NeecHMonkeY wrote...
No, they don't get paid 'extra', they get paid the same as they usualy would on a monthly salary basis and that budget is accounted for - and that's what you meant, right?
You're actually correct on pretty much all accounts which is why I don't understand why people think that it's a necessary thing that the customer pay extra for content that was already budgeted for (it's naive to think that it wasn't - all DLC is considered within the budget long in advance).
But if the budget was for making the game and the DLC, then it simply isn't paying "extra" when the customer pays for the game and the DLC. And since you say the DLC really is "considered within the budget long in advance," ......
Also, don't muddle up different budgets -- while a programmer is on a monthly salary, the budgets are for individual projects. Ever fill out a timesheet?
As for what the customer "should pay," I'm not going to get involved with it. From where I sit, there's no "should" here. Companies can charge whatever they please, and customers can pay for whichever products tthey feel are worth the price. (Just talking ethics, not law -- though I don't think anyone'd have any luck going afer EA under the Fair Trade Act or similar)
Modifié par AlanC9, 29 février 2012 - 03:55 .