Chrysantemum wrote...
Ultimately, it all broils down on deciding for yourself if investing an extra 10 dollars to your gaming experience is worth the cost.
When I bought DAO, there were some problems and I didn't receive my Shale code on day 1. It came three weeks later and by then I had already finished the game. You literally will not notice Shale is missing if he isn't installed. The game plays and ends perfectly fine. Same goes for Zaeed and Sebastian. The way the DLC is structure, you will *not* miss them in your game if they are not installed.
Now, we have the Prothean. I fully realize this is a supposition, but if the pattern remains consistant, it'll be perfectly possible to play and enjoy your game from start to finish without even noticing the Prothean is not there. Because saying the Prothean will be in some way important in such a way that the game revolves around him is a supposition as well which we will only know for certain when the game is released.
Think it's worth the extra 10 dollars to have a Prothean on your squad? Cool, invest the 10 dollars and enjoy your game with a Prothean in it. Think it's not worth the extra money? Also cool. Don't invest the 10 dollars and enjoy your game while the Prothean remains blissfully sleeping in his stasis pod. Choice, people - It really is that simple.
And citing horrible future possibilities of having games and their endings sold separately as DLC? Guesswork at best and blatant rabble-rousing at worst.
Both Shale and Zaeed have been content available to everyone who bought the full game.
Both did not represent something as significant as a living prothean in a Mass Effect game.
In the case of Zaeed it was very obvious in game that he was DLC, which is a quality issue resulting of the DLC structure.
Once again, those cases have been significantly different than this situation. Those were iniatives to encourage a new buy, instead of used buy. This is literally taking a significant part of the game (and yes prothean lore is significant in Mass Effect), that is ready to go for launch and selling it extra for a disproportionate price.
What is happening here is a sepperation between the general gaming community and die hard fans who don't care how much they spend. The few who spend too much will end up financing the model, but everyone else will have to deal with cuts. Getting a full game becomes luxury unless this trend stops. And the heavy resistance, not just from the "vocal minority" shows that something is really going wrong.
Only a fool would ignore this. Look at how Ubisoft screwed their PC sales, by pissing everyone of.
It is the gradual change that makes people oblivious to the rip-off.
Modifié par DaJe, 23 février 2012 - 03:56 .