yes, exactly.ArkkAngel007 wrote...
_symphony wrote...
Yes, you're right, my example was an exageration but you should get the idea. You say that prothy isn't important to the plot, and that's most likely true, but just because is a prothean, I feel that it should be in the game, and not in a DLC for milk more money.ArkkAngel007 wrote...
_symphony wrote...
well, you only need two squadmates for beat Mass Effect, lets leave Ashley and Kaidan in the game and put Garrus, Liara, Tali and Wrex in some DLCs.
I can see the money coming.
Except they all were critical to the plot progression, though Garrus nor Wrex needed to be recruited.
The Prothean is not even a part of the plot of ME3, just a brief sidestory.
I wish he was more important to, but that's our opinions, and are irrelevent on how the game was actually written and what this character is to the game.
But yes, it is taking advantage of fans by selling it on the day of launch.
Mass Effect 3: From Ashes
#8326
Posté 25 février 2012 - 02:55
#8327
Posté 25 février 2012 - 02:55
ZX12r Ninja wrote...
GuyIncognito21 wrote...
ZX12r Ninja wrote...
I'm assuming yet another person who had no key in the box?
Just for you, TastyCakes...
http://i1246.photobu...26/94fd788d.jpg
Ever heard of google images? This proves what exactly? And why did you go to the trouble of starting your xbox when you could've just taken a picture of the box? It was sitting right next to you right?
now we are getting to there point where we have prove when and how we bought the game to be able disagree with this buiness policy by EA and Bioware....
NOW ... this tread has descended to absolute absurdity
#8328
Posté 25 février 2012 - 02:55
Stealth3 wrote...
ZX12r Ninja wrote...
Stealth3 wrote...
Ninja, I recommend you buy a copy of ME3 on every paycheck you get to make up for all those not buying it. I didn't say not playing it, I said not buying it. Do that for a few years, maybe it will save the "company" from going under. Getting ripped off by big companies is an option many people decide not to take. You don't, good for you, but quit your bashing on others.
Why so uppedy all of a sudden? All I asked about was the key in the box.. which you didn't have apparently.
And as far as I'm concerned, the key in the box is my problem not yours. If I was a pirate, would I be coming on here ****ing about something that I could get with little effort for free, days before the game even gets released? Think about it....
Like I said... That's how cheap some people are and these people should be called out for it because they're hypocritical cheap bastards who have absolutely no say in the matter at all.
#8329
Guest_Guest12345_*
Posté 25 février 2012 - 02:55
Guest_Guest12345_*
Post 1:
This thread is about Bioware's perspective and the customer's perspective. Since DAO, and through ME2, DA2 and now ME3, fans have expressed their disappointment and frustration with numerous Bioware business practices. In almost every situation, Bioware representatives and devs will join the discussion and share their perspective as to why things are happening the way they are. Devs will try to explain and justify their practices to their customers.
Here is the core of the problem. Games have to be designed for customers and the customer's perspective. Simply put Bioware, the customer is always right. We do not care about the designers perspective, or the rational behind justifying your practices, we only care about the product we receive. We do not want an explanation of what goes on backstage or behind the curtain, we only care about the product singing and dancing on stage.
The customer's perspective is VERY PREDICTABLE. It is marketing's job to predict and anticipate the customer's perspective and reaction. Instead, Bioware seems to be blatantly ignoring what customers say they want, and instead are telling us that "they know best."
The problem here isn't who is right or wrong, but the issue of perspective. As a customer, I will never care about the backstage logic or efforts of game design. Ultimately, it is Bioware's responsibility to give customer's what they want.
We are not asking for explanations Bioware, we are asking for you to improve and give customers what they want directly. If your customer's keep perceiving that they are getting a crappy deal, you can't just say "no you're wrong." you have to actually improve the deal. I believe part of the reason Bioware has earned so much ire and hostile backlash, is because Bioware has been repeating the same business practices since DAO that fans have been objecting to. Give the customers what they want, full stop.
