. Gogeta34 wrote...

So uh... when will this hit the Xbox Live Marketplace... again?


When Microsoft wants to troll BioWare of course.

#7827
ohnoyoudidnt

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GnusmasTHX wrote...

sp0ck 06 wrote...

My real issue isn't the day 1 DLC, its how the heck is a Prothean squadmate not essential to the main storyline?


What makes you think he will be?

Shepard is human.

Zaeed is human.

Zaeed will defeat the Reapers?


it's not like the protheans are THE MOST IMPORTANT PART OF THE WHOLE STORY

#7828
Daywalker315

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ElementL09 wrote...

Daywalker315 wrote...

ElementL09 wrote...

Daywalker315 wrote...

oto wrote...

ArkkAngel007 wrote...

BobSmith101 wrote...

Almostfaceman wrote...

BobSmith101 wrote...

It looks like they may be starting to wobble. Calling the DLC free content on the CE which it is by definition as bonus.It paves the way for free DLC for all.

Again you are not paying for the digital bits you are paying for the physical items that cost EA money to outsource.
You may not like it, you may not accept it. But that is what Bonus means.


Right, because Bioware didn't have to shell out money to make the digital bits. Oh wait, they did. :lol:


Thats a one shot cost for making them. Once thats done they can copy them for free as many times as they want.


And yet you continue to avoid the actual reason why we pay, which is the actual development costs.  You are only looking at it from a manufacturing perspective.  All of the marketing, pre-development, development...that's the bulk of what we are paying for when we purchase a game. 

Believe it or not, BioWare takes a hit for every CE sold, because it costs more to produce all of those items in there then what they are selling.  They lose money doing this.

Edit: Forgot about server costs as well, now that there is multiplayer and that they use Alliance News Network.  



ahahahaha      do you even  belive what you are saying ?


Agreed. There is ZERO chance all the little physical trinkets in the CE cost anywhere close to $20 to produce. They wouldn't sell a CE for less profit than a SE. A little thing called mass manufacturing of goods. A corporation's best friend. Physical production costs: metal case might cost an extra $1-2, book maybe $2-3, patch 10 cents, lithograph 20 cents, comic book 20 cents. The rest are digital items. That's nowhere near $20.

Yeah, thats debatable.  I for one feel that the Collectors Editition contents without From Ashes, still make the Collectors Edition worth 80 bucks.


That's fine. You can feel that way personally. I accept that. But please don't do what dozens of other people are trying to do and say that "the DLC SHOULDN'T be included because all these other things are clearly worth $20 by themselves". I absolutely disagree with you that the rest of the items are worth $20, because to me they aren't. I accept that you think they are but I personally got the CE almost exclusively for the character DLC. The extra weapons and robo dog and hoodie and outfit pack were nice too but the physical items hold zero appeal or value to me.

You and I, nor anyone else on here, have the right to tell BioWare what they should or shouldn't put in the collector's edition version of their game. They made it and can put whatever they want into that box.


I am not saying that, I just support making this content available for free for everyone who purchases the game new at launch.  Your right that we don't have the right to say what can or can't be put into the Collectors Edition.   I just feel that with the artbook, the comic, the soundtrack and all the other stuff besides the From Ashes DLC is well worth the 20$ in my opinion. 


I know you're not saying that. I was just telling you the extremes that some people are taking this argument to. You think those items are worth $20 and I think they're not. Neither of us are wrong. They're just our opinions. Ultimately I will buy the product and most likely love it and play for hundreds of hours, which is a great return on my investment no matter if my "complete game" everyone talks about is $60, $70, or $80.

Though I do want to point out that if by some crazy chance they made this free to everyone, I wouldn't lose any sleep over it honestly. I'd still keep my CE because of the exclusive in-game stuff like the weapons and everything, even if the value in it for me is not as good as with the CE. I want to support the franchise regardless.

Modifié par Daywalker315, 24 février 2012 - 09:10 .


#7829
_symphony

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Daywalker315 wrote...

Agreed. There is ZERO chance all the little physical trinkets in the CE cost anywhere close to $20 to produce. They wouldn't sell a CE for less profit than a SE. A little thing called mass manufacturing of goods. A corporation's best friend. Physical production costs: metal case might cost an extra $1-2, book maybe $2-3, patch 10 cents, lithograph 20 cents, comic book 20 cents. The rest are digital items. That's nowhere near $20.

What are you using for backup those prices? anything you buy nowadays is mass produced.

Modifié par _symphony, 24 février 2012 - 09:09 .


#7830
BaronIveagh

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fropas wrote...
I prefer not to speculate what new DLC will or won't be cut from a game. . .if it's worth the money I'll buy it. . .if it sucks then I won't.


That's the perennial problem with DLC.  You can't really know if it sucks before you buy it.    Game Reviews are often crooked, and word of mouth is highly subjective.

#7831
hawat333

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Hey, there are some new pictures up.
I like 'em.
And I like the fact that there will be a content.

