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Kotaku Interview: Details exploration, vehicles back to extremely unlikely


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#126
RDSFirebane

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Ya hoping the mako is in the game it wouldn't be that hard to add a rail system so those "less skilled players" could just shoot while a npc drive's to the point. and all I'm saying is most of you that whine about the Mako whine about how it drives and how you couldn't seem to get up those 90 degree slopes you know the ones you cant drive up with a real apc.....

#127
Bad King

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[quote]KainrycKarr wrote...

[quote]PHub88 wrote...

[quote]KainrycKarr wrote...

[quote]PHub88 wrote...

[quote]KainrycKarr wrote...

[quote]PHub88 wrote...

[quote]Tazzmission wrote...

[quote]PHub88 wrote...

[quote]Hunter of Legends wrote...

[quote]PHub88 wrote...

[quote]Tazzmission wrote...

eh game will be fun and besides this is ww2 in space guys so you cant just expect to go hunting for artifacts wile worlds are being invaded[/quote]

Its a video game. So do you support zero sidequests?...zero dialogue?. Nothing but rushign rushing rushing on the main quest to stop the Reapers? Helllll to the no.

Unless your playing COD

[/quote]

You can get off your soapbox now.

[/quote]

Don't like what I said? Counter it, or say nothing. Don't spam



[/quote]

and where did i say i never support sidequests? yea buddy keep making crap up because you got some delusion complex going on in your head

[/quote]

Delusional? You're the one "dudz its like ww2 there isnt time for that!" as if its real or something. Not my fault you can't put 2 and 2 together. If you want to use completely pointless reasononing to prefer they leave out features then what else would you prefer they leave out? sidequests? dialogue?



[/quote]

I'm going to stop right here, and give you an argument. 

non-story reasoning for no vehicles?(which, by the way, was NOT said in the article. vehicles were not mentioned, not vehicles were confirmed non-existent)
People complained about Mako, and then complained more about the Hammerhead. Bioware decided "okay, fine, clearly we don't know what fans want when it comes to vehicles, so lets cut our losses and just revamp the exploration system in a differen way".

Bam, they came up with scanning planets for resources and materials needed to resolve quests on other planets(which is a very RPG-like feature, in my opinion) as an alternative to give the fans something cool to do on the side.

Story-wise? Yes. We're in the middle of an all-out galactic war™, and frankly Shepard would be a fool to be artifact hunting(unless it were a reapon or resource against the reapers) while the Reapers are giving the galaxy the old one-two.

You see, you seem to represent the opponent to the "mindless shooter kiddy" AKA "pretentious RPG elitist douchebag".

Frankly, I don't know which side is worse.

Tl;Dr

Stop arguing, ME3 is going to be awesome, deal with it.

[/quote]

This is in response to me? lmao what?

First of all I don't care if there is a war and neither does %90 of the other people who will play ME3. No one is going to rush through the game on purpose for the sake of a war that ISNT REAL neither would Bioware be as ridiculous to design it in a manner that requires you to rush. Second, artifacts? Why are you talking about that? Vehicle missions can be anything...in ME1 no one gave you those missions it was respresented as you just stumbling upon them while out doing a mission. But again convenient if being opposed to vehicles to asssume anybody for them stricly wants to hunt artifcacts. Elitist? Why? Because I MENTIONED COD? lmao get real.

[/quote]

I think you should probably get real, as you obviously did not read my post, or simply did not comprehend its meaning. THEY. DID. NOT. SAY. THERE. WERE. NO. VEHICLES.

And no duh you don't care it's a war; hence why I gave a design reason and a STORY reason. 

Stop posting until you have re-educated yourself in the art of reading and literary comprehension.

[/quote]

You need to take your own advice about comprehension. I'm talking to someone else about insulting comments and dialogue and sidequests being out. Then you respond to me like I have been going on a tirade about Vehicles, when I have not been. It's like you quoted the wrong person or something.

Well actually cheeseburgers are whats supposed to be in the game!!! They did NOT say cheeseburgers would not be in the game. See they added in Cheeseburger scanning yada yada. Wtf? huh? Why you telling me this?