Post 2:
Yeah, to the people saying "vote with your wallets" you are absolutely right. However, I don't really think that is the best course of action, because it is not the best outcome for either the customer or Bioware.
How many times is Bioware going to repeat the same things its own fans have requested they change or objected to?
People Objected to Day 1 DLC since DAO, starting with Shale, then Zaeed in ME2, Sebastian in DA2 and now Ashes in ME3.
The same goes for promotional pre-order DLC. People have been objecting to it since DAO and it has persisted to ME3.
Is there any chance that Bioware/EA will try to change or improve these practices, or can we just expect DA3 and all future Bioware titles to continue the same? Does Bioware and EA even want to change? That was part of the point of my initial post, what might seem very logical to a designer's perspective, isn't really relevant to a customer's perspective. It might not seem like a necessary change from a designer's perspective, but judging from both BSN and general internet fan reaction, it seems like a necessary change from the customer's perspective.
I want to cheer for Bioware and support them, but it seems like they really don't care about how their customers want to buy their products. It really is Bioware's job to make sure the customer is happy and willing to buy the product. And customer's shouldn't have to go to extremes like hostile backlash and boycotts in order to communicate that to Bioware.
If games are a service, then Bioware should be actively working to make that service more appealing and accessible to their customers.
Post 3 :
Yup, and that was sort of my point. No matter how wrong the customer is, the customer is only concerned about their own interest and enthusiasm for buying the product, no amount of explanation or logic is going to change the customer's perspective. It is Bioware's responsibility to understand, predict and anticipate the customer's perspective and cater to it. Not to ignore or overlook it and then try to explain their choices retroactively.
Post 4:
I think Day 1 Companion DLC upsetting customers is as predictable as the sunrise. And yet, we have a 300 page thread of people saying they don't want it. And I'm quite sure it will happen again in DA3.
Sales shouldn't be the only metric to communicate with. Everyone who is objecting to Day 1 DLC or other business practices shouldn't have to boycott in order to communicate. You would think hundreds/thousands of people expressing their objection and disappointment would be sufficient.
There is nothing more profitable to a service provider than being able to anticipate what your customer will want to buy next week, next month and next year. Look at industries and services that failed to predict how THEIR customers wanted to buy THEIR products. Blockbuster failed to understand and anticipate how their customers wanted to buy their products, Netflix replaced them. Music retailers failed to understand how their customers wanted to buy their products and they were replaced by Itunes. PC game retailers failed to understand and anticipate how their customers wanted to buy their products, and Steam replaced them.
Customers are happy to spend money when they are getting exactly what they want.
Lastly, I expect ME3 and the Ashes DLC to both sell quite well. But that shouldn't negate the outcry for improvement and change. There are fans who will resent and begrudgingly buy content that they would much rather buy in other ways and formats. A resentful and begruding purchase does not have the same monetary value as an excited, enthusiastic and satisfied purchase. Giving your customers what they want in the format they want has a monetary value and that seems to be something Bioware is ignoring or overlooking. Bioware cannot just bludgeon through their own customer's requests, they have to adapt, they have to be agile and able to improve and provide a better service to their customers.
Post 5:
Well this is why I made this thread now, because the number of people objecting has been increasing since DAO and this has become a very prevalent topic now with ME3. Shale, Zaeed and Sebastian (to my knowledge) never had articles posted about them on major gaming sites like Kotaku and Escapist do right now for ME3 (filled with angry comment sections).
I made this post, not because I'm offended by DLC (I got my CE) but because I think Bioware has been pretty blatantly ignoring their customer's requests for better distribution since DAO. I think Bioware is actually a lot more receptive to fan feedback when designing game content. Stuff like romances, sexuality, gameplay and technical toggles seems to be something Bioware is pretty receptive of. But when it comes to customers and fans telling Bioware how they want to buy content, Bioware doesn't seem remotely receptive. I definitely get a sense of hubris of "we know better than you" from Bioware. The fact is, if their well designed plans were so successful, then they shouldn't be resulting in angering fans.
