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Mass Effect 3: From Ashes


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#11751
AlanC9

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DOZAH wrote...
I'm not that familiar with the Dragon Age Origins DLC that wasn't given away to people who bought the game new.  I have the icon under my portait because I bought the 'deluxe final gold editor's cut complete DA:O' or whatever it was called but since I played the game 5 or 6 times through on 360 I haven't played the PC version much at all yet.  So I have no idea what you're referring to.  Apparently the version of DA:O you've played was more complete than the version I've played.  


Well, briefly, there were seven story-based DLCs for DA:O, plus the Awakening expansion. The Stone Prisoner you've already played. Warden's Keep and Return to Ostagar added areas and quests onto the main DA:O quest. But four DLCs were standalones. Two of them happen after DA:O and feature your Warden as the PC. In another you play as Leliana. In the fourth you play as a darkspawn.

I read about the premium modules off the wiki and some of them were stated to be 20 hours of content.  That's a far cry from 'that'll be 400 points for an N7 casual hoodie, sir'.  


Some were 20 hours....maybe. Most weren't. Anyway, at this point we're not talking about the DLC concept not working.

The point is that Bio invented small paid content chunks years before EA or consoles.

Origin is EA.  EA is causing this whole debacle.  Look here:
http://forums.steamp...d.php?t=2566850 for the post signed 'Curt'.  This is the founder/chairman of the company saying that he had no choice in how, when, and where the content his studio created was sold.  His exact words are something like "if it were up to us, we would have not had day 1 DLC."  Obviously then, the decision was made by the publishers, and I see no reason to believe that isn't the case here.

When a monopoly is formed and customers have no alternative methods to legally obtain the monopolized product, the company that owns the monopoly is free to set price rates however high they wish.  A content complete Mass Effect 3 is now $70 on launch, for a PC title that pays no liscensing or distribution fees.  If you don't see a problem with that, I can't make you. 


Still don't see where Origin comes in here. Without Origin EA wouldn't charge $60 for the SE and $10 for the DLC?  What makes you think that?

#11752
AlanC9

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Hardwired wrote...
But I do wonder how they thought up the prices if there are no real middlemen with ORigin.


Imagine how furious the retailers would be if EA used Origin to undercut them.

#11753
BTCentral

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Reluctant-Hero wrote...

Just to be sure, "From Ashes" will be available to be purchased on the XBL marketplace, right? It is not exclusively sold through Gamestop, right?

Yes, it'll be available from the XBL Marketplace.

#11754
DaUglyHamstar

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GUYS GUYS GUYS!
I just had a thought!

What if the DLC sucks?
that would be hilarious!
We will get a whole new thread about how crap it was because it wasn't criticaly inportant and stuff :)
:devil:

Modifié par DaUglyHamstar, 27 février 2012 - 11:42 .


#11755
RDSFirebane

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DaUglyHamstar wrote...

GUYS GUYS GUYS!
I just had a thought!

What if the DLC sucks?
that would be hilarious!
We will get a whole new thread about how crap it was because it wasn't criticaly inportant and stuff :)
:devil:


If thats the case I think the BioWare dev's should just start tracking IP address's and in the dead of night egg those peoples houses >.< but thats just me. :D

Modifié par RDSFirebane, 27 février 2012 - 11:50 .


#11756
SAARINEN

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DaUglyHamstar wrote...

GUYS GUYS GUYS!
I just had a thought!

What if the DLC sucks?
that would be hilarious!
We will get a whole new thread about how crap it was because it wasn't criticaly inportant and stuff :)
:devil:


People will always find a reason to complain - thus why i've taken this whole thread with a grain of salt,  plus its hilarious.

#11757
Dan Dark

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Moro200 wrote...

I don't need to buy the DLC. I will get it in the CE.


This. Also, I'm sure this has probably been said already, but... How much would you people be whining if this content was solely exclusive to the CE, like was originally implied?

I was going to say more, but, honestly, I think I'll just leave it like this - I think this sums my thoughts up pretty well as it is.

