I always believed you had to choose one of three distinct playstyles with this Sentinel: a) Max Tech Armor for defense, max the passive, and carry the heaviest guns, rarely using skills,
Judging from every build I've heard mentioned online, seems everyone else thinks it one of these three ways too. Hell I even built my Turian using method c). I built him doing everything I could to minimize Overload's cool-down while Tech Armor would be up.
While running, chain-lightning neural-shocking, and gunning (with just a scoped Mattock) my way through waves today I noticed something... I rarely have my Tech Armor up anymore, and always deactivate it at the start of a round. I can spam Overload faster and mow them down at long range through the Mattock's scope. The only time I activate tech armor is when I'm about to round a corner into a hot zone. And just as I was about to charge into a mass of smoke for some close quarters clean-up, I thought to myself half-jokingly "heh if I only ever activate Tech Armor right before I run into the heart of chaos, it'd be nice if I choose the Damage Protection boost at rank 6 instead of Power Cool-down..." That ellipses lead to it striking me like lightning.
In ME3, Tech Armor was never meant to be always on.
We had it all wrong because we were used to ME2's idea of Tech Armor, the one that used cool-down to cast and the one that sent a shockwave out on it's own.
This Tech Armor is different. It doesn't use any cool-down to cast, and the player now has manual control over the detonation. It's an active ability now, no longer a passive one. ME3 Sentinel is only meant to activate Tech Armor just moments before he needs it, and is meant to deactivate/detonate it just moments before he no longer does.
Tech Armor is now about switching between crowd-control (or defense stripping) mode and tank mode on the fly.
That's trade off between being able to have a high overall damage reduction bonus on ME3's Tech Armor and just extra shields on ME2's Tech Armor. Now you have to continually reassess which play-style you will need in the next minute in advance instead of just activating and forget. One second you're rapid firing chain-lightning neural shocks and wrecking foes through your scope, the next you're tanking up to revive your ally downed in the thick of it.
Now I wish I realized this sooner, before I choose my Turian's rank 6 Tech Armor evolution
Modifié par Simbacca, 23 février 2012 - 04:00 .





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