Several Questions, One Thread
#1
Posté 22 février 2012 - 11:50
1 - Does Singularity Rank 6 detonate stacking with manual detonations? (That is, will it detonate an extra time?)
2 - Does Detonate from Warp's tree stack with detonations not using Warp? (I.E. Singularity + Shockwave)
3 - Do all "Detonation" bonuses stack or is only the triggering Power's bonus applied? (Including other players)
4 - ME 2 says "Reave cannot be detonated by Warp." Can it be detonated by Throw, Pull, Shockwave, Biotic Charge, etc.? Or can it be used as a detonator?
5 - Does Engineer's Combat Drone's "Detonate" benefit from Shields & Damage Rank 5 damage bonus?
6 - Can Tech Armor cause biotic explosions (detonations) or Tech Bursts? If so (Tech Bursts), how?
Replies appreciated.
#2
Guest_Atlantian830_*
Posté 23 février 2012 - 12:04
Guest_Atlantian830_*
#3
Posté 23 février 2012 - 12:09
Modifié par Crimson_D-bag, 23 février 2012 - 12:10 .
#4
Posté 23 février 2012 - 12:11
2-3: When i play as an adept with warp+throw focused on biotic explosion damage and stasis bubble on gold, a stasis+warp explosion and a stasis+throw explosion only remove the Nemesis's shield. However, a warp+throw explosion take out the shield and half of their health. Also, a stasis combo doesnt kill an assault trooper on gold (they survive with 1 or 2 bars of health) while a warp combo kill them. I guess that the bonus only affect the power used for the combo and not every other powers.
#5
Posté 23 février 2012 - 12:19
Kapitol J wrote...
1 - Does Singularity Rank 6 detonate stacking with manual detonations? (That is, will it detonate an extra time?)
No, Singularity implosion only goes into effect if a given singularity runs its course and then fades away - whereby it then explodes without a detonator. Since causing a biotic explosion uses up a singularity before it runs its course, and dropping a new singularity - I believe - uses up the old one still on the field without an effect even with this spec, this evolution doesn't seem to have much utility in the multiplayer environment where you're always spamming or blowing up singularites.
2 - Does Detonate from Warp's tree stack with detonations not using Warp? (I.E. Singularity + Shockwave)
Do you mean the detonation force and damage bonus? I assume this is only for Warp given it's in that tree, but I have no verification of this. That would seem to make most sense since each such skill has it's own detonation bonus evolution.
3 - Do all "Detonation" bonuses stack or is only the triggering Power's bonus applied? (Including other players)
As above, no data here, but it makes sense only to benefit that one skill for those players that spec it as such.
4 - ME 2 says "Reave cannot be detonated by Warp." Can it be detonated by Throw, Pull, Shockwave, Biotic Charge, etc.? Or can it be used as a detonator?
No one has access to Reave yet in the SP or MP demo. I thought from what we currently know in leaks and screenshots that it functions a bit deferently, so I have no idea yet. I read it's like the converse of what warp does now, similar to how Carnage (more damage) and Concussive Shot (more CC) differ in their focus - Reave does less damage than Warp it but provides more enemy defense debuffing/weakening. Again, not really sure here.
5 - Does Engineer's Combat Drone's "Detonate" benefit from Shields & Damage Rank 5 damage bonus?
I'm a combat/biotic guy, so no idea.
6 - Can Tech Armor cause biotic explosions (detonations) or Tech Bursts? If so (Tech Bursts), how?
Again, ask a techie. I'd assume that's a definitive "no" on Tech Armor inducing biotic explosions.
Modifié par iJody, 23 février 2012 - 12:26 .
#6
Posté 23 février 2012 - 12:25
This was helpful. Thanks guys. Hope to see you online.
#7
Posté 23 février 2012 - 12:50





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