#11758
DOZAH

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AlanC9 wrote...


Still don't see where Origin comes in here. Without Origin EA wouldn't charge $60 for the SE and $10 for the DLC?  What makes you think that?

You are right that the game would still be $60 without or without Origin.  Without Origin and EA, would there be day 1 DLC, and all of the other product-tie ins and bonuses and pre-order deals?  I don't think so.  These are all aspects of marketing, which is the domain of the publisher. 

Would the game still have $10 day 1 DLC if EA/Origin weren't involved.  I vociferously doubt it.

The fallout between Steam and EA happened supposedly because of a DLC controversy, although it is my supposition that EA was merely looking for an excuse to cry martyr so they could paint the picture that they had no choice but to establish their own service. 

I signed on with Steam months after I bought my PC because eventually the seasonal deals were too good to resist.  If I join Origin (which I already have an account, of course, but not the client) it would be because EA forced me to use it because I had no legal alternative to play their games.

The bottom line is EA is abusive, and that's why it's a problem.  Portal 2 didn't release for $60 with day 1 DLC.  Valve knows that's a jerk move and would ****** off a lot of people who spend their money with them.  EA has no such concerns, clearly.  They're just browbeating their way into the market through sheer use of force without any concern for the impact on consumers.

I just want it to also be known that DA:2 was the result of a developer who is completely under the control of a publisher's interests.  This DLC is the result of a developer who has no control over their own content they create.  I think it's very sad, and makes me realize that I should be making these posts on an EA forum, not a Bioware one.  Fairly certain these posts would be enough to get me banned in the attempt though. 

#11759
DaUglyHamstar

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DOZAH wrote...

AlanC9 wrote...


Still don't see where Origin comes in here. Without Origin EA wouldn't charge $60 for the SE and $10 for the DLC?  What makes you think that?

You are right that the game would still be $60 without or without Origin.  Without Origin and EA, would there be day 1 DLC, and all of the other product-tie ins and bonuses and pre-order deals?  I don't think so.  These are all aspects of marketing, which is the domain of the publisher. 

Would the game still have $10 day 1 DLC if EA/Origin weren't involved.  I vociferously doubt it.

The fallout between Steam and EA happened supposedly because of a DLC controversy, although it is my supposition that EA was merely looking for an excuse to cry martyr so they could paint the picture that they had no choice but to establish their own service. 

I signed on with Steam months after I bought my PC because eventually the seasonal deals were too good to resist.  If I join Origin (which I already have an account, of course, but not the client) it would be because EA forced me to use it because I had no legal alternative to play their games.

The bottom line is EA is abusive, and that's why it's a problem.  Portal 2 didn't release for $60 with day 1 DLC.  Valve knows that's a jerk move and would ****** off a lot of people who spend their money with them.  EA has no such concerns, clearly.  They're just browbeating their way into the market through sheer use of force without any concern for the impact on consumers.

I just want it to also be known that DA:2 was the result of a developer who is completely under the control of a publisher's interests.  This DLC is the result of a developer who has no control over their own content they create.  I think it's very sad, and makes me realize that I should be making these posts on an EA forum, not a Bioware one.  Fairly certain these posts would be enough to get me banned in the attempt though. 


Not to be nitpicking here but Portal 2 DID came with day one DLC,......

#11760
Clayless

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DaUglyHamstar wrote...

Not to be nitpicking here but Portal 2 DID came with day one DLC,......


Actually no it didn't, unless you mean some crappy costumes for 2 player, and then when it did get DLC it was free.

#11761
Hardwired

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AlanC9 wrote...

Hardwired wrote...
But I do wonder how they thought up the prices if there are no real middlemen with ORigin.


Imagine how furious the retailers would be if EA used Origin to undercut them.


Hmmm. Fair point.

#11762
NeecHMonkeY

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RiouHotaru wrote...

To put it simply, this argument falls completely flat.  Why?  Because those other features you mentioned?  Aren't optional.  They are core features.  You're fabricating a possible what-if scenario in an attempt to make the situation appear worse.  It's true, there's a possibilty (though infintessimally small) that a company could decide to chop a game up like that.  But it hasn't happened yet.  Hasn't happened ever in the history of Bioware.  And to say that we're "okay" with it implies they're doing something wrong.

