elferin91 wrote...
Thomas_R_Roy wrote...
Relix28 wrote...
Thomas_R_Roy wrote...
This is because of aim assist on the console. But wait! Its not cheap, I'll explain why.
On a computer with a mouse, you can aim at a single pixel very quickly. Console (thumbstick) controls simply don't have the same range and control as a mouse. For that reason, most console shooters (since Halo CE) implement some aim assist to varying degrees.
For ME3 I wanted to do something a little different and new, and I also didn't want the aim assist to be cheesy or obvious. I didn't want to take the skill out of it, I simply want the player to feel more powerful, and have more time to think about everything else that's going on other than aiming.
So if you're not quite aimed at the head, but you're close, and you're holding the aim stick in the correct direction, it'll move the shot towards where you're pointing your stick. This allows you to turn and shoot more quickly. But the system doesn't just give you free kills, you still have to do the right things.
Hope this explains things a little!
I understand what you are saying and as a long time console player, I am very much familiar with aim assist. But I don't quite understand why different sniper rifles are acting differently in this regard. Are there different kinds of aim assists for different weapons? Because you have to be damn precise to score a headshot on Guardians with Mantis or Viper, while Widow basically makes it a joke. From my observation, you score a Widow headshot every time you aim at their heads, and not necessarily thtough that shiled hole, while Mantis and Viper require you to aim precisely through the hole in order to get headshots.
If you could elaborate on this, that would be greatly appreciated.
Hi Relix,
This happens because the Widow can shoot through objects (shields, thin cover).
In the full game there will be a mod that allows you to apply this effect to other sniper rifles as well.
hmmmm
do you mean armor-piercing ammo or mod that you can put on a sniper?
"In the full game there will be a
mod that allows you to apply this effect to other sniper rifles as well. " Read again...
They is already Armour-piercing ammo in the game, and it doesn't shoot through the shield. It takes down armour faster.
Modifié par KadianK, 25 février 2012 - 03:09 .