ArkkAngel007 wrote...
oto wrote...
As it has been stated before, this thread is about:
1.Lots of people upset about Bioware's shady business model
2. A few people furiously trying to defend it
Not completely accurate, but that's what happens when you resort to a black and white mentality.
I thought this was poorly handled. This should have been told to consumers 2-3 months ago, even if they didn't have the actual assets of the DLC prepared for public viewing. Just letting consumers know ahead that they would be wanting to pay another $10 on the same day as launch would have avoided at least some of this. But no. They tried burying the existance of the character when it first leaked out, and then Microsoft leaked out the information at the 2 week mark. We also haven't been given a straight up answer whether or not the character is in the main game, just vague hints from what has been an unreliable PR department in the past. He isn't in the script in a way that would designate him as being in the main game, and as the script has been as accurate to the letter, including the new IGN footage, I have doubts.
Yet, while a good number of the opposition such as myself disagree with the handling of the DLC, most people are just upset about not having a Prothean squad member. They don't care if he's important or not (many of them are upset that he isn't), they just want the Prothean, arguing that he is essential only on the basis that they believe that he should be essential. There are also the one's in the opposition who refuse to take any criticism and correct flaws in their arguments, and, while I'm not going to be as...direct...as DL mentioned, won't even take in the facts given by the devs, even if they are still being cagey about the details we want to know.
So while there are a few people defending it with the "Bought CE, don't care" explanation and such, many who are against the DLC are just acting like spoiled brats too.
Edit: I realize I didn't express everyone's argument, including all of mine, against this content or for "defending" this content, I'm just pointing out if your going to call out one side's ****, be prepared to acknowledge the **** at your end too.
that's mostly how it is in these types of heated discussion, some are always ruder than they should be on both sides.
one poster told me about the gotham impostors DLC multiplayer cosmetic items and how they handled it:
basically there are 200$ worth of cosmetic items that can be also unlocked in-game, the more you play the more you can get. i like that sort of approach if i'm totally honest, early access to unlockable content for people who want to experience it either for time constraints in their lives or because they want to experience it in their first playthrough.
so that got me thinking if that could work on day 1 DLC as well, like after beating ME3 on insanity mode (so the player feels like they earned the content) and the DLC code to download the content appears after the credits as this could be coded so that it only appears when you get the "insanity run" trophy/achievement (these can be earned offline so it wouldn't be necessary to be online at the time) and it would only appear once per copy so as to not be abused by used copies.
there are bound to be people that don't agree with me on this matter but i'd like to see the feedback to the idea at least.
Modifié par nightcobra8928, 26 février 2012 - 05:37 .





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