If the anti Day-1 folks want to make an argument, do so without the slippery slope of "If you let them do this they WILL do this" or the "It's like buying a car with no wheels".  None of those two examples fit, and you know it.  It doesn't help your case.


Why are they core features? Because you've come to expect that a game should come complete with them? What happens when they don't though? You might get pretty upset about it all, right?

That's how I feel right now because I've come to expect that when a game is released, it should come with all the content that was developed before it's release... that's how it was when I started gaming and I don't see why it should be different now.

Every single one of us gamers started walking on that slippery slope the day we said it was acceptable that content be held back for promotions and Day 1 (or soon after) paid DLC.

Btw, wheels on a car are not optional, only the type of wheel that you want on the car is. ;)

#11763
DaUglyHamstar

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Our_Last_Scene wrote...

DaUglyHamstar wrote...

Not to be nitpicking here but Portal 2 DID came with day one DLC,......


Actually no it didn't, unless you mean some crappy costumes for 2 player, and then when it did get DLC it was free.


It came with a store that had for around 50$ of DLC, mostly skins and stuff.
Thats still DLC.
Did you had the feeling you where missing out, or that you got a incomplete game because of that?
Same goes for the ME 3 DLC.

#11764
DaUglyHamstar

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NeecHMonkeY wrote...

RiouHotaru wrote...

To put it simply, this argument falls completely flat.  Why?  Because those other features you mentioned?  Aren't optional.  They are core features.  You're fabricating a possible what-if scenario in an attempt to make the situation appear worse.  It's true, there's a possibilty (though infintessimally small) that a company could decide to chop a game up like that.  But it hasn't happened yet.  Hasn't happened ever in the history of Bioware.  And to say that we're "okay" with it implies they're doing something wrong.

If the anti Day-1 folks want to make an argument, do so without the slippery slope of "If you let them do this they WILL do this" or the "It's like buying a car with no wheels".  None of those two examples fit, and you know it.  It doesn't help your case.


Why are they core features? Because you've come to expect that a game should come complete with them? What happens when they don't though? You might get pretty upset about it all, right?

That's how I feel right now because I've come to expect that when a game is released, it should come with all the content that was developed before it's release... that's how it was when I started gaming and I don't see why it should be different now.

Every single one of us gamers started walking on that slippery slope the day we said it was acceptable that content be held back for promotions and Day 1 (or soon after) paid DLC.

Btw, wheels on a car are not optional, only the type of wheel that you want on the car is. ;)




Do you have any idea how much content is being thrown away during the development of a game?DLC is a great way to add stuff in that didn't made it in in the first place.
When you started gaming in the good old days you never got to see that content.

#11765
DaUglyHamstar

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Why am i even arguing about this, im going to play ME2 in the wait for me ME3 CE to arive next week.:devil:

Modifié par DaUglyHamstar, 28 février 2012 - 12:11 .


#11766
Guest_PresidentCowboy_*

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What's this? DLC?

Don't mind if I do

#11767
bennyjammin79

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Mmm I can almost feel my CE in my hands already. 8 more sleeps...

#11768
NeecHMonkeY

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DaUglyHamstar wrote...

NeecHMonkeY wrote...

RiouHotaru wrote...

To put it simply, this argument falls completely flat.  Why?  Because those other features you mentioned?  Aren't optional.  They are core features.  You're fabricating a possible what-if scenario in an attempt to make the situation appear worse.  It's true, there's a possibilty (though infintessimally small) that a company could decide to chop a game up like that.  But it hasn't happened yet.  Hasn't happened ever in the history of Bioware.  And to say that we're "okay" with it implies they're doing something wrong.

If the anti Day-1 folks want to make an argument, do so without the slippery slope of "If you let them do this they WILL do this" or the "It's like buying a car with no wheels".  None of those two examples fit, and you know it.  It doesn't help your case.


