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Only 1 weapon, the secret to excellence


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#1
Dethecus09

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From experience, I've found that with all classes you can achieve your full potential when using only 1 weapon.
The reason with this is of course the cooldown of your powers,  there is so many examples to this, from Vanguard's charge timer to Soldier's Concussive shot / Carnage.
When do you think using 2 weapons would be more beneficial? Discuss!

#2
Detroitsoldier

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I don't use more than one weapon on any of my characters. There's absolutely no reason to and it does more harm than good, even if you don't use powers much.

#3
Darubian

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Soldiers benefit from two weapons. As an infiltrator i only use my sniper rifle. Its great in close quarters, quick freeze, kill, cloak, run.

#4
VettoRyouzou

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I Disagree, Some time having 2 weapons make you able to deal with more situations, as a Krogan Soldier, using purely a shotgun = I am going to die.

#5
Detroitsoldier

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Darubian wrote...

Soldiers benefit from two weapons. As an infiltrator i only use my sniper rifle. Its great in close quarters, quick freeze, kill, cloak, run.

 

How do soldiers benefit from two weapons?

VettoRyouzou wrote...

I Disagree, Some time having 2 weapons make you able to deal with more situations, as a Krogan Soldier, using purely a shotgun = I am going to die.


My Krogan Soldier is my #1 played character. All I do is roll with a Claymore and rock faces. The only way of dying is by taking on something you can't handle.

#6
Guest_Bebe77_*

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my sentinel rust runs with the katana, the recharge for throw is still like 1 sec or 1.5 secs its pretty fun

#7
VettoRyouzou

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Detroitsoldier wrote...

 

Darubian wrote...

Soldiers benefit from two weapons. As an infiltrator i only use my sniper rifle. Its great in close quarters, quick freeze, kill, cloak, run.

 

How do soldiers benefit from two weapons?

VettoRyouzou wrote...

I Disagree, Some time having 2 weapons make you able to deal with more situations, as a Krogan Soldier, using purely a shotgun = I am going to die.


My Krogan Soldier is my #1 played character. All I do is roll with a Claymore and rock faces. The only way of dying is by taking on something you can't handle.


This would work,... if you had the Claymore but if you don't it's smater to take 2.

#8
EsterCloat

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I have both a Phalanx and an Avenger on my Vanguard. It only raises my Charge cooldown from 3.08 to 3.23 which isn't even noticeable when you're in the thick of it.

I'm going to be honest, when Mass Effect 3 comes out I'm not going to have my Shepard only run around with a pistol for maximum cooldown. There are so many other guns in the game that I'd like to use and having this min-maxer mentality about powers is kind of draining on me. In multiplayer I'll be forced to do it to compete but I've decided I'm going to roll around with the M-99 Saber and Disciple in SP. I'm sure I'll get along just fine with that combination.

#9
HolyAvenger

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Yeah I roll with only one weapon too.

#10
Dethecus09

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EsterCloat wrote...

I have both a Phalanx and an Avenger on my Vanguard. It only raises my Charge cooldown from 3.08 to 3.23 which isn't even noticeable when you're in the thick of it.

I'm going to be honest, when Mass Effect 3 comes out I'm not going to have my Shepard only run around with a pistol for maximum cooldown. There are so many other guns in the game that I'd like to use and having this min-maxer mentality about powers is kind of draining on me. In multiplayer I'll be forced to do it to compete but I've decided I'm going to roll around with the M-99 Saber and Disciple in SP. I'm sure I'll get along just fine with that combination.



Yes, using 2 weapons that both are lvl X is very acceptable in terms of cooldowns. Regarding your later statement, the "min-maxing mentality" is imo also saddening ( it's everywhere), but also very much needed in order to do well in the gold difficulty.

#11
ttt333

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Depends on the class. My human vanguard absolutely needs to minimize her cooldown, so I take only a phalanx.
My krogan soldier, on the other hand is much less power dependent.
IMO, for him having a sniper + AR makes him quite deadly from long range (sniper), mid to short (AR), and very short (melee). This is worth the decrease in frequency of carnages.  

I also find that a shotgun is redundant on a krogan due to how good the melee is.

Modifié par ttt333, 23 février 2012 - 01:49 .


#12
Detroitsoldier

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ttt333 wrote...

Depends on the class. My human vanguard absolutely needs to minimize her cooldown, so I take only a phalanx.
My krogan soldier, on the other hand is much less power dependent.
IMO, for him having a sniper + AR makes him quite deadly from long range (sniper), mid to short (AR), and very short (melee). This is worth the decrease in frequency of carnages.  

I also find that a shotgun is redundant on a krogan due to how good the melee is.