[/quote]

I'm referring to your jump from his ww2 post meaning they should leave out dialogue and sidequests, which is just plain ridiculous for you to say. And considering your post was about vehicles, and their correspending to dialogue/sidequests being left out, perhaps you should re-structure you comments better?

Or are you simply untalented at conveying the message you WANT to sent, and disguise it as something else?

I really don't know what else to say you. You just don't seem to understand anything that anyone says to you.

[/quote]

I shall add another level to this Ziggurat!

Regarding the info, I'm not too sure about this running away from reapers, will it be like pacman except with the normandy, reapers, and war assets?

#128
TheShogunOfHarlem

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hex23 wrote...

PHub88 wrote...

They could have easily added in vehicles and improved them. But why bother improving when all you care about is satisfying shooter fans.


By this logic they only added vehicles in the first place to please shooter fans....

But think of it like this... What was the last shooter to come out in the previous year that had a strong vehicle dynamic in a FPS OR TPS? Halo Reach is the only game that comes to mind. Even in shooters, most vehicle segments are unsatisfying rail shooting segments and liitle else.

#129
PHub88

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hex23 wrote...

PHub88 wrote...

They could have easily added in vehicles and improved them. But why bother improving when all you care about is satisfying shooter fans.


By this logic they only added vehicles in the first place to please shooter fans....


Sorry I didn't notice the topic where all the shooter fans are begging for the Mako back? The vehicle can easily be used to satisfy both RPG and shooter aspects.. It was mainly people who preferred the shooting who hated spending time exploring in the mako. If you can't grasp that so be it. 

#130
AlphaJarmel

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Dragoonlordz wrote...

Technically is same as factually in this case. You interpret it to mean no vehicles or less chance of vehicles which is fair and can clearly state such in your original post explaining the thread, but the thread title itself should stick to what is said not what might be implied or assumed to be the case else you get bickering that just happened.

Let people make up their own minds rather than telling them what to think both in thread title and explanation of the thread as soon as they enter. I happen to love exploration and vehicles as much as you or anyone else who fall on our side of the fence. I have wrote pages and pages defending the Mako and exploration in vast detail in the past. But the thread title still could be improved, friendly advice not being mean or anything or spiteful.


The title gives the purpose or atleast a rough summary of the thread and what I was attempting to do was discuss the possibilities of vehicles in the game.  My point was that Ray's answers diminsh the probability and so communicated that in the title.  Now if someone disagrees with that, that's fine, but I think my analysis of that interview is correct in the sense that it reduces the reason, and thus the chances, that a vehicle wouldn't be in the game.

I think the modified title makes that clear in the sense that most people would agree that vehicles being in the game were unlikely prior to the leaked asset list.  Now that we know the assets are tied to scanning, I was trying to inform people that the reason for the raised hopes were false.  I'm not trying to address the entire interview or even the modified planet scanning with the thread but just in particular vehicle expectations. 

#131
PHub88

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KainrycKarr wrote...

hex23 wrote...

PHub88 wrote...

They could have easily added in vehicles and improved them. But why bother improving when all you care about is satisfying shooter fans.


By this logic they only added vehicles in the first place to please shooter fans....


There is no logic in his posts. Best to just leave him be. I personally gave up lol.


Just like there is no sense in yours. 

#132
KainrycKarr

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PHub88 wrote...

hex23 wrote...

PHub88 wrote...

They could have easily added in vehicles and improved them. But why bother improving when all you care about is satisfying shooter fans.


By this logic they only added vehicles in the first place to please shooter fans....


Sorry I didn't notice the topic where all the shooter fans are begging for the Mako back? The vehicle can easily be used to satisfy both RPG and shooter aspects.. It was mainly people who preferred the shooting who hated spending time exploring in the mako. If you can't grasp that so be it. 


That's just blatantly not true. People complained about the generic bunkers and clunky controls, not the exploration. You're making crap up. I know, because I was actually around on the forums seeing those threads come up, before ME2 came out.