Which isn't exactly news, so there's still no real need for the hysteria. And the swearing. And the accusations.
Anyways, it seems Liara has armor now. Thank you very much for implementing that, that catsuit looked nice, but I prefer armor on my troops.

Modifié par hawat333, 24 février 2012 - 09:09 .


#7832
fropas

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Mr. Gogeta34 wrote...

So uh... when will this hit the Xbox Live Marketplace... again?


Good question. I wonder if people (in europe) will have to wait 3 days to access it on XBLA.

March 6 is my guess, since it's day-one DLC.

#7833
Mr. Gogeta34

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ArkkAngel007 wrote...

Mr. Gogeta34 wrote...

So uh... when will this hit the Xbox Live Marketplace... again?


When Microsoft wants to troll BioWare of course.


Ahhhhhh.... well now's a good time for them to do it... I want to buy it and install it already...

#7834
CommanderCoffee

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BobSmith101 wrote...

ArkkAngel007 wrote...

I admit that was complete bs that I put down for the CE.  I didn't really think about that thoroughly.  But it still stands that we just aren't paying for the production of the physical items, that the bulk is elsewhere.


Lets try to break it down.

1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.

Total cost real in terms 0 ?



1-Teams get paid advanced royalties. If the product does not match what was paid in advanced, the development studio suffers greatly. You pay them to work, not dick around. If the income from the content exceeds the advance pay, then the team gets a bonus.
2-Servers are, frankly, needed. It might be a 600 megabyte download, but if you have several thousand people trying to download the thing at the same time, better servers speed it up. Either its a new server, or an old server is repurposed.
3-Royalty pay. Some in advanced, but a good portion afterwards.

#7835
fropas

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BaronIveagh wrote...

fropas wrote...
I prefer not to speculate what new DLC will or won't be cut from a game. . .if it's worth the money I'll buy it. . .if it sucks then I won't.


That's the perennial problem with DLC.  You can't really know if it sucks before you buy it.    Game Reviews are often crooked, and word of mouth is highly subjective.


Well I havent purchased any of the fallout: new vegas DLC besides old world blues. Not because of reviews. I go on Gamefaqs and see just what I'm getting for my EXTRA money. But then again I'm a responsible consumer who researches products before I buy them.

Modifié par fropas, 24 février 2012 - 09:14 .


#7836
Mr. Gogeta34

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fropas wrote...

Mr. Gogeta34 wrote...

So uh... when will this hit the Xbox Live Marketplace... again?


Good question. I wonder if people (in europe) will have to wait 3 days to access it on XBLA.

March 6 is my guess, since it's day-one DLC.


Meh, some people already have it pre-ordered and installed.  It'd still be Day 1 DLC if set up before then.

#7837
BTCentral

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BobSmith101 wrote...

Lets try to break it down.

1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.

Total cost real in terms 0 ?

Ok, go create a game that thousands of people want, and offer a 600 MB DLC download for free to everyone then come back and tell us it cost you nothing. Then we'll talk.

It's not a matter of if they need new servers or not, they may well, but I'm not going to get into that. It's the fact that 600 MB bandwith for each person that downloads it is not free for EA/BioWare, nor is the team that makes the DLC, testing, support, voice acting, etc.

Modifié par BTCentral, 24 février 2012 - 09:14 .


#7838
Daywalker315

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_symphony wrote...

Daywalker315 wrote...

Agreed. There is ZERO chance all the little physical trinkets in the CE cost anywhere close to $20 to produce. They wouldn't sell a CE for less profit than a SE. A little thing called mass manufacturing of goods. A corporation's best friend. Physical production costs: metal case might cost an extra $1-2, book maybe $2-3, patch 10 cents, lithograph 20 cents, comic book 20 cents. The rest are digital items. That's nowhere near $20.

What are you using for backup those prices? anything you buy nowadays is mass produced.


Well my business involves printing, so the lithograph and things like that are just educated guesses but really it's just common sense. If the items cost $15 or $20 to produce, the CE would be higher priced. EA would never sell a collector's edition that made them less profit than a standard edition. They may suck at PR for whatever reason but nobody honestly believes they don't know how to make money.

#7839
ArkkAngel007

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BobSmith101 wrote...

ArkkAngel007 wrote...

I admit that was complete bs that I put down for the CE.  I didn't really think about that thoroughly.  But it still stands that we just aren't paying for the production of the physical items, that the bulk is elsewhere.


Lets try to break it down.

1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.

Total cost real in terms 0 ?

I think that covers everything .

On the other hand EA has to pay for every single item like the patch,art book etc. 5 per CE ? Say $10.

Then you add in the mark up at retail.

Digital items don't look like part of the costing. Or if they are it's a small part.


1) Game profits go towards the next development cycle to pay said employees, as well as those who work on DLC and patches.  Profits are also used to pay developers through commissions based on number of games sold per quater.  Companies don't just pay their employees with wages that they mine under the corporate HQ.  It all comes from somewhere.  That is the basis of economics (though the US does love their imaginary money system).