Why are they core features? Because you've come to expect that a game should come complete with them? What happens when they don't though? You might get pretty upset about it all, right?

That's how I feel right now because I've come to expect that when a game is released, it should come with all the content that was developed before it's release... that's how it was when I started gaming and I don't see why it should be different now.

Every single one of us gamers started walking on that slippery slope the day we said it was acceptable that content be held back for promotions and Day 1 (or soon after) paid DLC.

Btw, wheels on a car are not optional, only the type of wheel that you want on the car is. ;)




Do you have any idea how much content is being thrown away during the development of a game?DLC is a great way to add stuff in that didn't made it in in the first place.
When you started gaming in the good old days you never got to see that content.


... and I didn't need to. I was happy with the 'complete' game experience I got - if something was cut from the game, it probably didn't need to be in it so if it's unnecessary, why would I want to pay extra for it?

You ever notice when you watch Deleted Scenes on a Blu-ray or DVD that there was a good reason why they weren't in the film?

DLC is great for new content that extends the life of a game, not for stuff that didn't make the cut in the first place.

Modifié par NeecHMonkeY, 28 février 2012 - 12:22 .


#11769
CommanderCoffee

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NeecHMonkeY wrote...

DaUglyHamstar wrote...

NeecHMonkeY wrote...

RiouHotaru wrote...

To put it simply, this argument falls completely flat.  Why?  Because those other features you mentioned?  Aren't optional.  They are core features.  You're fabricating a possible what-if scenario in an attempt to make the situation appear worse.  It's true, there's a possibilty (though infintessimally small) that a company could decide to chop a game up like that.  But it hasn't happened yet.  Hasn't happened ever in the history of Bioware.  And to say that we're "okay" with it implies they're doing something wrong.

If the anti Day-1 folks want to make an argument, do so without the slippery slope of "If you let them do this they WILL do this" or the "It's like buying a car with no wheels".  None of those two examples fit, and you know it.  It doesn't help your case.


Why are they core features? Because you've come to expect that a game should come complete with them? What happens when they don't though? You might get pretty upset about it all, right?

That's how I feel right now because I've come to expect that when a game is released, it should come with all the content that was developed before it's release... that's how it was when I started gaming and I don't see why it should be different now.

Every single one of us gamers started walking on that slippery slope the day we said it was acceptable that content be held back for promotions and Day 1 (or soon after) paid DLC.

Btw, wheels on a car are not optional, only the type of wheel that you want on the car is. ;)




Do you have any idea how much content is being thrown away during the development of a game?DLC is a great way to add stuff in that didn't made it in in the first place.
When you started gaming in the good old days you never got to see that content.


... and I didn't need to. I was happy with the 'complete' game experience I got - if something was cut from the game, it probably didn't need to be in it so if it's unnecessary, why would I want to pay extra for it?

You ever notice when you watch Deleted Scenes on a Blu-ray or DVD that there was a good reason why they weren't in the film?

DLC is great for new content that extends the life of a game, not for stuff that didn't make the cut in the first place.


Then explain Fallout: New Vegas's story DLC. Those were pieces of the game that had to be sliced out, but later got added back in as DLC.

#11770
stargatefan1990

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DaUglyHamstar wrote...

Why am i even arguing about this, im going to play ME2 in the wait for me ME3 CE to arive next week.:devil:


do not even bother trying to get that point through abouth ow much content is cut and this Prothean DLC without DLC wouldn't be in the game at all they never ever get it lol

#11771
H1natachan

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DOZAH wrote...
Origin is EA.  EA is causing this whole debacle.  Look here:
http://forums.steamp...d.php?t=2566850 for the post signed 'Curt'.  This is the founder/chairman of the company saying that he had no choice in how, when, and where the content his studio created was sold.  His exact words are something like "if it were up to us, we would have not had day 1 DLC."  Obviously then, the decision was made by the publishers, and I see no reason to believe that isn't the case here.

