Daywalker315 wrote...
obie191970 wrote...
Daywalker315 wrote...
aLucidMind wrote...
obie191970 wrote...
ArkkAngel007 wrote...
obie191970 wrote...
The DLC goes through either Sony, Microsoft or EA. You're not plugging into Bioware when you download. Pretty sure a lot of the MP servers are being farmed out at this point as well.
BioWare does get a share of the profits though to go towards the cost of developing the DLC (costs are usally outlined too) and for various BioWare costs (future DLC, wages, employee commission, etc).
Oh definitely, I wasn't implying that they didn't. I was only pointing out that server costs aren't factored into it aside from the slice of pie that Sony/MS/EA take.
Not to mention that most of the money goes to them; developers like BioWare only get a small pittance of the money made.
I don't know that a "small pittance" would be accurate. If it wasn't profitable for the developers they wouldn't make DLC. I don't know for sure but would assume they get roughly 70% of the revenue from every sale.
It's not even close to that - I tried to find the graph again yesterday but it's more like 30%. The publisher is the one who makes the most in the process.
The only thing I could find on the matter was regarding indie development and it claimed the developer received between 40 and 70%. Link below. However, major game DLC deals with not only a developer but also a publisher (albeit has generally higher sales prices and amount of sales than indie games). I'd like to see that graph though and the sourcing behind it. There is a reason developers do DLC and honestly, 30% wouldn't be much of an incentive if it were me.
http://4playerpodcas...developers-cut/
Well, yes, indie developers do receive a large share since they negotiate a contract with prospective publishers. They can get the best deal in that fashion.
However, EA owns BioWare, and controls where the revenue goes. So with publisher-owned developers, the situation is quite as nice.
So I would expect DLC to be marked up a bit more than what many of us are comfortable with when having to purchase it the same day (well, not having to, but want to) as the game we're already paying quite a bit for.
Modifié par ArkkAngel007, 24 février 2012 - 10:23 .