2) It costs energy to run the servers and provide maitenence.  You do pay your electric bills I hope and maintain things around your house, right?

3)VO payment is a contract payment for their service given.  It is not dependent on game sales.  They come in, get paid, and move on.

The mark up is present to provide a profit to cover what is a rather costly development process.

Modifié par ArkkAngel007, 24 février 2012 - 09:15 .


#7840
AkiKishi

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BTCentral wrote...

BobSmith101 wrote...

Lets try to break it down.

1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.

Total cost real in terms 0 ?

Ok, go create a game that thousands of people want, and offer a 600 MB DLC download for free to everyone then come back and tell us it cost you nothing.

It's not a matter of if they need new servers or not, they may well, but I'm not going to get into that. It's the fact that 600 MB bandwith for each person that downloads it is not free for EA/BioWare, not is the team that makes it, testing, support, voice acting, etc.


At no point did I say the game cost nothing only that the DLC costs were already coverd by the game.

#7841
fropas

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Mr. Gogeta34 wrote...

fropas wrote...

Mr. Gogeta34 wrote...

So uh... when will this hit the Xbox Live Marketplace... again?


Good question. I wonder if people (in europe) will have to wait 3 days to access it on XBLA.

March 6 is my guess, since it's day-one DLC.


Meh, some people already have it pre-ordered and installed.  It'd still be Day 1 DLC if set up before then.


Whoa I've severely underestimated the speed of the internets Posted Image.

#7842
Spittooned

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 My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved

Modifié par Spittooned, 24 février 2012 - 09:15 .


#7843
BaronIveagh

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Spittooned wrote...

 My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved


Ah, last refuge of the desperate and stupid, even after name calling and cursing, rickrolling.

#7844
weremutt

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_symphony wrote...

Daywalker315 wrote...

Agreed. There is ZERO chance all the little physical trinkets in the CE cost anywhere close to $20 to produce. They wouldn't sell a CE for less profit than a SE. A little thing called mass manufacturing of goods. A corporation's best friend. Physical production costs: metal case might cost an extra $1-2, book maybe $2-3, patch 10 cents, lithograph 20 cents, comic book 20 cents. The rest are digital items. That's nowhere near $20.

What are you using for backup those prices? anything you buy nowadays is mass produced.


False on everything nowadays being mass produced. My friend buys his shoes and suits from italy all handmade. Also go check out how caligraphy ink is made, and some hat makers in japan, also the Kyoto handcraft store (the place is 5 stories of all handmade products minus the tourist swords.)

#7845
fropas

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BobSmith101 wrote...

BTCentral wrote...

BobSmith101 wrote...

Lets try to break it down.

1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.

Total cost real in terms 0 ?

Ok, go create a game that thousands of people want, and offer a 600 MB DLC download for free to everyone then come back and tell us it cost you nothing.

It's not a matter of if they need new servers or not, they may well, but I'm not going to get into that. It's the fact that 600 MB bandwith for each person that downloads it is not free for EA/BioWare, not is the team that makes it, testing, support, voice acting, etc.


At no point did I say the game cost nothing only that the DLC costs were already coverd by the game.



The game isn't being sold yet, so none of the costs have been covered as far as I know. . .Posted Image

#7846
Bostur

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Spittooned wrote...

 My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved


Is that some new variation of getting Rickrolled?

#7847
BaronIveagh

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Spittooned wrote...

 My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved


BTW: this is how it's done:  My thoughts on Bioware forum biodrones.

#7848
fropas

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Spittooned wrote...

 My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved


God that movie was awful.Posted Image

#7849
Daywalker315

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BobSmith101 wrote...

ArkkAngel007 wrote...

I admit that was complete bs that I put down for the CE.  I didn't really think about that thoroughly.  But it still stands that we just aren't paying for the production of the physical items, that the bulk is elsewhere.


Lets try to break it down.

1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.

Total cost real in terms 0 ?

I think that covers everything .

On the other hand EA has to pay for every single item like the patch,art book etc. 5 per CE ? Say $10.

Then you add in the mark up at retail.

Digital items don't look like part of the costing. Or if they are it's a small part.


1. If that team was no longer working on the main game then every hour, every day, every week they were working on this DLC counts as cost accrued to making THIS product. The fact that you don't understand that means you either don't understand common sense or more likely, you're too stubborn and set in your ways to believe anything more than what you already do because you're just pissed off you don't get everything you want.

2. Servers, yeah I'm sure their infrastructure is fine as it is and MS and Sony handle the actual end-user download. Not sure where anybody came up with server cost being an issue here.

3. VA, you mentioned that the VA is already in the game. Just because some of his VA is in the game just means it was completed earlier in the process and they knew they could fit it on the disc, which will then be added to the content from the DLC when it's released. That doesn't change the fact that the VA is still costly and applies to their cost of this product.

#7850
MissOuJ

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Could we all act civil and drop the insults?