When a monopoly is formed and customers have no alternative methods to legally obtain the monopolized product, the company that owns the monopoly is free to set price rates however high they wish.  A content complete Mass Effect 3 is now $70 on launch, for a PC title that pays no liscensing or distribution fees.  If you don't see a problem with that, I can't make you.  I am not the divine here to give sight to the blind.  This is an obvious injustice though, and from past history I feel confident stating that there is actually no limit to the depravity EA will sink to in order to gain the advantage over it's competitors, it's consumers, and all else.  If we, the consumers don't resist and let them know what they're doing is not ok, they will continue to worsen the conditions under which we must suffer in order to legally use their products.  I get to stand back and watch as careless people heedlessly support this move and look forward to suffering their consequences personally in the continuined worsening of the buyer-seller agreements currently taking place in this industry.  Joy.

At least I did not do so in silence.



So much this and sadly very accurate.

#11772
Unender

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I'm confused as to how a single Prothean managed to survive 50k+ years... Hopefully it doesn't screw up the lore of the ME universe to have the from ashes DLC...

#11773
CommanderCoffee

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Unender wrote...

I'm confused as to how a single Prothean managed to survive 50k+ years... Hopefully it doesn't screw up the lore of the ME universe to have the from ashes DLC...



Cryo Ammo. Or a Cryo chamber.

#11774
DaUglyHamstar

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Unender wrote...

I'm confused as to how a single Prothean managed to survive 50k+ years... Hopefully it doesn't screw up the lore of the ME universe to have the from ashes DLC...


At the end of the DLC you find out that he isn't a real protean but a very confused Krogan and the rest of the caracters where just playing along with him because they feel sorry for him.
:D

#11775
NeecHMonkeY

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CommanderCoffee wrote...

NeecHMonkeY wrote...

DaUglyHamstar wrote...

NeecHMonkeY wrote...

RiouHotaru wrote...

To put it simply, this argument falls completely flat.  Why?  Because those other features you mentioned?  Aren't optional.  They are core features.  You're fabricating a possible what-if scenario in an attempt to make the situation appear worse.  It's true, there's a possibilty (though infintessimally small) that a company could decide to chop a game up like that.  But it hasn't happened yet.  Hasn't happened ever in the history of Bioware.  And to say that we're "okay" with it implies they're doing something wrong.

If the anti Day-1 folks want to make an argument, do so without the slippery slope of "If you let them do this they WILL do this" or the "It's like buying a car with no wheels".  None of those two examples fit, and you know it.  It doesn't help your case.


Why are they core features? Because you've come to expect that a game should come complete with them? What happens when they don't though? You might get pretty upset about it all, right?

That's how I feel right now because I've come to expect that when a game is released, it should come with all the content that was developed before it's release... that's how it was when I started gaming and I don't see why it should be different now.

Every single one of us gamers started walking on that slippery slope the day we said it was acceptable that content be held back for promotions and Day 1 (or soon after) paid DLC.

Btw, wheels on a car are not optional, only the type of wheel that you want on the car is. ;)




Do you have any idea how much content is being thrown away during the development of a game?DLC is a great way to add stuff in that didn't made it in in the first place.
When you started gaming in the good old days you never got to see that content.


... and I didn't need to. I was happy with the 'complete' game experience I got - if something was cut from the game, it probably didn't need to be in it so if it's unnecessary, why would I want to pay extra for it?

You ever notice when you watch Deleted Scenes on a Blu-ray or DVD that there was a good reason why they weren't in the film?

DLC is great for new content that extends the life of a game, not for stuff that didn't make the cut in the first place.


Then explain Fallout: New Vegas's story DLC. Those were pieces of the game that had to be sliced out, but later got added back in as DLC.


Why do I need to explain that? Can you explain the theory of relativity to me? How about why the dinosaurs are extinct? What's up with Ashton and Demi?

I didn't buy Fallout: NV and know nothing about what content was removed from the game and sold later as DLC. Why were those items cut from the game? Was there a good reason as to why they were later sold as additional content?

I'm not sure why this question is relevant and directed at me.

Modifié par NeecHMonkeY, 28 février 2012 - 01:10 .