Mr. Gogeta34 wrote...
So uh... when will this hit the Xbox Live Marketplace... again?
When Microsoft wants to troll BioWare of course.
Mr. Gogeta34 wrote...
So uh... when will this hit the Xbox Live Marketplace... again?
GnusmasTHX wrote...
sp0ck 06 wrote...
My real issue isn't the day 1 DLC, its how the heck is a Prothean squadmate not essential to the main storyline?
What makes you think he will be?
Shepard is human.
Zaeed is human.
Zaeed will defeat the Reapers?
ElementL09 wrote...
Daywalker315 wrote...
ElementL09 wrote...
Yeah, thats debatable. I for one feel that the Collectors Editition contents without From Ashes, still make the Collectors Edition worth 80 bucks.Daywalker315 wrote...
oto wrote...
ArkkAngel007 wrote...
BobSmith101 wrote...
Almostfaceman wrote...
BobSmith101 wrote...
It looks like they may be starting to wobble. Calling the DLC free content on the CE which it is by definition as bonus.It paves the way for free DLC for all.
Again you are not paying for the digital bits you are paying for the physical items that cost EA money to outsource.
You may not like it, you may not accept it. But that is what Bonus means.
Right, because Bioware didn't have to shell out money to make the digital bits. Oh wait, they did.
Thats a one shot cost for making them. Once thats done they can copy them for free as many times as they want.
And yet you continue to avoid the actual reason why we pay, which is the actual development costs. You are only looking at it from a manufacturing perspective. All of the marketing, pre-development, development...that's the bulk of what we are paying for when we purchase a game.
Believe it or not, BioWare takes a hit for every CE sold, because it costs more to produce all of those items in there then what they are selling. They lose money doing this.
Edit: Forgot about server costs as well, now that there is multiplayer and that they use Alliance News Network.
ahahahaha do you even belive what you are saying ?
Agreed. There is ZERO chance all the little physical trinkets in the CE cost anywhere close to $20 to produce. They wouldn't sell a CE for less profit than a SE. A little thing called mass manufacturing of goods. A corporation's best friend. Physical production costs: metal case might cost an extra $1-2, book maybe $2-3, patch 10 cents, lithograph 20 cents, comic book 20 cents. The rest are digital items. That's nowhere near $20.
That's fine. You can feel that way personally. I accept that. But please don't do what dozens of other people are trying to do and say that "the DLC SHOULDN'T be included because all these other things are clearly worth $20 by themselves". I absolutely disagree with you that the rest of the items are worth $20, because to me they aren't. I accept that you think they are but I personally got the CE almost exclusively for the character DLC. The extra weapons and robo dog and hoodie and outfit pack were nice too but the physical items hold zero appeal or value to me.
You and I, nor anyone else on here, have the right to tell BioWare what they should or shouldn't put in the collector's edition version of their game. They made it and can put whatever they want into that box.
I am not saying that, I just support making this content available for free for everyone who purchases the game new at launch. Your right that we don't have the right to say what can or can't be put into the Collectors Edition. I just feel that with the artbook, the comic, the soundtrack and all the other stuff besides the From Ashes DLC is well worth the 20$ in my opinion.
Modifié par Daywalker315, 24 février 2012 - 09:10 .
What are you using for backup those prices? anything you buy nowadays is mass produced.Daywalker315 wrote...
Agreed. There is ZERO chance all the little physical trinkets in the CE cost anywhere close to $20 to produce. They wouldn't sell a CE for less profit than a SE. A little thing called mass manufacturing of goods. A corporation's best friend. Physical production costs: metal case might cost an extra $1-2, book maybe $2-3, patch 10 cents, lithograph 20 cents, comic book 20 cents. The rest are digital items. That's nowhere near $20.
Modifié par _symphony, 24 février 2012 - 09:09 .
fropas wrote...
I prefer not to speculate what new DLC will or won't be cut from a game. . .if it's worth the money I'll buy it. . .if it sucks then I won't.
Modifié par hawat333, 24 février 2012 - 09:09 .
Mr. Gogeta34 wrote...
So uh... when will this hit the Xbox Live Marketplace... again?
ArkkAngel007 wrote...
Mr. Gogeta34 wrote...
So uh... when will this hit the Xbox Live Marketplace... again?
When Microsoft wants to troll BioWare of course.
BobSmith101 wrote...
ArkkAngel007 wrote...
I admit that was complete bs that I put down for the CE. I didn't really think about that thoroughly. But it still stands that we just aren't paying for the production of the physical items, that the bulk is elsewhere.
Lets try to break it down.
1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.
Total cost real in terms 0 ?
BaronIveagh wrote...
fropas wrote...
I prefer not to speculate what new DLC will or won't be cut from a game. . .if it's worth the money I'll buy it. . .if it sucks then I won't.
That's the perennial problem with DLC. You can't really know if it sucks before you buy it. Game Reviews are often crooked, and word of mouth is highly subjective.