I take it you don't play much silver/gold and don't have your Krogan filled out for maximum melee.

#13
eye basher

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I always carry 2 just in case.

#14
EsterCloat

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Dethecus09 wrote...

EsterCloat wrote...

I have both a Phalanx and an Avenger on my Vanguard. It only raises my Charge cooldown from 3.08 to 3.23 which isn't even noticeable when you're in the thick of it.

I'm going to be honest, when Mass Effect 3 comes out I'm not going to have my Shepard only run around with a pistol for maximum cooldown. There are so many other guns in the game that I'd like to use and having this min-maxer mentality about powers is kind of draining on me. In multiplayer I'll be forced to do it to compete but I've decided I'm going to roll around with the M-99 Saber and Disciple in SP. I'm sure I'll get along just fine with that combination.



Yes, using 2 weapons that both are lvl X is very acceptable in terms of cooldowns. Regarding your later statement, the "min-maxing mentality" is imo also saddening ( it's everywhere), but also very much needed in order to do well in the gold difficulty.

Yeah, I was actually rather pleasantly surprised that equipping a level X of Phalanx and Avenger only made my recharge 185% which only raises the cooldown a little. The Phalanx is usually enough for most encounters but having the choice between Phalanx and Avenger is nice and the Avenger is actually rather good at level X.

And yeah, I get that its needed to get through Gold which is why my multiplayer characters will be minmaxed. I just think its a little silly that there are going to be so many guns available to use and most people will only be rolling with the lightest guns in order to maximize cooldown. I get it, I just wish it wasn't so necessary. :pinched:

#15
Detroitsoldier

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eye basher wrote...

I always carry 2 just in case.


Just in case what? If you run out of ammo, you have ammo packs and ammo dispensers everywhere. If you're stuck reloading, you have powers and can move. I'm pretty sure switching weapons takes longer than reloading any weapon.

Bringing two weapons only hampers your ability to get out of sticky situations.

#16
foreshadowjr

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I only use the widow as infiltrator, but I choose two weapons with other classes. I wish I could solo a shotgun, but for some reason, I'm worse with it than I am with a sniper rifle at close quarters. You can play any class on bronze and silver with a pistol.

#17
jtg556

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The weight system is such a great addition. Not only does it allow you to effectively play casters and shooters in a balanced but effective way, it's a great way to distinguish player skill. When that engineer or adept drops into the lobby with a mattock and a katana you know your team won't cut it in silver.

#18
Ivoryhammer

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With my soldier I just use the default assault rifle and a pistol in case I run out of ammo somewhere where I can't get to a pack.

#19
SolidBeast

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Yeah, I just switched the Avenger up for an SMG with my engineer and I'm having much better results. I mostly use the phalanx, but switch up for the hell of it.

#20
LadyAlekto

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I say it depedns on the class, as soldier i want ar active at any moment, so its only my avenger

As sentinel and infiltrator i rely mostly on my aiming skills, so theres viper/widow and avenger/carnifex, reduces the time i have to get off my defensive position and get ammo, exposing my team to unnecesary enemy fire while being both extremely effective at taking out hvt and staying mobile

On the vanguard that i now started to level (still dont like it) i use only the avenger and the +3 seconds damage buff, charge, gun down, rinse repeat, a occasional nova when beating up a phantom or one gets too close

As adept i use my avenger as well, i can place most bullets well enough to have taken the hs bonus on both as well

Tech i use mattock and scimitar to assist my turret/drone

#21
Detroitsoldier

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I honestly don't think there's ever been a time where I've run out of ammo and not been able to refill, even in Gold. Apparently no one watches how much ammo they have left and just blindfire with complete disregard to survival.

#22
Zhriver

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On my engineer I use a Phalanx and a Avenger. That brings me to a 192% recharge bonus vs 200% if I had gone with a single weapon.

#23
HolyAvenger

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Ehh even I've run out ammo and can't get to a supply point, I have about a zillion of those ammo refills that I can use in a tight spot.

#24
Dethecus09

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jtg556 wrote...

The weight system is such a great addition. Not only does it allow you to effectively play casters and shooters in a balanced but effective way, it's a great way to distinguish player skill. When that engineer or adept drops into the lobby with a mattock and a katana you know your team won't cut it in silver.


Yeah it is, isn't it? But its also part of the learning process, I remember when I first used my adept with the deault 2 weapons, I was wondering wth is wrong with not being  able to detonate my own singularity. After trial and error it was solved, as was most likely with many others. ^_^

#25
D Amiri

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you can carry a X level smg and pistol together and still have +200% cooldown reduction. The Drell can carry an X level AR and pistol and have 200%, so can the Turian because of passives.