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Kotaku Interview: Details exploration, vehicles back to extremely unlikely


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#151
RDSFirebane

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BlahDog wrote...

2) It wasn't the fact that the Mako couldn't get over steep slopes, it was the fact that they got up more than half way before it would give out. Imagine reading the Little Train that Could except insead of the train ending at the top, it gets super close to the end, gets stuck for 20 pages, and falls down.


             um ya that happens in real life you slide back down I've had it happen its a pain and you generaly have to go around.and lets be honest here if the  Little Train that Could took the same approach as most players seem to take towards the mako it wouldnt get up the hill.

But yes I see your point I'm just saying the option for thouse of us that loved the Mako would be nice.

#152
J.amber

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slimgrin wrote...

J.amber wrote...

the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort


If every RPG decided to go by this inane logic - games like Oblivion, Dragon age, Skyrim, Fallout 3 - if they just said, ' we got a main mission to do and so let's do nothing else'...well that would majorly suck in my humble opinion. I want the side missions, the exploration, the ability to do something other than to be railroaded to the end. This is an RPG, not an action title.


if the side missions were of the variety of ME2 then i could do without :) they added nothing and were done in 5 mins, so not worth it lol but you gotta take into consideration, worlds are in fact burning, billions are dying, stopping to smell the roses on some random planet your exploring, doesn't make sense ... so as in just ME3 i can see, there's not too much in the way of exploration/side missions .. read somewhere the game is on par with ME2's length so i'd rather have one kick ass ride to the conlcusion of the series rather than10hrs taking up meaningless side missions ... i want all hours game being, used for the war ... and yes by all accounts this is an action game .. obvious by it's marketing :o

#153
Grubish

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Interesting. This article doesn't even SAY there are no vehicles. I don't know how you concluded that. What I also find puzzling is that if you watch the latest trailer for the game which was that CGI trailer with the sunflower field and the girl you will see that there are many Mako's and Hammerheads.

#154
Dragoonlordz

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J.amber wrote...

slimgrin wrote...

J.amber wrote...

the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort


If every RPG decided to go by this inane logic - games like Oblivion, Dragon age, Skyrim, Fallout 3 - if they just said, ' we got a main mission to do and so let's do nothing else'...well that would majorly suck in my humble opinion. I want the side missions, the exploration, the ability to do something other than to be railroaded to the end. This is an RPG, not an action title.


if the side missions were of the variety of ME2 then i could do without :) they added nothing and were done in 5 mins, so not worth it lol but you gotta take into consideration, worlds are in fact burning, billions are dying, stopping to smell the roses on some random planet your exploring, doesn't make sense ... so as in just ME3 i can see, there's not too much in the way of exploration/side missions .. read somewhere the game is on par with ME2's length so i'd rather have one kick ass ride to the conlcusion of the series rather than10hrs taking up meaningless side missions ... i want all hours game being, used for the war ... and yes by all accounts this is an action game .. obvious by it's marketing :o


Whatever gave you the impression my Shepard cares about worlds burning, he would much rather play pong vs EDI.

Modifié par Dragoonlordz, 23 février 2012 - 02:58 .


#155
Holoe4

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I liked the LotSB cab chase, and the Hammerhead in ME2 wasn't that bad :3

#156
Jaron Oberyn

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I knew it was ray before the end just by the words he uses, like "amped up". Decent read though. Two more weeks... The week after next week... 13 more days....

-Polite

#157
AlanC9

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KainrycKarr wrote...
That's just blatantly not true. People complained about the generic bunkers and clunky controls, not the exploration. You're making crap up. I know, because I was actually around on the forums seeing those threads come up, before ME2 came out.


Well, some people complained about exploration itself. Me, for one. Not very much, though, so you may have missed it. I thought exploration was something we were just going to be stuck with, so I didn't think there was any point in making a fuss about it.

Modifié par AlanC9, 23 février 2012 - 04:13 .


#158
AlanC9

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PHub88 wrote...

slimgrin wrote...

J.amber wrote...

the galaxy is at war, worlds are burning it would be a bit odd if shepard, just decided that wasn't so important and stopped to do some exploring/mining of any sort


If every RPG decided to go by this inane logic - games like Oblivion, Dragon age, Skyrim, Fallout 3 - if they just said, ' we got a main mission to do and so let's do nothing else'...well that would majorly suck in my humble opinion. I want the side missions, the exploration, the ability to do something other than to be railroaded to the end. This is an RPG, not an action title.


Be careful...you...you...elitist...how could you...


Nah, that ain't elitism. I'm at least as much of an elitist as slimgrin, and I'm on the opposite side of this issue.

#159
AtreiyaN7

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You're not happy, but I am.

#160
Gatt9

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Il Divo wrote...

I might have to consider adding a second pre-order after this news.


Good,  that'll cover the one that I'm considering cancelling after reading that.  Increases my suspicion that they're heavily randomizing the side-missions to push used game buyers to buying online passes,  without a care for the people who don't want to play inane MP missions.  Never mind the bit about driving around your spaceship to evade reapers,  which sounds like a bad rendition of 80's arcade games.

Every bit of news I read makes this sound worse.

#161
Spartan901

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Grubish wrote...

Interesting. This article doesn't even SAY there are no vehicles. I don't know how you concluded that. What I also find puzzling is that if you watch the latest trailer for the game which was that CGI trailer with the sunflower field and the girl you will see that there are many Mako's and Hammerheads.