As I stated earlier in this thread, I do think a lot of the recent Bioware-hate is in part related to these business practices. I don't support or condone any of the Bioware-hating, but I do think there is a real monetary value/loss to seeing the Bioware brand dragged through the mud so frequently. That isn't something that happened 5 years ago, it is recent, and I think it would behoove Bioware to seriously consider if they want to keep repeating their frustrating and insulting business practices at the cost of driving away and upsetting their fans.
Ultimately, as I said before, if everything were peachy, this wouldn't be an issue. But it is an issue that has been growing louder for years. I am pretty confident in my assessment that Bioware can and should be doing a better job to distribute their products without upsetting their fans.
Modifié par scyphozoa, 25 février 2012 - 02:57 .
#8330
Posté 25 février 2012 - 02:56
#8331
Posté 25 février 2012 - 02:58
jpzgoku wrote...
A third attempt to get on tract for my main point here;
What do you gain from paying extra money to bioware for content that has been free in every other game in history that i know of. Games used to ship with all thier content, but we consumers are allowing that to change by supporting content to be fragmented from that game and sold for an extra fee, wheter it be DLC or Collectors Editions. Content that is available before lanuch should be included in the game. A complany saying that it is not meant to be in the standard game is not justification for withholding contet for an extra fee. The only reason I am on this forum is to try to get people make smarter purcahasing decisions so that these practices do not become the norm in the future. But for some reason people are offened by this. It is baffeling. The company exists to make money and dose not care about you. If they can get away with selling the full game at $70 then it makes sense for them to do it because they make more money. That is what is happening with ME3 and the only way to stop this from happening is to not support companies who have adopted these policies.
What do people gain from defending a price hike on these games? Why do people defend the idea that witholding content for extra $. I am being as nice as possible about this, not here to offend. I would like to understand these peoples thoughts. I do not wish for this to become a flame war. I am trying, most likey in vain, for this to be productive.
I don't think people aer defending anything. I just think the question of what do you gain or lose, when it comes to entertainment is redundant. What people choose to spend their money on is their choice.
For example, I recently purchased a new Maxima, I thought about the I35, but I felt for 100$ a month less, I could do without the AWD and a few tiny things. I still get my leather and my sunroof and my nav, so i'm happy. What did the person who paid the extra for the Infiniti lose or gain.... Nothing. Even though, the cars cost close to the same amount to produce.... Nothing lost or gained.
Hopefully, from my analogy, you see how I mean that question is redundant.
#8332
Posté 25 février 2012 - 03:00
_symphony wrote...
I don't see how sales are irrelevant, if you sell more copies than before, you win more money. Isn't that right?obie191970 wrote...
_symphony wrote...
that isn't valid unless the amount of sales has remained constant since 2005, and companies don't publish those numbers do they? and lets not forget about digital distribution.obie191970 wrote...
jpzgoku wrote...
Making assumptions? What I really care about is consumer rights and how we are allowing companies to abuse them by fragementing our games and driving up the price. The full game Now costs $60 plus $10. Why would you assume that I don't care just because I don't own the game?
I pointed this out a couple of pages ago and no one cared to comment on it, but the price of video games has remained at $60 since 2005 or even earlier while the cost to develop games has skyrocketed. Name me another entertainment industry where this has happened? So game companies are going to do everything in their power to get back some of that revenue. It sucks, but it is the way the industry is run these days. And least until the next generation and games cost $80 to $100.
Sales are irrelevant to the issue. Name me another industry where the price to develop and market a product has increased significantly and the price of the product has not. With inflation $60 in 2005 becomes $69.63 today but the price has remained stagnant. Bioware has 500 employees - You think they're all getting the same salary they did 7 years ago? Office space, utilities, you can go on and on....
