Aller au contenu

Photo

MP difficulty compared to SP?


  • Veuillez vous connecter pour répondre
7 réponses à ce sujet

#1
anihilato

anihilato
  • Members
  • 34 messages
What will the multiplayer challenge levels equate to in singleplayer? Will it be something along the lines of;
Bronze = normal
Silver = hardcore
Gold = insanity
Or will it be somewhere in between?

Modifié par anihilato, 23 février 2012 - 04:29 .


#2
Davnort

Davnort
  • Members
  • 503 messages
i find bronze easier than the normal difficulty. if i go leroy jenkins on MP i dont die but if i do that in story i do die.
but it may just be the maps that make it easier. the MP maps are more open than the SP one, therefore flanking makes it easier.

#3
TeamLexana

TeamLexana
  • Members
  • 2 932 messages

Davnort wrote...

i find bronze easier than the normal difficulty. if i go leroy jenkins on MP i dont die but if i do that in story i do die.
but it may just be the maps that make it easier. the MP maps are more open than the SP one, therefore flanking makes it easier.


Real live players to help out also make a difference.... Even though at times I do miss having complete control over squadmates powers, lol. Posted Image

#4
SWkazashi

SWkazashi
  • Members
  • 335 messages
It will be something like
1. Roleplaying equals to normal

2. Action equals to not hardcore really but just natural talking instead of you selecting the choices(Dont know why you'd plaay this difficulty, i mean this game is all about choices)

3. Give me a story : its casual difficulty with focus on story

#5
Arppis

Arppis
  • Members
  • 12 750 messages

Davnort wrote...

i find bronze easier than the normal difficulty. if i go leroy jenkins on MP i dont die but if i do that in story i do die.
but it may just be the maps that make it easier. the MP maps are more open than the SP one, therefore flanking makes it easier.


For me that's mostly because of the looooooong cooldowns.

#6
titoarc

titoarc
  • Members
  • 160 messages

SWkazashi wrote...

It will be something like
1. Roleplaying equals to normal

2. Action equals to not hardcore really but just natural talking instead of you selecting the choices(Dont know why you'd plaay this difficulty, i mean this game is all about choices)

3. Give me a story : its casual difficulty with focus on story


roleplaying and action has the same difficulty , the one you choose in your game , you can play insanity in both

#7
TeamLexana

TeamLexana
  • Members
  • 2 932 messages

Arppis wrote...

Davnort wrote...

i find bronze easier than the normal difficulty. if i go leroy jenkins on MP i dont die but if i do that in story i do die.
but it may just be the maps that make it easier. the MP maps are more open than the SP one, therefore flanking makes it easier.


For me that's mostly because of the looooooong cooldowns.


True that. Going by the MP section at least, you can get very fast cooldons if you only equip what you are gonna use as opposed to being weighted down by every gun for "JIC". The SP as far as I know at least, gives you no option but to carry around 4 heavy guns in the second half of the demo rescuing the fertile Krogan female.

#8
Arppis

Arppis
  • Members
  • 12 750 messages
Yeah it was pretty painful as Vanguard!