Modifié par fropas, 24 février 2012 - 09:14 .
fropas wrote...
Mr. Gogeta34 wrote...
So uh... when will this hit the Xbox Live Marketplace... again?
Good question. I wonder if people (in europe) will have to wait 3 days to access it on XBLA.
March 6 is my guess, since it's day-one DLC.
Ok, go create a game that thousands of people want, and offer a 600 MB DLC download for free to everyone then come back and tell us it cost you nothing. Then we'll talk.BobSmith101 wrote...
Lets try to break it down.
1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.
Total cost real in terms 0 ?
Modifié par BTCentral, 24 février 2012 - 09:14 .
_symphony wrote...
What are you using for backup those prices? anything you buy nowadays is mass produced.Daywalker315 wrote...
Agreed. There is ZERO chance all the little physical trinkets in the CE cost anywhere close to $20 to produce. They wouldn't sell a CE for less profit than a SE. A little thing called mass manufacturing of goods. A corporation's best friend. Physical production costs: metal case might cost an extra $1-2, book maybe $2-3, patch 10 cents, lithograph 20 cents, comic book 20 cents. The rest are digital items. That's nowhere near $20.
BobSmith101 wrote...
ArkkAngel007 wrote...
I admit that was complete bs that I put down for the CE. I didn't really think about that thoroughly. But it still stands that we just aren't paying for the production of the physical items, that the bulk is elsewhere.
Lets try to break it down.
1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.
Total cost real in terms 0 ?
I think that covers everything .
On the other hand EA has to pay for every single item like the patch,art book etc. 5 per CE ? Say $10.
Then you add in the mark up at retail.
Digital items don't look like part of the costing. Or if they are it's a small part.
Modifié par ArkkAngel007, 24 février 2012 - 09:15 .
BTCentral wrote...
Ok, go create a game that thousands of people want, and offer a 600 MB DLC download for free to everyone then come back and tell us it cost you nothing.BobSmith101 wrote...
Lets try to break it down.
1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.
Total cost real in terms 0 ?
It's not a matter of if they need new servers or not, they may well, but I'm not going to get into that. It's the fact that 600 MB bandwith for each person that downloads it is not free for EA/BioWare, not is the team that makes it, testing, support, voice acting, etc.
Mr. Gogeta34 wrote...
fropas wrote...
Mr. Gogeta34 wrote...
So uh... when will this hit the Xbox Live Marketplace... again?
Good question. I wonder if people (in europe) will have to wait 3 days to access it on XBLA.
March 6 is my guess, since it's day-one DLC.
Meh, some people already have it pre-ordered and installed. It'd still be Day 1 DLC if set up before then.
Modifié par Spittooned, 24 février 2012 - 09:15 .
Spittooned wrote...
My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved
_symphony wrote...
What are you using for backup those prices? anything you buy nowadays is mass produced.Daywalker315 wrote...
Agreed. There is ZERO chance all the little physical trinkets in the CE cost anywhere close to $20 to produce. They wouldn't sell a CE for less profit than a SE. A little thing called mass manufacturing of goods. A corporation's best friend. Physical production costs: metal case might cost an extra $1-2, book maybe $2-3, patch 10 cents, lithograph 20 cents, comic book 20 cents. The rest are digital items. That's nowhere near $20.
BobSmith101 wrote...
BTCentral wrote...
Ok, go create a game that thousands of people want, and offer a 600 MB DLC download for free to everyone then come back and tell us it cost you nothing.BobSmith101 wrote...
Lets try to break it down.
1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.
Total cost real in terms 0 ?
It's not a matter of if they need new servers or not, they may well, but I'm not going to get into that. It's the fact that 600 MB bandwith for each person that downloads it is not free for EA/BioWare, not is the team that makes it, testing, support, voice acting, etc.
At no point did I say the game cost nothing only that the DLC costs were already coverd by the game.
Spittooned wrote...
My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved
Spittooned wrote...
My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved
Spittooned wrote...
My lengthy video talking about this. Please watch it (skip to 4:25 as the first portion is me talking about the future of the channel). My reaction to the hate BioWare has recieved
BobSmith101 wrote...
ArkkAngel007 wrote...
I admit that was complete bs that I put down for the CE. I didn't really think about that thoroughly. But it still stands that we just aren't paying for the production of the physical items, that the bulk is elsewhere.
Lets try to break it down.
1. Team to make it - they are employees you pay them whether they are making DLC or playing Nerf in the carpark.
2. Servers - Highly unlikely they need a new server for a 600 mb download
3. VA - this I'm not sure of . I've heard rumours that Prothy is in the game in which case no cost there either.
Total cost real in terms 0 ?
I think that covers everything .
On the other hand EA has to pay for every single item like the patch,art book etc. 5 per CE ? Say $10.
Then you add in the mark up at retail.
Digital items don't look like part of the costing. Or if they are it's a small part.