#133
hex23

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PHub88 wrote...
Sorry I didn't notice the topic where all the shooter fans are begging for the Mako back? The vehicle can easily be used to satisfy both RPG and shooter aspects.. It was mainly people who preferred the shooting who hated spending time exploring in the mako. If you can't grasp that so be it. 


You didn't notice many fans period, of any genre, asking for vehicles back because they sucked. If your beef with the series is the lack of exploration, that can be fixed without adding clunky vehicles. Bioware tried vehicles twice in this series and struck out both times. In light of that I would not be surprised if they don't come back.

#134
DJStarstryker

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I liked the Mako, but I'd rather have no vehicles than have something like the Hammerhead again. Ultimately, the story and walking around doing stuff with Shepard is the best part of the game to me anyway. Even with liking the Mako, those planets in ME1 where you were pretty much forced to be in it were irritating.

#135
KainrycKarr

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PHub88 wrote...

KainrycKarr wrote...

hex23 wrote...

PHub88 wrote...

They could have easily added in vehicles and improved them. But why bother improving when all you care about is satisfying shooter fans.


By this logic they only added vehicles in the first place to please shooter fans....


There is no logic in his posts. Best to just leave him be. I personally gave up lol.


Just like there is no sense in yours. 


Other people seem to understand just fine. Maybe we're all the crazy ones, right?

....right? :alien:

#136
Bleachrude

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This is AlphaJarmel

He did the same damn thing with the GalaxyatWar thread or have people forgotten he caused that minifirestorm BECAUSE of his wording...

At first I thought it was because he didn't understand exactly what he was writing but now? Doing it purposely to incite rage...

#137
KainrycKarr

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hex23 wrote...

PHub88 wrote...
Sorry I didn't notice the topic where all the shooter fans are begging for the Mako back? The vehicle can easily be used to satisfy both RPG and shooter aspects.. It was mainly people who preferred the shooting who hated spending time exploring in the mako. If you can't grasp that so be it. 


You didn't notice many fans period, of any genre, asking for vehicles back because they sucked. If your beef with the series is the lack of exploration, that can be fixed without adding clunky vehicles. Bioware tried vehicles twice in this series and struck out both times. In light of that I would not be surprised if they don't come back.


Exactly. As I tried to tell PHub88 previously(but everything I spout is apparantly nonsense), Bioware likely has not come up with a third attempt at vehicles because they felt two failures was enough, and decided to spend resources coming up with an alternative way of providing players with side-quests and exploration.

If you try crossing a river twice, and can't, generally it's wise to start looking for a bridge.

#138
AlphaJarmel

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Bleachrude wrote...

This is AlphaJarmel

He did the same damn thing with the GalaxyatWar thread or have people forgotten he caused that minifirestorm BECAUSE of his wording...

At first I thought it was because he didn't understand exactly what he was writing but now? Doing it purposely to incite rage...


The wording was correct and I modified it to make it clearer.  I even introduced a formula into there to show mathematically how it was done.  It's not my fault if people can't read.

#139
PHub88

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KainrycKarr wrote...

PHub88 wrote...

KainrycKarr wrote...

hex23 wrote...

PHub88 wrote...

They could have easily added in vehicles and improved them. But why bother improving when all you care about is satisfying shooter fans.


By this logic they only added vehicles in the first place to please shooter fans....


There is no logic in his posts. Best to just leave him be. I personally gave up lol.


Just like there is no sense in yours. 


Other people seem to understand just fine. Maybe we're all the crazy ones, right?

....right? :alien:


Funny how no one else responded to a single post you made to me. Imaginary friends? :alien:

#140
J.amber

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the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort

#141
PHub88

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hex23 wrote...

PHub88 wrote...
Sorry I didn't notice the topic where all the shooter fans are begging for the Mako back? The vehicle can easily be used to satisfy both RPG and shooter aspects.. It was mainly people who preferred the shooting who hated spending time exploring in the mako. If you can't grasp that so be it. 