Gasp....How dare you use logic and common sense to come to a rationale conclusion

#162
Savber100

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Gatt9 wrote...

Il Divo wrote...

I might have to consider adding a second pre-order after this news.


Good,  that'll cover the one that I'm considering cancelling after reading that.  Increases my suspicion that they're heavily randomizing the side-missions to push used game buyers to buying online passes,  without a care for the people who don't want to play inane MP missions.  Never mind the bit about driving around your spaceship to evade reapers,  which sounds like a bad rendition of 80's arcade games.

Every bit of news I read makes this sound worse.


Wait you preorderd ME3, Gatt9? :blink:

Modifié par Savber100, 23 février 2012 - 06:03 .


#163
StephanieBengal

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AtreiyaN7 wrote...

You're not happy, but I am.


:D same here!

#164
theSteeeeels

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so we get to space invaders with the reapers in a minigame? that sounds SO EPIC! pew pew pew!

#165
KainrycKarr

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Gatt9 wrote...

Il Divo wrote...

I might have to consider adding a second pre-order after this news.


Good,  that'll cover the one that I'm considering cancelling after reading that.  Increases my suspicion that they're heavily randomizing the side-missions to push used game buyers to buying online passes,  without a care for the people who don't want to play inane MP missions.  Never mind the bit about driving around your spaceship to evade reapers,  which sounds like a bad rendition of 80's arcade games.

Every bit of news I read makes this sound worse.


what the hell does this have to do with mp missions...wtf?

#166
In Exile

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phimseto wrote...

Really, no vehicle exploration? That's astoundingly disappointing. The problem with the Mako wasn't the Mako - it handled fine, but some of the planets had absolutely punishing terrain.


If by fine, you mean it told physics to go **** itself each time you got behind the well, then, yeah, it handled "fine."

Nothing was more "space majestic" (to coin a phrase) than that animation of the Mako landing on a planet, checking out the cool sights, heading up to a vista, seeing something glinting in the distance, and then driving in that direction.


Empty, barren worlds with identical structures and 80 degree inclines are exactly the kind of thing a game should have more off. Nothing says "complex gameplay" like cut & paste environments with no dialogue and randomized loot that's visually almost always visually identical (but rarely you get a re-skin!).

I always thought and hoped that Bioware would simply add a little more variety to the nature of those explorations - some planets were like ME1, others were troves of treasure, others places of mystery, etc. I never thought we would come to this - unceremoniously being dumped at a location or an on-rails corridor in ME2 and now nothing at all in ME3. That is extraordinarily disappointing, and seemingly a point in favor of the pew-pew crowd.


Or in favour of the crowd that thinks exploration isn't a fun feature, ever, which has exactly zero to do with a shooter.

Modifié par In Exile, 23 février 2012 - 07:45 .


#167
SirEtchwart

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I DON'T LIKE THIS NEWS, IT MUST BE THE FAULT OF PEOPLE WHO PLAY DIFFERENT GENRES THAN I DO.



Right?

#168
In Exile

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Gatt9 wrote...
Good,  that'll cover the one that I'm considering cancelling after reading that.  Increases my suspicion that they're heavily randomizing the side-missions to push used game buyers to buying online passes,  without a care for the people who don't want to play inane MP missions.  Never mind the bit about driving around your spaceship to evade reapers,  which sounds like a bad rendition of 80's arcade games.

Every bit of news I read makes this sound worse.


Compared to the Mako and exploration, that sounds like possibly the funnest feature to ever grance an ME game. Hell, if they strapped a shock collar on me every time I failed, it would still be more fun than exploration or the Mako.

#169
bazzybond

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Sometimes I feel like I'm missing something because
I hated the mako and
I hated the vehicles from ME2 (I don't even play those missions I think it's so crap)

It's like I don't understand all the Shiala love ??

But I can understand why people would want it I guess, but the areas on ME1 with the mako were so bland and empty.

#170
LostHH

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I miss the Mako and uncharted planets alot. Planet scanning sucked hard though and the little side planets with poo 5 minute wonder corridor shoots were bland in ME2.
This sounds pretty cool though so I'm curious to see how it plays.

#171
legion999

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Kog27 wrote...

I guess console kids didnt like vehicles


<_< Take your pointless and moronic grouping elsewhere.

#172
G3rman

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AdmiralCheez wrote...

PLANET SCANNING IS BORING, EH?

HOW ABOUT WE THROW IN A FEW REAPERS?

Bioware, you evil geniuses.


ITS LIKE FISHING WITH SHARKS!

THE DANGER IS GREAT, but the priiiize.....

#173
Vaeliorin

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Gatt9 wrote...
Never mind the bit about driving around your spaceship to evade reapers,  which sounds like a bad rendition of 80's arcade games.

Galaga-style mini-game in ME3?  That would be awesome.

#174
AlanC9

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Gatt9 wrote...
  Increases my suspicion that they're heavily randomizing the side-missions to push used game buyers to buying online passes,  without a care for the people who don't want to play inane MP missions.


I sure hope that it is randomized. It isn't exploration if you're working from a map.

#175
IST

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D3MON-SOVER3IGN wrote...

Cthulhu42 wrote...

No vehicles? Glad to hear it.