Because typically in the entertainment industry, as costs rise so do the prices. Go and compare prices for professional sporting events since 2005. Movies, theater, restaurants, etc., etc., etc. Yet games have remained constant at $60. Would you rather pay $60 with optional DLC or $80-100 for the game on release day.
#8333
Posté 25 février 2012 - 03:00
ZX12r Ninja wrote...
Stealth3 wrote...
ZX12r Ninja wrote...
Stealth3 wrote...
Ninja, I recommend you buy a copy of ME3 on every paycheck you get to make up for all those not buying it. I didn't say not playing it, I said not buying it. Do that for a few years, maybe it will save the "company" from going under. Getting ripped off by big companies is an option many people decide not to take. You don't, good for you, but quit your bashing on others.
Why so uppedy all of a sudden? All I asked about was the key in the box.. which you didn't have apparently.
And as far as I'm concerned, the key in the box is my problem not yours. If I was a pirate, would I be coming on here ****ing about something that I could get with little effort for free, days before the game even gets released? Think about it....
Like I said... That's how cheap some people are and these people should be called out for it because they're hypocritical cheap bastards who have absolutely no say in the matter at all.
Just a quick question....are you 12? Since you have 12 in your username. That would explain your logic.
#8334
Posté 25 février 2012 - 03:01
jpzgoku wrote...
RDSFirebane wrote...
jpzgoku wrote...
That is completley wrong. It is not in the game so that the can cahrge you extra and make more money. That is their purpose for existing. To make money.
Quit saying you know? Are you part of Bioware and EA. Are you a part of their business meetings. You can claim to know something like that, have no proof, then expect everyone to believe you. They planned to make seperate DLC to make extra money, because thats why they exist.
Same can be said about your point of view....
Please elaborate:bandit:
Just because it was done before game launched didnt mean it was in time to make it through certification and well heck theres several reasons maybe they had an issue with it and it had to go back and work on it instead of releaseing it with the main game......
you can claim they just want money all you want but at the end of the day you don't know any better then the rest of us. and its not fragmenting the game if the character plays no major role but serves as just a nice add in.
#8335
Posté 25 février 2012 - 03:01
It's safe to assume it won't be a Collector weapon, but a Prothean weapon. I believe this member uses Shotguns? So, Prothean Shotgun, I'm calling it.N7Infernox wrote...
Hopefully the upcoming video shows the new weapon and outfits.
(I hope it's the collector assault rifle, and NOT the N7 valkryie)
#8336
Posté 25 février 2012 - 03:01
Yes it is, but what ya gonna do?LittleDoggie wrote...
Just chiming in ... Day one DCL with a frigging Prothean is just plain lame
#8337
Posté 25 février 2012 - 03:02
ZX12r Ninja wrote...
Ever heard of google images? This proves what exactly? And why did you go to the trouble of starting your xbox when you could've just taken a picture of the box? It was sitting right next to you right?
Just for you, Muffins.
http://i1246.photobu...26/a22e500f.jpg
#8338
Posté 25 février 2012 - 03:03
Stealth3 wrote...
ZX12r Ninja wrote...
Stealth3 wrote...
ZX12r Ninja wrote...
Stealth3 wrote...
Ninja, I recommend you buy a copy of ME3 on every paycheck you get to make up for all those not buying it. I didn't say not playing it, I said not buying it. Do that for a few years, maybe it will save the "company" from going under. Getting ripped off by big companies is an option many people decide not to take. You don't, good for you, but quit your bashing on others.
Why so uppedy all of a sudden? All I asked about was the key in the box.. which you didn't have apparently.
And as far as I'm concerned, the key in the box is my problem not yours. If I was a pirate, would I be coming on here ****ing about something that I could get with little effort for free, days before the game even gets released? Think about it....
Like I said... That's how cheap some people are and these people should be called out for it because they're hypocritical cheap bastards who have absolutely no say in the matter at all.
Just a quick question....are you 12? Since you have 12 in your username. That would explain your logic.
