Jehovahkin wrote...
LinksOcarina wrote...
I wouldn't be so sure. A lot of people were miffed because of the extra cost, just as much as the fact the character is a Prothean.
The money issue I can sort of understand a bit, but even then the fact that it is an optional piece of DLC makes it excusable, where our timeless rallying cry of "if you don't want to buy it, you don't have to" comes into play.
Or as I like to call it, common sense.
Oh, so am I to understand that if Bioware decided to sell each and every companion as seperate DLC for Mass Effect 3 on day 1, you would be fine with it, since you don't HAVE to buy it. If Bioware decided to sell the multiplayer as DLC on day one, you would be fine with it since you don't HAVE to buy it. Hell, why not sell the ending as DLC as well? You don't HAVE to buy it.
Yes, we know we don't have to buy it, our point is you don't have to buy into their greed either, let alone make excuses for them. If Mcdonalds start selling you sitting locations at their branches, you can call them out on it, even if Ronald Mcdonald himself gaurantees you that if you don't want to, you don't have to buy a seat and go sit on the floor outside. Real Mcdonalds fans buy sitting locations.
Your argument is invalid for three reasons.
1) They will never make every character a DLC type of thing because it will not sell a hard copy of the game, and no one will buy it. It will also affect the development of story and content in-game heavily to do that. endings and multiplayer too. It would cost too much money to fragment teams like that to make everything downloadable because they would have to develop it after the core game was released. Even cut content is usually re-worked in some form before it gets shipped out again.
2) Everything you said above is supposition. No company or publisher has gone so far as to sell you things like that, except Bethesda which created an ending to Fallout 3 because people ****ed about the ending so much. Bad DLC is common, but bad dlc is usually very easy to spot. Horse Armor, 2 dollar shotguns, Costume packs, 3 multiplayer maps with no perks or weapons added to the mix. That is just a few examples.
Now look at the track record here so far. One-two extra characters to play as in-game. Extra story missions and weapons involved, upgrades to purchase and new items to collect. Usually all lumped together in a pack for 2-3 bucks. One thing I actually respect is the fact that, other than the cosume packs which served no purpose, BioWare has been putting out quality DLC for the most part. A lot of it is story-driven, and the extra bits are fun and usually reasonably prices, like 2 bucks for new weapons as an example.
3) Your comparison to McDonalds is, well, stupid. In fact, its a false comparison because it has no purpose other than to make an argument out of what you believe. Typical straw-man stuff.
ETA
So now, facts for you.
1. It takes 2-4 months for a game to go gold, in that time companies can start working on DLC since it it outside of typical development cycles.
2. Cut content happens a lot, the scripts change and during production things get removed when they don't fit the story or are just not working.
3. The character was an early concept for the main game, but was cut because they found it didn't work. They decided to make it the Day 1 DLC for the game as an extra for fans and for those who bought the CE.
4. There is no evidence of it being in-game, and being integral to the overall plot. From Ashes will be filler material and the character, while cool and all, is not needed to beat the reapers.
5. The proof of this has been said ad-nauseum, basically some assets are left on the hard copy to make transition for DLC easier; markers basically that are datamined. Things like the voice over and maybe animations of a character are left there because they would be all over the game.
6. Pre-production on titles usually go through phases anyway; so if the Prothean was featured heavily in early drafts, it does not mean it was featured in the game in that capacity in the final product. Any good movie does that, actually, they change the script around with re-writes when it is appropriate. Lord of the Rings is a famous example.
So take that all in for a moment and think about it. I am sure it makes sense now.
Modifié par LinksOcarina, 02 mars 2012 - 07:02 .