You didn't notice many fans period, of any genre, asking for vehicles back because they sucked. If your beef with the series is the lack of exploration, that can be fixed without adding clunky vehicles. Bioware tried vehicles twice in this series and struck out both times. In light of that I would not be surprised if they don't come back.


I've seen plently of fans asking for the mako back, look in this thread. Of course it doesn't need to be clunky...I did not think the firewalker was clunky. As for the firewalker I hardly view that was a real attempt...it was free DLC with not much going on. It could have been different if they changed just a couple things.

#142
RDSFirebane

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J.amber wrote...

the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort


also a bit odd to just walk through all these combat zones being bogged down by every little enemy squad as well wouldnt you say? The mako and hammerhead would server a completely different role in Me 3.  But even if we dont get an active role odds are they will still be present as back ground action or burning wreks scattered around.

#143
Cuddlezarro

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no vehicles? woot!

the damn mako is the reason I dont play ME1 more and the hammerhead in ME2 was pointless even if it took like 15 min

#144
CerberusSoldier

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I_Jedi wrote...

The normandy counts as a vehicle too you fools.

how else do you think you go to different systems?

   


Its a Star Ship and it is a icon of the series . the stupid makio was a piece of crap I am glad its gone

#145
RoboticWater

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RDSFirebane wrote...

Ya hoping the mako is in the game it wouldn't be that hard to add a rail system so those "less skilled players" could just shoot while a npc drive's to the point. and all I'm saying is most of you that whine about the Mako whine about how it drives and how you couldn't seem to get up those 90 degree slopes you know the ones you cant drive up with a real apc.....

1) Rail sequences are like cutscenes in respect to their linearity. It gets you form point A to point B in a specific amount of time and on a specific trail. Leaving the trail open would not only mess up the pacing but would require Bioware to make every location much more air tight because of the people who will try any find a way around the terrain.

2) It wasn't the fact that the Mako couldn't get over steep slopes, it was the fact that they got up more than half way before it would give out. Imagine reading the Little Train that Could except insead of the train ending at the top, it gets super close to the end, gets stuck for 20 pages, and falls down.

Modifié par BlahDog, 23 février 2012 - 02:20 .


#146
slimgrin

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J.amber wrote...

the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort


If every RPG decided to go by this inane logic - games like Oblivion, Dragon age, Skyrim, Fallout 3 - if they just said, ' we got a main mission to do and so let's do nothing else'...well that would majorly suck in my humble opinion. I want the side missions, the exploration, the ability to do something other than to be railroaded to the end. This is an RPG, not an action title.

Modifié par slimgrin, 23 février 2012 - 02:21 .


#147
KainrycKarr

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slimgrin wrote...

J.amber wrote...

the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort


If every RPG decided to go by this inane logic -  games like Oblivion, Dragon age, Skyrim, Fallout 3 - if they just said, ' we got a main mission to do and so let's do nothing else'...well that would majorly suck in my humble opinion. I want the side missions, the exploration, the ability to do something other than to be railroaded to the end.


how fortunate then, that this is not the case.

#148
PHub88

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RDSFirebane wrote...

J.amber wrote...

the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort


also a bit odd to just walk through all these combat zones being bogged down by every little enemy squad as well wouldnt you say? The mako and hammerhead would server a completely different role in Me 3.  But even if we dont get an active role odds are they will still be present as back ground action or burning wreks scattered around.


Agreed, whatever, people just want to see it whichever way benefits their argument. At the end of the day its a video game and if they could come up with a fun vehicle to figth in and explore in then there is no reason not to. Obviously there is going to be sidequests completely unrelated to the Reapers, are people going to not play those?

#149
Saint Op

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great well I'm glad I have the disco disco rollerskate Shep...

#150
PHub88

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slimgrin wrote...

J.amber wrote...

the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort


If every RPG decided to go by this inane logic - games like Oblivion, Dragon age, Skyrim, Fallout 3 - if they just said, ' we got a main mission to do and so let's do nothing else'...well that would majorly suck in my humble opinion. I want the side missions, the exploration, the ability to do something other than to be railroaded to the end. This is an RPG, not an action title.


Be careful...you...you...elitist...how could you...