Uuum are you unable to Google?
http://lmgtfy.com/?q=zx12r+ninja
The 12 stands for 1200CC
#8339
Posté 25 février 2012 - 03:04
Don't do it!!, it's only a game!!!GuyIncognito21 wrote...
Just for you, Muffins.
http://i1246.photobu...26/a22e500f.jpg
#8340
Posté 25 février 2012 - 03:04
scyphozoa wrote...
*Lumberjack was here*
The issue with the distribution is with EA unfortunantly. I would love if BioWare could go elsewhere, but they are bought and paid for.
Honestly, I don't know what else BioWare could do except not make any DLC at all, but that's not good either, as it's good for sales when handled correctly.
No-win situation I guess.
#8341
Posté 25 février 2012 - 03:05
Yes, my example was an exaggeration. But you can change ME's plot for accommodate some Garrus/Liara/Tali/Wrex DLCs, right? Didn't something like this actually happen with ME3? Prothy had a bigger role, do we know that he was removed from the main plot for the sake of plot or for the sake of selling DLCs?RiouHotaru wrote...
_symphony wrote...
You will have to explain me what I don't understand about DLCs.RiouHotaru wrote...
_symphony wrote...
well, you only need two squadmates for beat Mass Effect, lets leave Ashley and Kaidan in the game and put Garrus, Liara, Tali and Wrex in some DLCs.
I can see the money coming.
I love these kinds of posts because it shows how the anti-DLC crowd has no concept of how DLC works.
DLC is optional, bonus content. Which isn't critical or necessary to the advancement of the game or the game's story.
Ash/Kaidan/Garrus/Liara/Tali are critical and necessary to advancement. Therefore, you can't make them DLC.
Just thinking.
Modifié par _symphony, 25 février 2012 - 03:06 .
#8342
Posté 25 février 2012 - 03:06
ZX12r Ninja wrote...
Ever heard of google images? This proves what exactly? And why did you go to the trouble of starting your xbox when you could've just taken a picture of the box? It was sitting right next to you right?
Hey look! I'm a UFC Champ... NOT!
http://www.mytakerad...12/DSC00732.jpg
The photo of the xbox download history was taken 2/24/2012 at 8:44PM. I would say it's legit.
#8343
Posté 25 février 2012 - 03:06
GuyIncognito21 wrote...
ZX12r Ninja wrote...
Ever heard of google images? This proves what exactly? And why did you go to the trouble of starting your xbox when you could've just taken a picture of the box? It was sitting right next to you right?
Just for you, Muffins.
http://i1246.photobu...26/a22e500f.jpg
Was that so hard todo? You could've put that up much sooner.
As a sidenote, you have a light weapon. I have a DE .50AE and a Taurus Raging Bull .44 Magnum. Those are hand guns you want to be holding if you want to destroy somebody. But most wimps with the light hand guns don't know how to handle big boys. Why did you put the bullet in there anyway? Showing of your "manlyness"?
Modifié par ZX12r Ninja, 25 février 2012 - 03:09 .
#8344
Posté 25 février 2012 - 03:06
Slothful Koala wrote...
It's safe to assume it won't be a Collector weapon, but a Prothean weapon. I believe this member uses Shotguns? So, Prothean Shotgun, I'm calling it.N7Infernox wrote...
Hopefully the upcoming video shows the new weapon and outfits.
(I hope it's the collector assault rifle, and NOT the N7 valkryie)
It's the Prothean weapon shown in the screenshots. The Collector's Rifle is already in the main game (at least in multiplayer).
#8345
Posté 25 février 2012 - 03:07
_symphony wrote...
Yes, my example was an exageration. But you can change ME's plot for accommodate some Garrus/Liara/Tali/Wrex DLCs, right? Didn't something like this actually happen with ME3? Prothy had a bigger role, do we know that he was removed from the main plot for the sake of plot or for the sake of selling DLCs?RiouHotaru wrote...
