The Human Soldier.
his exclusive power is underwhelming. The other powers are unreliable, grenade being a hit-or-miss lottery and concussive shot being sort of weaker version of Throw, without the possibility to cause some side effects.
He has practically none advantage in his gunfire damage output, as all the weapons can be used by anybody, and Heavy Pistols are overpowered, so the caster classes have even a bigger edge.
He can't immobilize his target or cloak, so his sniping is harder than Adept/Infiltrator/Engineer sniping.
Give him exclusive weapons, 'overpowered' in comparison to the other, non-soldier guns. Give him "Special-ops weaponry" as a primary talent, with an option to choose between f.e a flamethrower or an OP assault rifle (short range/long range choice) on level 6.
Soldier is meant to wield the guns the others can't. I chose Revenant on the collector ship and used it for the rest of the game, because that was the only gun you couldn't have on the other classes (though ME2 Mattock is better).
EDIT: Also, the ability to carry more than 2 weapons is bs in the multiplayer, where ammo lies everywhere.
Modifié par stysiaq, 23 février 2012 - 11:02 .





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