_symphony wrote...
You will have to explain me what I don't understand about DLCs.RiouHotaru wrote...
_symphony wrote...
well, you only need two squadmates for beat Mass Effect, lets leave Ashley and Kaidan in the game and put Garrus, Liara, Tali and Wrex in some DLCs.
I can see the money coming.
I love these kinds of posts because it shows how the anti-DLC crowd has no concept of how DLC works.
DLC is optional, bonus content. Which isn't critical or necessary to the advancement of the game or the game's story.
Ash/Kaidan/Garrus/Liara/Tali are critical and necessary to advancement. Therefore, you can't make them DLC.
Just thinking.
My understanding was that he was removed because the game would have turned into Prothy's story rather than the conclusion of Shepard's story. Had he not been put into a DLC, Prothy wouldn't have been in the new script/version period.
#8346
Posté 25 février 2012 - 03:08
Looks legit, can this silly witchhunt end now?GuyIncognito21 wrote...
ZX12r Ninja wrote...
Ever heard of google images? This proves what exactly? And why did you go to the trouble of starting your xbox when you could've just taken a picture of the box? It was sitting right next to you right?
Just for you, Muffins.
http://i1246.photobu...26/a22e500f.jpg
Modifié par _symphony, 25 février 2012 - 03:09 .
#8347
Posté 25 février 2012 - 03:09
ZX12r Ninja wrote...
Was that so hard todo? You could've put that up much sooner.
So are you going to apologize for being a little weirdo? If I wanted to pirate this game, I wouldn't care how much they charged. Free is free.
#8348
Posté 25 février 2012 - 03:10
(in reply to arkkangel. damn this thread is a fast mover)
Modifié par BaronIveagh, 25 février 2012 - 03:11 .
#8349
Posté 25 février 2012 - 03:10
GuyIncognito21 wrote...
ZX12r Ninja wrote...
Was that so hard todo? You could've put that up much sooner.
So are you going to apologize for being a little weirdo? If I wanted to pirate this game, I wouldn't care how much they charged. Free is free.
No, all I did was question your legitemacy and implied it a s possiblity, you could've explained it normaly without the name calling. You brought it up on yourself. Are you going to apologize?
Modifié par ZX12r Ninja, 25 février 2012 - 03:12 .
#8350
Posté 25 février 2012 - 03:11
_symphony wrote...
Yes, my example was an exaggeration. But you can change ME's plot for accommodate some Garrus/Liara/Tali/Wrex DLCs, right? Didn't something like this actually happen with ME3? Prothy had a bigger role, do we know that he was removed from the main plot for the sake of plot or for the sake of selling DLCs?RiouHotaru wrote...
_symphony wrote...
You will have to explain me what I don't understand about DLCs.RiouHotaru wrote...
_symphony wrote...
well, you only need two squadmates for beat Mass Effect, lets leave Ashley and Kaidan in the game and put Garrus, Liara, Tali and Wrex in some DLCs.
I can see the money coming.
I love these kinds of posts because it shows how the anti-DLC crowd has no concept of how DLC works.
DLC is optional, bonus content. Which isn't critical or necessary to the advancement of the game or the game's story.
Ash/Kaidan/Garrus/Liara/Tali are critical and necessary to advancement. Therefore, you can't make them DLC.
Just thinking.
A Prothean was in concept with the first script. He was written out due to some major narrative issues, and wasn't present for a while. So he was, based on what was present, taken out for the sake of plot (thank god for that).
Then Javik appeared in a later script with some lines of dialogue to be used in VO sessions.
They don't even seem to be the same character in my understanding of the content of both scripts a Prothean is present in.
So while a Prothean was taken out of plot, and Javik was added to be DLC since they already had some of the concept work on hand and dialogue written out. Basically utilizing the resources they already had, like they did with the Batarians in Bringing Down the Sky.
Modifié par ArkkAngel007, 25 février 2012 - 03:13 .





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